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sw.js
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sw.js
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"use strict";
const OFFLINE_DATA_FILE = "offline.js";
const CACHE_NAME_PREFIX = "c2offline";
const BROADCASTCHANNEL_NAME = "offline";
const CONSOLE_PREFIX = "[SW] ";
// Create a BroadcastChannel if supported.
const broadcastChannel = (typeof BroadcastChannel === "undefined" ? null : new BroadcastChannel(BROADCASTCHANNEL_NAME));
//////////////////////////////////////
// Utility methods
function PostBroadcastMessage(o)
{
if (!broadcastChannel)
return; // not supported
// Impose artificial (and arbitrary!) delay of 3 seconds to make sure client is listening by the time the message is sent.
// Note we could remove the delay on some messages, but then we create a race condition where sometimes messages can arrive
// in the wrong order (e.g. "update ready" arrives before "started downloading update"). So to keep the consistent ordering,
// delay all messages by the same amount.
setTimeout(() => broadcastChannel.postMessage(o), 3000);
};
function Broadcast(type)
{
PostBroadcastMessage({
"type": type
});
};
function BroadcastDownloadingUpdate(version)
{
PostBroadcastMessage({
"type": "downloading-update",
"version": version
});
}
function BroadcastUpdateReady(version)
{
PostBroadcastMessage({
"type": "update-ready",
"version": version
});
}
function GetCacheBaseName()
{
// Include the scope to avoid name collisions with any other SWs on the same origin.
// e.g. "c2offline-https://example.com/foo/" (won't collide with anything under bar/)
return CACHE_NAME_PREFIX + "-" + self.registration.scope;
};
function GetCacheVersionName(version)
{
// Append the version number to the cache name.
// e.g. "c2offline-https://example.com/foo/-v2"
return GetCacheBaseName() + "-v" + version;
};
// Return caches.keys() filtered down to just caches we're interested in (with the right base name).
// This filters out caches from unrelated scopes.
function GetAvailableCacheNames()
{
return caches.keys()
.then(cacheNames =>
{
const cacheBaseName = GetCacheBaseName();
return cacheNames.filter(n => n.startsWith(cacheBaseName));
});
};
// Identify if an update is pending, which is the case when we have 2 or more available caches.
// One must be an update that is waiting, since the next navigate that does an upgrade will
// delete all the old caches leaving just one currently-in-use cache.
function IsUpdatePending()
{
return GetAvailableCacheNames()
.then(availableCacheNames => availableCacheNames.length >= 2);
};
// Automatically deduce the main page URL (e.g. index.html or main.aspx) from the available browser windows.
// This prevents having to hard-code an index page in the file list, implicitly caching it like AppCache did.
function GetMainPageUrl()
{
return clients.matchAll({
includeUncontrolled: true,
type: "window"
})
.then(clients =>
{
for (let c of clients)
{
// Parse off the scope from the full client URL, e.g. https://example.com/index.html -> index.html
let url = c.url;
if (url.startsWith(self.registration.scope))
url = url.substring(self.registration.scope.length);
if (url && url !== "/") // ./ is also implicitly cached so don't bother returning that
{
// If the URL is solely a search string, prefix it with / to ensure it caches correctly.
// e.g. https://example.com/?foo=bar needs to cache as /?foo=bar, not just ?foo=bar.
if (url.startsWith("?"))
url = "/" + url;
return url;
}
}
return ""; // no main page URL could be identified
});
};
// Hack to fetch optionally bypassing HTTP cache until fetch cache options are supported in Chrome (crbug.com/453190)
function fetchWithBypass(request, bypassCache)
{
if (typeof request === "string")
request = new Request(request);
if (bypassCache)
{
// bypass enabled: add a random search parameter to avoid getting a stale HTTP cache result
const url = new URL(request.url);
url.search += Math.floor(Math.random() * 1000000);
return fetch(url, {
headers: request.headers,
mode: request.mode,
credentials: request.credentials,
redirect: request.redirect,
cache: "no-store"
});
}
else
{
// bypass disabled: perform normal fetch which is allowed to return from HTTP cache
return fetch(request);
}
};
// Effectively a cache.addAll() that only creates the cache on all requests being successful (as a weak attempt at making it atomic)
// and can optionally cache-bypass with fetchWithBypass in every request
function CreateCacheFromFileList(cacheName, fileList, bypassCache)
{
// Kick off all requests and wait for them all to complete
return Promise.all(fileList.map(url => fetchWithBypass(url, bypassCache)))
.then(responses =>
{
// Check if any request failed. If so don't move on to opening the cache.
// This makes sure we only open a cache if all requests succeeded.
let allOk = true;
for (let response of responses)
{
if (!response.ok)
{
allOk = false;
console.error(CONSOLE_PREFIX + "Error fetching '" + originalUrl + "' (" + response.status + " " + response.statusText + ")");
}
}
if (!allOk)
throw new Error("not all resources were fetched successfully");
// Can now assume all responses are OK. Open a cache and write all responses there.
// TODO: ideally we can do this transactionally to ensure a complete cache is written as one atomic operation.
// This needs either new transactional features in the spec, or at the very least a way to rename a cache
// (so we can write to a temporary name that won't be returned by GetAvailableCacheNames() and then rename it when ready).
return caches.open(cacheName)
.then(cache =>
{
return Promise.all(responses.map(
(response, i) => cache.put(fileList[i], response)
));
})
.catch(err =>
{
// Not sure why cache.put() would fail (maybe if storage quota exceeded?) but in case it does,
// clean up the cache to try to avoid leaving behind an incomplete cache.
console.error(CONSOLE_PREFIX + "Error writing cache entries: ", err);
caches.delete(cacheName);
throw err;
});
});
};
function UpdateCheck(isFirst)
{
// Always bypass cache when requesting offline.js to make sure we find out about new versions.
return fetchWithBypass(OFFLINE_DATA_FILE, true)
.then(r => r.json())
.then(data =>
{
const version = data.version;
let fileList = data.fileList;
const currentCacheName = GetCacheVersionName(version);
return caches.has(currentCacheName)
.then(cacheExists =>
{
// Don't recache if there is already a cache that exists for this version. Assume it is complete.
if (cacheExists)
{
// Log whether we are up-to-date or pending an update.
return IsUpdatePending()
.then(isUpdatePending =>
{
if (isUpdatePending)
{
console.log(CONSOLE_PREFIX + "Update pending");
Broadcast("update-pending");
}
else
{
console.log(CONSOLE_PREFIX + "Up to date");
Broadcast("up-to-date");
}
});
}
// Implicitly add the main page URL to the file list, e.g. "index.html", so we don't have to assume a specific name.
return GetMainPageUrl()
.then(mainPageUrl =>
{
// Prepend the main page URL to the file list if we found one and it is not already in the list.
// Also make sure we request the base / which should serve the main page.
fileList.unshift("./");
if (mainPageUrl && fileList.indexOf(mainPageUrl) === -1)
fileList.unshift(mainPageUrl);
console.log(CONSOLE_PREFIX + "Caching " + fileList.length + " files for offline use");
if (isFirst)
Broadcast("downloading");
else
BroadcastDownloadingUpdate(version);
// Note we don't bypass the cache on the first update check. This is because SW installation and the following
// update check caching will race with the normal page load requests. For any normal loading fetches that have already
// completed or are in-flight, it is pointless and wasteful to cache-bust the request for offline caching, since that
// forces a second network request to be issued when a response from the browser HTTP cache would be fine.
return CreateCacheFromFileList(currentCacheName, fileList, !isFirst)
.then(IsUpdatePending)
.then(isUpdatePending =>
{
if (isUpdatePending)
{
console.log(CONSOLE_PREFIX + "All resources saved, update ready");
BroadcastUpdateReady(version);
}
else
{
console.log(CONSOLE_PREFIX + "All resources saved, offline support ready");
Broadcast("offline-ready");
}
});
});
});
})
.catch(err =>
{
// Update check fetches fail when we're offline, but in case there's any other kind of problem with it, log a warning.
console.warn(CONSOLE_PREFIX + "Update check failed: ", err);
});
};
self.addEventListener('install', event =>
{
// On install kick off an update check to cache files on first use.
// If it fails we can still complete the install event and leave the SW running, we'll just
// retry on the next navigate.
event.waitUntil(
UpdateCheck(true) // first update
.catch(() => null)
);
});
self.addEventListener('fetch', event =>
{
const isNavigateRequest = (event.request.mode === "navigate");
let responsePromise = GetAvailableCacheNames()
.then(availableCacheNames =>
{
// No caches available: go to network
if (!availableCacheNames.length)
return fetch(event.request);
// Resolve with the cache name to use.
return Promise.resolve().then(() =>
{
// Prefer the oldest cache available. This avoids mixed-version responses by ensuring that if a new cache
// is created and filled due to an update check while the page is running, we keep returning resources
// from the original (oldest) cache only.
if (availableCacheNames.length === 1 || !isNavigateRequest)
return availableCacheNames[0];
// We are making a navigate request with more than one cache available. Check if we can expire any old ones.
return clients.matchAll().then(clients =>
{
// If there are other clients open, don't expire anything yet. We don't want to delete any caches they
// might be using, which could cause mixed-version responses.
// TODO: verify client count is as expected in navigate requests.
// TODO: find a way to upgrade on reloading the only client. Chrome seems to think there are 2 clients in that case.
if (clients.length > 1)
return availableCacheNames[0];
// Identify newest cache to use. Delete all the others.
let latestCacheName = availableCacheNames[availableCacheNames.length - 1];
console.log(CONSOLE_PREFIX + "Updating to new version");
return Promise.all(availableCacheNames.slice(0, -1)
.map(c => caches.delete(c)))
.then(() => latestCacheName);
});
}).then(useCacheName =>
{
return caches.open(useCacheName)
.then(c => c.match(event.request))
.then(response => response || fetch(event.request));
});
});
if (isNavigateRequest)
{
// allow the main request to complete, then check for updates
event.waitUntil(responsePromise
.then(() => UpdateCheck(false))); // not first check
}
event.respondWith(responsePromise);
});