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Fix typo in main menu tip #23269

Fix typo in main menu tip

Fix typo in main menu tip #23269

GitHub Actions / Results failed Dec 21, 2024 in 0s

43086 passed, 2 failed and 304 skipped

Tests failed

Report Passed Failed Skipped Time
TestResults-Linux-MultiThreaded.trx 10772✅ 76⚪ 2343s
TestResults-Linux-SingleThread.trx 10772✅ 76⚪ 1951s
TestResults-Windows-MultiThreaded.trx 10771✅ 1❌ 76⚪ 3189s
TestResults-Windows-SingleThread.trx 10771✅ 1❌ 76⚪ 2811s

✅ TestResults-Linux-MultiThreaded.trx

10848 tests were completed in 2343s with 10772 passed, 0 failed and 76 skipped.

✅ TestResults-Linux-SingleThread.trx

10848 tests were completed in 1951s with 10772 passed, 0 failed and 76 skipped.

❌ TestResults-Windows-MultiThreaded.trx

10848 tests were completed in 3189s with 10771 passed, 1 failed and 76 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen 43✅ 1❌ 47s

❌ osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen

✅ TestAudioLeadIn
✅ TestAudioLeadIn
✅ TestConstructor
✅ TestConstructor
✅ TestDelayedStart
✅ TestDelayedStart
✅ TestGameplayRateAdjust
✅ TestGameplayRateAdjust
✅ TestGeneral(1)
✅ TestGeneral(1)
✅ TestGeneral(4)
✅ TestGeneral(4)
✅ TestGeneral(9)
✅ TestGeneral(9)
✅ TestIntroStoryboardElement
✅ TestIntroStoryboardElement
❌ TestMostInSyncUserIsAudioSource
	assertOnePlayerNotMuted
✅ TestMostInSyncUserIsAudioSource
✅ TestMultipleStartRequests
✅ TestMultipleStartRequests
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersMustStartSimultaneously
✅ TestPlayersMustStartSimultaneously
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestTeamDisplay
✅ TestTeamDisplay
✅ TestTeams(16)
✅ TestTeams(16)
✅ TestTeams(2)
✅ TestTeams(2)
✅ TestTimeDoesNotProgressWhileAllPlayersPaused
✅ TestTimeDoesNotProgressWhileAllPlayersPaused

❌ TestResults-Windows-SingleThread.trx

10848 tests were completed in 2811s with 10771 passed, 1 failed and 76 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen 43✅ 1❌ 41s

❌ osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen

✅ TestAudioLeadIn
✅ TestAudioLeadIn
✅ TestConstructor
✅ TestConstructor
✅ TestDelayedStart
✅ TestDelayedStart
✅ TestGameplayRateAdjust
✅ TestGameplayRateAdjust
✅ TestGeneral(1)
✅ TestGeneral(1)
✅ TestGeneral(4)
✅ TestGeneral(4)
✅ TestGeneral(9)
✅ TestGeneral(9)
✅ TestIntroStoryboardElement
✅ TestIntroStoryboardElement
✅ TestMostInSyncUserIsAudioSource
❌ TestMostInSyncUserIsAudioSource
	assertMuted(55, True)
✅ TestMultipleStartRequests
✅ TestMultipleStartRequests
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersCatchUpAfterFallingBehind
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersContinueWhileOthersBuffer
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersDoNotStartSimultaneouslyIfBufferingForMaximumStartDelay
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersLeaveWhileSpectating
✅ TestPlayersMustStartSimultaneously
✅ TestPlayersMustStartSimultaneously
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplay
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatingDuringGameplayWithLateFrames
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestSpectatorPlayerInteractiveElementsHidden
✅ TestTeamDisplay
✅ TestTeamDisplay
✅ TestTeams(16)
✅ TestTeams(16)
✅ TestTeams(2)
✅ TestTeams(2)
✅ TestTimeDoesNotProgressWhileAllPlayersPaused
✅ TestTimeDoesNotProgressWhileAllPlayersPaused

Annotations

Check failure on line 0 in TestResults-Windows-MultiThreaded.trx

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen ► TestMostInSyncUserIsAudioSource

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  assertOnePlayerNotMuted
Raw output
assertOnePlayerNotMuted
   at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.assertOnePlayerNotMuted() in D:\a\osu\osu\osu.Game.Tests\Visual\Multiplayer\TestSceneMultiSpectatorScreen.cs:line 532
   at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.TestMostInSyncUserIsAudioSource() in D:\a\osu\osu\osu.Game.Tests\Visual\Multiplayer\TestSceneMultiSpectatorScreen.cs:line 316

Check failure on line 0 in TestResults-Windows-SingleThread.trx

See this annotation in the file changed.

@github-actions github-actions / Results

osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen ► TestMostInSyncUserIsAudioSource

Failed test found in:
  TestResults-Windows-SingleThread.trx
Error:
  assertMuted(55, True)
Raw output
assertMuted(55, True)
   at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.assertMuted(Int32 userId, Boolean muted) in D:\a\osu\osu\osu.Game.Tests\Visual\Multiplayer\TestSceneMultiSpectatorScreen.cs:line 535
   at osu.Game.Tests.Visual.Multiplayer.TestSceneMultiSpectatorScreen.TestMostInSyncUserIsAudioSource() in D:\a\osu\osu\osu.Game.Tests\Visual\Multiplayer\TestSceneMultiSpectatorScreen.cs:line 321