Replies: 1 comment 1 reply
-
Logically this doesn't make sense because stacking doesn't affect the actual hit locations. I can understand what you're trying to achieve here and maybe it makes sense to support this, but I'm not sure how easy that will be. |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I had a bit of confusion in the editor today as I was transforming 3 note bursts and came across a burst I couldn't transform. After a bit of trial and error I discovered it was my stack leniency. I think it would be good to allow us to transform a perfect stack and when we do, treat it as if it were layed out that way rather than the stack leniency making it look that way.
This is what I expected to see:
This is what I was confused by:
Beta Was this translation helpful? Give feedback.
All reactions