Buttons in pause in game should be highlighted when cursor was in their place before and wasn't moved #12987
Replies: 4 comments
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Related to |
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Can reopen. Is the correct fix implementing stable's (showing arrows for keyboard input / two separate focuses)? |
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Reopening as the fix was reverted. The alternative above may fix the ux problem. |
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For now this is intended behaviour. |
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video (see from 0:8):
https://drive.google.com/open?id=1qMRMyVtK8B73dDGCgdV7G_nx2GAJZaoi
logs:
database.log
network.log
performance.log
performance-gamethread.audio.log
performance-gamethread.draw.log
performance-gamethread.input.log
performance-gamethread.update.log
runtime.log
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