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OsuGameIOS.cs
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OsuGameIOS.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Foundation;
using Microsoft.Maui.Devices;
using osu.Framework.Graphics;
using osu.Game;
using osu.Game.Updater;
using osu.Game.Utils;
namespace osu.iOS
{
public partial class OsuGameIOS : OsuGame
{
public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString());
protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
protected override BatteryInfo CreateBatteryInfo() => new IOSBatteryInfo();
protected override Edges SafeAreaOverrideEdges =>
// iOS shows a home indicator at the bottom, and adds a safe area to account for this.
// Because we have the home indicator (mostly) hidden we don't really care about drawing in this region.
Edges.Bottom;
private class IOSBatteryInfo : BatteryInfo
{
public override double? ChargeLevel => Battery.ChargeLevel;
public override bool OnBattery => Battery.PowerSource == BatteryPowerSource.Battery;
}
}
}