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Right now when you create a static body it takes the three object you pass and whatever position data you add to generate the Jolt Body.
Because this is on a frame by frame basis we naturally don't loop static bodies.
However, this means these bodies cant' be updated after the fact.
Or I think they can be updated, however the threeJS object will never get the new data.
We'll have to try it.
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Right now when you create a static body it takes the three object you pass and whatever position data you add to generate the Jolt Body.
Because this is on a frame by frame basis we naturally don't loop static bodies.
However, this means these bodies cant' be updated after the fact.
Or I think they can be updated, however the threeJS object will never get the new data.
We'll have to try it.
The text was updated successfully, but these errors were encountered: