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Create art assets for world representation #8

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plencka opened this issue Jan 4, 2022 · 0 comments
Open
3 of 6 tasks

Create art assets for world representation #8

plencka opened this issue Jan 4, 2022 · 0 comments
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art Dedicated graphic card requirement culprit enhancement New feature or request

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@plencka
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plencka commented Jan 4, 2022

We have decided to use 2D sprites to represent game world.

We require images for:

  • Spaceships for various factions per type

    • So: Flagship, Capital, Support, Fighter
    • Translation: big slow ship, smaller (but still big and slow) ships, average ships, small speedy ships
  • Projectiles? Rockets? Bombs?

  • Planets for background, preferably in Grayscale for shader magic

  • User Interface icons?

  • Faction icons?

  • Space debris, like asteroids? Floating scrap metal chunks?

It's important to keep resolution of images in a proper resolution ratio for consistency and proper scaling. So small ships could be 64x64, average 128x128, etc.
Also: stealing designs is uncool and could make somebody unamused, so let's attempt to keep them unique.


If some art isn't done, don't be afraid to use placeholders* to prototype ideas.
*Yes. I know it's actually an Easter Egg. But it's fitting!

@plencka plencka added the enhancement New feature or request label Jan 4, 2022
@plencka plencka added the art Dedicated graphic card requirement culprit label Jan 4, 2022
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