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pool.go
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pool.go
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package sftp
// bufPool provides a pool of byte-slices to be reused in various parts of the package.
// It is safe to use concurrently through a pointer.
type bufPool struct {
ch chan []byte
blen int
}
func newBufPool(depth, bufLen int) *bufPool {
return &bufPool{
ch: make(chan []byte, depth),
blen: bufLen,
}
}
func (p *bufPool) Get() []byte {
if p.blen <= 0 {
panic("bufPool: new buffer creation length must be greater than zero")
}
for {
select {
case b := <-p.ch:
if cap(b) < p.blen {
// just in case: throw away any buffer with insufficient capacity.
continue
}
return b[:p.blen]
default:
return make([]byte, p.blen)
}
}
}
func (p *bufPool) Put(b []byte) {
if p == nil {
// functional default: no reuse.
return
}
if cap(b) < p.blen || cap(b) > p.blen*2 {
// DO NOT reuse buffers with insufficient capacity.
// This could cause panics when resizing to p.blen.
// DO NOT reuse buffers with excessive capacity.
// This could cause memory leaks.
return
}
select {
case p.ch <- b:
default:
}
}
type resChanPool chan chan result
func newResChanPool(depth int) resChanPool {
return make(chan chan result, depth)
}
func (p resChanPool) Get() chan result {
select {
case ch := <-p:
return ch
default:
return make(chan result, 1)
}
}
func (p resChanPool) Put(ch chan result) {
select {
case p <- ch:
default:
}
}