forked from go-zookeeper/zk
-
Notifications
You must be signed in to change notification settings - Fork 0
/
constants.go
249 lines (222 loc) · 6.71 KB
/
constants.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
package zk
import (
"errors"
"fmt"
)
const (
protocolVersion = 0
DefaultPort = 2181
)
const (
opNotify = 0
opCreate = 1
opDelete = 2
opExists = 3
opGetData = 4
opSetData = 5
opGetAcl = 6
opSetAcl = 7
opGetChildren = 8
opSync = 9
opPing = 11
opGetChildren2 = 12
opCheck = 13
opMulti = 14
opReconfig = 16
opClose = -11
opSetAuth = 100
opSetWatches = 101
opError = -1
// Not in protocol, used internally
opWatcherEvent = -2
)
const (
EventNodeCreated EventType = 1
EventNodeDeleted EventType = 2
EventNodeDataChanged EventType = 3
EventNodeChildrenChanged EventType = 4
EventSession EventType = -1
EventNotWatching EventType = -2
)
var (
eventNames = map[EventType]string{
EventNodeCreated: "EventNodeCreated",
EventNodeDeleted: "EventNodeDeleted",
EventNodeDataChanged: "EventNodeDataChanged",
EventNodeChildrenChanged: "EventNodeChildrenChanged",
EventSession: "EventSession",
EventNotWatching: "EventNotWatching",
}
)
const (
StateUnknown State = -1
StateDisconnected State = 0
StateConnecting State = 1
StateAuthFailed State = 4
StateConnectedReadOnly State = 5
StateSaslAuthenticated State = 6
StateExpired State = -112
StateConnected = State(100)
StateHasSession = State(101)
)
const (
FlagEphemeral = 1
FlagSequence = 2
)
var (
stateNames = map[State]string{
StateUnknown: "StateUnknown",
StateDisconnected: "StateDisconnected",
StateConnectedReadOnly: "StateConnectedReadOnly",
StateSaslAuthenticated: "StateSaslAuthenticated",
StateExpired: "StateExpired",
StateAuthFailed: "StateAuthFailed",
StateConnecting: "StateConnecting",
StateConnected: "StateConnected",
StateHasSession: "StateHasSession",
}
)
type State int32
func (s State) String() string {
if name := stateNames[s]; name != "" {
return name
}
return "Unknown"
}
type ErrCode int32
var (
ErrConnectionClosed = errors.New("zk: connection closed")
ErrUnknown = errors.New("zk: unknown error")
ErrAPIError = errors.New("zk: api error")
ErrNoNode = errors.New("zk: node does not exist")
ErrNoAuth = errors.New("zk: not authenticated")
ErrBadVersion = errors.New("zk: version conflict")
ErrNoChildrenForEphemerals = errors.New("zk: ephemeral nodes may not have children")
ErrNodeExists = errors.New("zk: node already exists")
ErrNotEmpty = errors.New("zk: node has children")
ErrSessionExpired = errors.New("zk: session has been expired by the server")
ErrInvalidACL = errors.New("zk: invalid ACL specified")
ErrAuthFailed = errors.New("zk: client authentication failed")
ErrClosing = errors.New("zk: zookeeper is closing")
ErrNothing = errors.New("zk: no server responsees to process")
ErrSessionMoved = errors.New("zk: session moved to another server, so operation is ignored")
ErrReconfigDisabled = errors.New("attempts to perform a reconfiguration operation when reconfiguration feature is disabled")
ErrBadArguments = errors.New("invalid arguments")
// ErrInvalidCallback = errors.New("zk: invalid callback specified")
errCodeToError = map[ErrCode]error{
0: nil,
errAPIError: ErrAPIError,
errNoNode: ErrNoNode,
errNoAuth: ErrNoAuth,
errBadVersion: ErrBadVersion,
errNoChildrenForEphemerals: ErrNoChildrenForEphemerals,
errNodeExists: ErrNodeExists,
errNotEmpty: ErrNotEmpty,
errSessionExpired: ErrSessionExpired,
// errInvalidCallback: ErrInvalidCallback,
errInvalidAcl: ErrInvalidACL,
errAuthFailed: ErrAuthFailed,
errClosing: ErrClosing,
errNothing: ErrNothing,
errSessionMoved: ErrSessionMoved,
errZReconfigDisabled: ErrReconfigDisabled,
errBadArguments: ErrBadArguments,
}
)
func (e ErrCode) toError() error {
if err, ok := errCodeToError[e]; ok {
return err
}
return fmt.Errorf("unknown error: %v", e)
}
const (
errOk = 0
// System and server-side errors
errSystemError = -1
errRuntimeInconsistency = -2
errDataInconsistency = -3
errConnectionLoss = -4
errMarshallingError = -5
errUnimplemented = -6
errOperationTimeout = -7
errBadArguments = -8
errInvalidState = -9
// API errors
errAPIError ErrCode = -100
errNoNode ErrCode = -101 // *
errNoAuth ErrCode = -102
errBadVersion ErrCode = -103 // *
errNoChildrenForEphemerals ErrCode = -108
errNodeExists ErrCode = -110 // *
errNotEmpty ErrCode = -111
errSessionExpired ErrCode = -112
errInvalidCallback ErrCode = -113
errInvalidAcl ErrCode = -114
errAuthFailed ErrCode = -115
errClosing ErrCode = -116
errNothing ErrCode = -117
errSessionMoved ErrCode = -118
// Attempts to perform a reconfiguration operation when reconfiguration feature is disabled
errZReconfigDisabled ErrCode = -123
)
// Constants for ACL permissions
const (
PermRead = 1 << iota
PermWrite
PermCreate
PermDelete
PermAdmin
PermAll = 0x1f
)
var (
emptyPassword = []byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
opNames = map[int32]string{
opNotify: "notify",
opCreate: "create",
opDelete: "delete",
opExists: "exists",
opGetData: "getData",
opSetData: "setData",
opGetAcl: "getACL",
opSetAcl: "setACL",
opGetChildren: "getChildren",
opSync: "sync",
opPing: "ping",
opGetChildren2: "getChildren2",
opCheck: "check",
opMulti: "multi",
opReconfig: "reconfig",
opClose: "close",
opSetAuth: "setAuth",
opSetWatches: "setWatches",
opWatcherEvent: "watcherEvent",
}
)
type EventType int32
func (t EventType) String() string {
if name := eventNames[t]; name != "" {
return name
}
return "Unknown"
}
// Mode is used to build custom server modes (leader|follower|standalone).
type Mode uint8
func (m Mode) String() string {
if name := modeNames[m]; name != "" {
return name
}
return "unknown"
}
const (
ModeUnknown Mode = iota
ModeLeader Mode = iota
ModeFollower Mode = iota
ModeStandalone Mode = iota
)
var (
modeNames = map[Mode]string{
ModeLeader: "leader",
ModeFollower: "follower",
ModeStandalone: "standalone",
}
)