Dino lets you start programming your Arduino with Ruby in minutes.
gem install dino
Use the included command line tool to create a folder with the Arduino sketch you want to use and optionally configure it.
# If connecting via serial, USB or ser2net, this is all you should need:
dino generate-sketch serial
# If usng the ethernet shield, you'll want to specify unique MAC and IP addresses:
dino generate-sketch ethernet --mac XX:XX:XX:XX:XX:XX --ip XXX.XXX.XXX.XXX
# For more options:
dino help
Note: Current Ethernet shields come with a sticker indicating the MAC address you should use with them. For older shields without a dedicated MAC address, inventing a random one should work, but don't use the same one for multiple boards. Valid IP addresses depend on the configuration of your network.
- Connect the Arduino to a USB port on your machine, regardless of which sketch you're using.
- Open the normal Arduino IDE
- Open the
.ino
file in the sketch folder you just generated. - Click the upload button (an arrow).
- Build the sample circuit examples/led/led.png
- From your terminal, execute
ruby example/led/led.rb
- Observe your LED blinking continuously
- Take a look in the example directory for small component examples
- Try Getting Started with Arduino and Dino from Jumpstart Lab, building a number-guessing game and a simple nightlight
- An example rails app using Dino and Pusher
- For a Sinatra example look at the site used to shoot the cannon at RubyConf2012
- "Arduino the Ruby Way" at RubyConf 2012