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sdf 1.8: add capsule geometry type #389

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merged 14 commits into from
Dec 15, 2020
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@scpeters scpeters commented Oct 13, 2020

This adds a capsule geometry type to the SDFormat 1.8 spec. This shape is a cylinder with hemispheres capping each end. Due to the similarity to a cylinder, the same parameters length and radius are used. The Cylinder DOM class was copied and modified mainly with search and replace s/ylinder/apsule/ to support the new shape. This requires gazebosim/gz-math#163, so this will be a Draft PR until that is merged and released.

Part of #376.

Update: ignition-math 6.7.0 has been released, so this is now ready for review.

Copy Cylinder class and unit tests to create Capsule.
Add Capsule to Geometry enum, logic, and integration
test.

Signed-off-by: Steve Peters <[email protected]>
Signed-off-by: Steve Peters <[email protected]>
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codecov-io commented Nov 24, 2020

Codecov Report

Merging #389 (d9f11c4) into master (28e16c8) will increase coverage by 0.07%.
The diff coverage is 95.00%.

Impacted file tree graph

@@            Coverage Diff             @@
##           master     #389      +/-   ##
==========================================
+ Coverage   87.52%   87.60%   +0.07%     
==========================================
  Files          62       63       +1     
  Lines        9542     9616      +74     
==========================================
+ Hits         8352     8424      +72     
- Misses       1190     1192       +2     
Impacted Files Coverage Δ
src/Geometry.cc 92.03% <84.61%> (-0.97%) ⬇️
src/Capsule.cc 96.61% <96.61%> (ø)
src/Cylinder.cc 96.66% <100.00%> (+3.56%) ⬆️

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@scpeters scpeters marked this pull request as ready for review November 24, 2020 06:22
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@azeey azeey left a comment

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LGTM. Just left some minor comments

include/sdf/Geometry.hh Show resolved Hide resolved
src/Capsule.cc Outdated Show resolved Hide resolved
src/Capsule.cc Outdated Show resolved Hide resolved
src/Capsule.cc Outdated Show resolved Hide resolved
test/sdf/shapes_world.sdf Show resolved Hide resolved
public: Capsule(Capsule &&_capsule) noexcept;

/// \brief Destructor
public: virtual ~Capsule();
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is there any point to having a virtual destructor? I copied it from the other classes, but would it be better without the virtual?

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I was going to leave a comment about that but didn't because the other classes use virtual destructors. IMO, these classes are not meant to be used polymorphically (they don't have any virtual functions), so there is no need for a virtual destructor.

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made non-virtual in 1c09156

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LGTM, I just have some minor comments and questions.

sdf/1.8/capsule_shape.sdf Show resolved Hide resolved
src/Capsule.cc Outdated Show resolved Hide resolved
src/Cylinder.cc Outdated Show resolved Hide resolved
Signed-off-by: Steve Peters <[email protected]>
The parser will populate them with default values.

Signed-off-by: Steve Peters <[email protected]>
@scpeters scpeters merged commit fc4dc8c into gazebosim:master Dec 15, 2020
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4 participants