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This repository has been archived by the owner on Feb 3, 2025. It is now read-only.
For example, cordless_drill.dae has: 565 vertices and 1126 faces.
But once loaded into gzserver, it has: 3378 vertices and 1126 faces.
Because once loaded, each vertex and each edge belong to only one face. This means there are several overlapped vertices and the faces are not connected.
It would be interesting to arrange the mesh so that these vertices can be shared among faces like in the original file, resulting in a lighter mesh.
The text was updated successfully, but these errors were encountered:
Original report (archived issue) by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
For example,
cordless_drill.dae
has:565 vertices
and1126 faces
.But once loaded into gzserver, it has:
3378 vertices
and1126 faces
.Because once loaded, each vertex and each edge belong to only one face. This means there are several overlapped vertices and the faces are not connected.
It would be interesting to arrange the mesh so that these vertices can be shared among faces like in the original file, resulting in a lighter mesh.
The text was updated successfully, but these errors were encountered: