关卡选择逻辑优化 #1313
Zirun-wang
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关卡选择逻辑优化
#1313
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补充一下,材料本可以再加个二级选单:
或者直接提供两到三个关卡选择(不过需要出现三个关卡的只有固源岩组) |
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可以在 |
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(*皆基于3.9.6版,更高版本如有改动就当我没说)
1、逻辑优化
“上次作战”和“当前关卡”可以合并,原因如下
故可合二为一,首先检测是否存在“当前关卡”,存在即进入刷图流程,不存在则调用"上次作战",确保理智清的干干净净
2、GUI优化
当前(3.9.6)关卡选择列表太长且不够直观,摸了一种方案供参考
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