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Hi, I was actually experimenting with building the native image of Minecraft1.19.2 using graalvm,
and I've created the reflection configuration using the tracing agent to build it up properly
But when I execute the exe, the following error occurs
Apart from JavaFX, I believe desktop graphics APIs are not fully supported by Native Image yet. #4921 should soon unlock AWT and Swing for Linux and macOS.
Anyway, this project appears to be able to compile the Minecraft client to native. Note that it uses internal Native Image APIs for doing so (e.g., here). Maybe you can build on that. I hope this helps.
I'm going to close this issue as we'd need a reproducer to look into this particular problem in more detail but unfortunately, Minecraft is closed-source.
Hi, I was actually experimenting with building the native image of Minecraft1.19.2 using graalvm,
and I've created the reflection configuration using the tracing agent to build it up properly
But when I execute the exe, the following error occurs
Does this mean that desktop graphics applications created with lwjgl are not supported?
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