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BatchEventProcessor.cs
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/*
* Copyright 2019, Optimizely
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using OptimizelySDK.ErrorHandler;
using OptimizelySDK.Event.Dispatcher;
using OptimizelySDK.Event.Entity;
using OptimizelySDK.Logger;
using OptimizelySDK.Notifications;
using OptimizelySDK.Utils;
namespace OptimizelySDK.Event
{
/**
* BatchEventProcessor is a batched implementation of the {@link EventProcessor}
*
* Events passed to the BatchEventProcessor are immediately added to a BlockingQueue.
*
* The BatchEventProcessor maintains a single consumer thread that pulls events off of
* the BlockingQueue and buffers them for either a configured batch size or for a
* maximum duration before the resulting LogEvent is sent to the NotificationManager.
*/
public class BatchEventProcessor : EventProcessor, IDisposable
{
private const int DEFAULT_BATCH_SIZE = 10;
private const int DEFAULT_QUEUE_CAPACITY = 1000;
private static readonly TimeSpan DEFAULT_FLUSH_INTERVAL = TimeSpan.FromSeconds(30);
private static readonly TimeSpan DEFAULT_TIMEOUT_INTERVAL = TimeSpan.FromMinutes(5);
private int BatchSize;
private TimeSpan FlushInterval;
private TimeSpan TimeoutInterval;
private readonly object SHUTDOWN_SIGNAL = new object();
private readonly object FLUSH_SIGNAL = new object();
public bool Disposed { get; private set; }
public bool IsStarted { get; private set; }
private Thread Executer;
public ILogger Logger { get; protected set; }
public IErrorHandler ErrorHandler { get; protected set; }
public NotificationCenter NotificationCenter { get; set; }
private readonly object mutex = new object();
public IEventDispatcher EventDispatcher { get; private set; }
public BlockingCollection<object> EventQueue { get; private set; }
private List<UserEvent> CurrentBatch = new List<UserEvent>();
private long FlushingIntervalDeadline;
public void Start()
{
if (IsStarted && !Disposed)
{
Logger.Log(LogLevel.WARN, "Service already started.");
return;
}
FlushingIntervalDeadline = DateTime.Now.MillisecondsSince1970() +
(long)FlushInterval.TotalMilliseconds;
Executer = new Thread(() => Run());
Executer.Start();
IsStarted = true;
}
/// <summary>
/// Scheduler method that periodically runs on provided
/// polling interval.
/// </summary>
public virtual void Run()
{
try
{
while (true)
{
if (DateTime.Now.MillisecondsSince1970() > FlushingIntervalDeadline)
{
Logger.Log(LogLevel.DEBUG,
$"Deadline exceeded flushing current batch, {DateTime.Now.Millisecond}, {FlushingIntervalDeadline}.");
FlushQueue();
}
if (!EventQueue.TryTake(out var item, 50))
{
Thread.Sleep(50);
continue;
}
if (item == SHUTDOWN_SIGNAL)
{
Logger.Log(LogLevel.INFO, "Received shutdown signal.");
break;
}
if (item == FLUSH_SIGNAL)
{
Logger.Log(LogLevel.DEBUG, "Received flush signal.");
FlushQueue();
continue;
}
if (item is UserEvent userEvent)
{
AddToBatch(userEvent);
}
}
}
catch (InvalidOperationException e)
{
// An InvalidOperationException means that Take() was called on a completed collection
Logger.Log(LogLevel.DEBUG,
"Unable to take item from eventQueue: " + e.GetAllMessages());
}
catch (Exception exception)
{
Logger.Log(LogLevel.ERROR,
"Uncaught exception processing buffer. Error: " + exception.GetAllMessages());
}
finally
{
Logger.Log(LogLevel.INFO,
"Exiting processing loop. Attempting to flush pending events.");
FlushQueue();
}
}
public void Flush()
{
FlushingIntervalDeadline = DateTime.Now.MillisecondsSince1970() +
(long)FlushInterval.TotalMilliseconds;
EventQueue.Add(FLUSH_SIGNAL);
}
private void FlushQueue()
{
FlushingIntervalDeadline = DateTime.Now.MillisecondsSince1970() +
(long)FlushInterval.TotalMilliseconds;
if (CurrentBatch.Count == 0)
{
return;
}
List<UserEvent> toProcessBatch = null;
lock (mutex)
{
toProcessBatch = new List<UserEvent>(CurrentBatch);
CurrentBatch.Clear();
}
var logEvent = EventFactory.CreateLogEvent(toProcessBatch.ToArray(), Logger);
NotificationCenter?.SendNotifications(NotificationCenter.NotificationType.LogEvent,
logEvent);
try
{
EventDispatcher?.DispatchEvent(logEvent);
}
catch (Exception e)
{
Logger.Log(LogLevel.ERROR, "Error dispatching event: " + logEvent + " " + e);
}
}
/// <summary>
/// Stops batch event processor.
/// </summary>
public void Stop()
{
if (Disposed)
{
return;
}
EventQueue.Add(SHUTDOWN_SIGNAL);
if (!Executer.Join(TimeoutInterval))
{
Logger.Log(LogLevel.ERROR,
$"Timeout exceeded attempting to close for {TimeoutInterval.Milliseconds} ms");
}
IsStarted = false;
Logger.Log(LogLevel.WARN, $"Stopping scheduler.");
}
public void Process(UserEvent userEvent)
{
Logger.Log(LogLevel.DEBUG, "Received userEvent: " + userEvent);
if (Disposed)
{
Logger.Log(LogLevel.WARN, "Executor shutdown, not accepting tasks.");
return;
}
if (!EventQueue.TryAdd(userEvent))
{
Logger.Log(LogLevel.WARN, "Payload not accepted by the queue.");
}
}
private void AddToBatch(UserEvent userEvent)
{
if (ShouldSplit(userEvent))
{
FlushQueue();
CurrentBatch = new List<UserEvent>();
}
// Reset the deadline if starting a new batch.
if (CurrentBatch.Count == 0)
{
FlushingIntervalDeadline = DateTime.Now.MillisecondsSince1970() +
(long)FlushInterval.TotalMilliseconds;
}
lock (mutex)
{
CurrentBatch.Add(userEvent);
}
if (CurrentBatch.Count >= BatchSize)
{
FlushQueue();
}
}
private bool ShouldSplit(UserEvent userEvent)
{
if (CurrentBatch.Count == 0)
{
return false;
}
EventContext currentContext;
lock (mutex)
{
currentContext = CurrentBatch.Last().Context;
}
var newContext = userEvent.Context;
// Revisions should match
if (currentContext.Revision != newContext.Revision)
{
return true;
}
// Projects should match
if (currentContext.ProjectId != newContext.ProjectId)
{
return true;
}
return false;
}
public void Dispose()
{
if (Disposed)
{
return;
}
Stop();
Disposed = true;
}
public class Builder
{
private BlockingCollection<object> EventQueue =
new BlockingCollection<object>(DEFAULT_QUEUE_CAPACITY);
private IEventDispatcher EventDispatcher;
private int BatchSize;
private TimeSpan FlushInterval;
private TimeSpan TimeoutInterval;
private IErrorHandler ErrorHandler;
private ILogger Logger;
private NotificationCenter NotificationCenter;
public Builder WithEventQueue(BlockingCollection<object> eventQueue)
{
EventQueue = eventQueue;
return this;
}
public Builder WithEventDispatcher(IEventDispatcher eventDispatcher)
{
EventDispatcher = eventDispatcher;
return this;
}
public Builder WithMaxBatchSize(int batchSize)
{
BatchSize = batchSize;
return this;
}
public Builder WithFlushInterval(TimeSpan flushInterval)
{
FlushInterval = flushInterval;
return this;
}
public Builder WithErrorHandler(IErrorHandler errorHandler = null)
{
ErrorHandler = errorHandler;
return this;
}
public Builder WithLogger(ILogger logger = null)
{
Logger = logger;
return this;
}
public Builder WithNotificationCenter(NotificationCenter notificationCenter)
{
NotificationCenter = notificationCenter;
return this;
}
public Builder WithTimeoutInterval(TimeSpan timeout)
{
TimeoutInterval = timeout;
return this;
}
/// <summary>
/// Build BatchEventProcessor instance.
/// </summary>
/// <returns>BatchEventProcessor instance</returns>
public BatchEventProcessor Build()
{
return Build(true);
}
/// <summary>
/// Build BatchEventProcessor instance.
/// </summary>
/// <param name="start">Should start event processor on initializtion</param>
/// <returns>BatchEventProcessor instance</returns>
public BatchEventProcessor Build(bool start)
{
var batchEventProcessor = new BatchEventProcessor();
batchEventProcessor.Logger = Logger ?? new NoOpLogger();
batchEventProcessor.ErrorHandler = ErrorHandler ?? new NoOpErrorHandler(Logger);
batchEventProcessor.EventDispatcher =
EventDispatcher ?? new DefaultEventDispatcher(Logger);
batchEventProcessor.EventQueue = EventQueue;
batchEventProcessor.NotificationCenter = NotificationCenter;
batchEventProcessor.BatchSize = BatchSize < 1 ? DEFAULT_BATCH_SIZE : BatchSize;
batchEventProcessor.FlushInterval = FlushInterval <= TimeSpan.FromSeconds(0) ?
DEFAULT_FLUSH_INTERVAL :
FlushInterval;
batchEventProcessor.TimeoutInterval = TimeoutInterval <= TimeSpan.FromSeconds(0) ?
DEFAULT_TIMEOUT_INTERVAL :
TimeoutInterval;
if (start)
{
batchEventProcessor.Start();
}
return batchEventProcessor;
}
}
}
}