diff --git a/lib/commonjs/ReactNativeZoomableView.js b/lib/commonjs/ReactNativeZoomableView.js index d7a81f6..4f6be8e 100644 --- a/lib/commonjs/ReactNativeZoomableView.js +++ b/lib/commonjs/ReactNativeZoomableView.js @@ -135,6 +135,10 @@ class ReactNativeZoomableView extends _react.Component { const zoomSubjectWrapperRef = this.zoomSubjectWrapperRef; // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted (_zoomSubjectWrapperRe = zoomSubjectWrapperRef.current) === null || _zoomSubjectWrapperRe === void 0 ? void 0 : _zoomSubjectWrapperRe.measureInWindow((x, y, width, height) => { + // When the component is off-screen, these become all 0s, so we don't set them + // to avoid messing up calculations, especially ones that are done right after + // the component transitions from hidden to visible. + if (!x && !y && !width && !height) return; this.setState({ originalWidth: width, originalHeight: height, diff --git a/lib/commonjs/ReactNativeZoomableView.js.map b/lib/commonjs/ReactNativeZoomableView.js.map index 0fa5ce5..5b7562e 100644 --- a/lib/commonjs/ReactNativeZoomableView.js.map +++ b/lib/commonjs/ReactNativeZoomableView.js.map @@ -1 +1 @@ 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React, { Component, createRef, RefObject } from 'react';\nimport {\n Animated,\n Easing,\n GestureResponderEvent,\n PanResponder,\n PanResponderCallbacks,\n PanResponderGestureState,\n PanResponderInstance,\n StyleSheet,\n View,\n} from 'react-native';\n\nimport {\n Vec2D,\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState,\n TouchPoint,\n ZoomableViewEvent,\n Size2D,\n} from './typings';\n\nimport { AnimatedTouchFeedback } from './components';\nimport { DebugTouchPoint } from './debugHelper';\nimport {\n calcGestureCenterPoint,\n calcGestureTouchDistance,\n calcNewScaledOffsetForZoomCentering,\n} from './helper';\nimport { applyPanBoundariesToOffset } from './helper/applyPanBoundariesToOffset';\nimport { viewportPositionToImagePosition } from './helper/coordinateConversion';\nimport { StaticPin } from './components/StaticPin';\nimport { debounce } from 'lodash';\nimport {\n getBoundaryCrossedAnim,\n getPanMomentumDecayAnim,\n getZoomToAnimation,\n} from './animations';\n\nconst initialState: ReactNativeZoomableViewState = {\n originalWidth: null,\n originalHeight: null,\n originalPageX: null,\n originalPageY: null,\n pinSize: { width: 0, height: 0 },\n};\n\nclass ReactNativeZoomableView extends Component<\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState\n> {\n zoomSubjectWrapperRef: RefObject;\n gestureHandlers: PanResponderInstance;\n doubleTapFirstTapReleaseTimestamp: number | undefined;\n\n static defaultProps = {\n zoomEnabled: true,\n panEnabled: true,\n initialZoom: 1,\n initialOffsetX: 0,\n initialOffsetY: 0,\n maxZoom: 1.5,\n minZoom: 0.5,\n pinchToZoomInSensitivity: 1,\n pinchToZoomOutSensitivity: 1,\n movementSensibility: 1,\n doubleTapDelay: 300,\n bindToBorders: true,\n zoomStep: 0.5,\n onLongPress: null,\n longPressDuration: 700,\n contentWidth: undefined,\n contentHeight: undefined,\n panBoundaryPadding: 0,\n visualTouchFeedbackEnabled: true,\n staticPinPosition: undefined,\n staticPinIcon: undefined,\n onStaticPinPositionChange: undefined,\n onStaticPinPositionMove: undefined,\n animatePin: true,\n disablePanOnInitialZoom: false,\n };\n\n private panAnim = new Animated.ValueXY({ x: 0, y: 0 });\n private zoomAnim = new Animated.Value(1);\n private pinAnim = new Animated.ValueXY({ x: 0, y: 0 });\n\n private __offsets = {\n x: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n y: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n };\n\n private zoomLevel = 1;\n private lastGestureCenterPosition: { x: number; y: number } | null = null;\n private lastGestureTouchDistance: number | null = null;\n private gestureType: 'pinch' | 'shift' | null;\n\n private _gestureStarted = false;\n private set gestureStarted(v: boolean) {\n this._gestureStarted = v;\n }\n public get gestureStarted() {\n return this._gestureStarted;\n }\n\n /**\n * Last press time (used to evaluate whether user double tapped)\n * @type {number}\n */\n private longPressTimeout: NodeJS.Timeout | null = null;\n private onTransformInvocationInitialized: boolean | undefined;\n private singleTapTimeoutId: NodeJS.Timeout | undefined;\n private touches: TouchPoint[] = [];\n private doubleTapFirstTap: TouchPoint | undefined;\n private measureZoomSubjectInterval: NodeJS.Timer | undefined;\n\n constructor(props: ReactNativeZoomableViewProps) {\n super(props);\n\n this.gestureHandlers = PanResponder.create({\n onStartShouldSetPanResponder: this._handleStartShouldSetPanResponder,\n onPanResponderGrant: this._handlePanResponderGrant,\n onPanResponderMove: this._handlePanResponderMove,\n onPanResponderRelease: this._handlePanResponderEnd,\n onPanResponderTerminate: (evt, gestureState) => {\n // We should also call _handlePanResponderEnd\n // to properly perform cleanups when the gesture is terminated\n // (aka gesture handling responsibility is taken over by another component).\n // This also fixes a weird issue where\n // on real device, sometimes onPanResponderRelease is not called when you lift 2 fingers up,\n // but onPanResponderTerminate is called instead for no apparent reason.\n this._handlePanResponderEnd(evt, gestureState);\n this.props.onPanResponderTerminate?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n );\n },\n onPanResponderTerminationRequest: (evt, gestureState) =>\n !!this.props.onPanResponderTerminationRequest?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ),\n // Defaults to true to prevent parent components, such as React Navigation's tab view, from taking over as responder.\n onShouldBlockNativeResponder: (evt, gestureState) =>\n this.props.onShouldBlockNativeResponder?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ) ?? true,\n onStartShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onStartShouldSetPanResponderCapture?.(evt, gestureState),\n onMoveShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onMoveShouldSetPanResponderCapture?.(evt, gestureState),\n });\n\n this.zoomSubjectWrapperRef = createRef();\n\n if (this.props.zoomAnimatedValue)\n this.zoomAnim = this.props.zoomAnimatedValue;\n if (this.props.panAnimatedValueXY)\n this.panAnim = this.props.panAnimatedValueXY;\n\n if (this.props.initialZoom) this.zoomLevel = this.props.initialZoom;\n if (this.props.initialOffsetX != null)\n this.offsetX = this.props.initialOffsetX;\n if (this.props.initialOffsetY != null)\n this.offsetY = this.props.initialOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n this.panAnim.addListener(({ x, y }) => {\n this.offsetX = x;\n this.offsetY = y;\n });\n this.zoomAnim.addListener(({ value }) => {\n this.zoomLevel = value;\n });\n\n this.state = {\n ...initialState,\n };\n\n this.lastGestureTouchDistance = 150;\n\n this.gestureType = null;\n }\n\n private raisePin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: -10 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private dropPin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: 0 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private set offsetX(x: number) {\n this.__setOffset('x', x);\n }\n\n private set offsetY(y: number) {\n this.__setOffset('y', y);\n }\n\n private get offsetX() {\n return this.__getOffset('x');\n }\n\n private get offsetY() {\n return this.__getOffset('y');\n }\n\n private __setOffset(axis: 'x' | 'y', offset: number) {\n const offsetState = this.__offsets[axis];\n\n if (this.props.bindToBorders) {\n const containerSize =\n axis === 'x' ? this.state.originalWidth : this.state.originalHeight;\n const contentSize =\n axis === 'x'\n ? this.props.contentWidth || this.state.originalWidth\n : this.props.contentHeight || this.state.originalHeight;\n\n const boundOffset =\n contentSize && containerSize && this.props.panBoundaryPadding != null\n ? applyPanBoundariesToOffset(\n offset,\n containerSize,\n contentSize,\n this.zoomLevel,\n this.props.panBoundaryPadding\n )\n : offset;\n\n if (!this.gestureType && !offsetState.boundaryCrossedAnimInEffect) {\n const boundariesApplied =\n boundOffset !== offset &&\n boundOffset.toFixed(3) !== offset.toFixed(3);\n if (boundariesApplied) {\n offsetState.boundaryCrossedAnimInEffect = true;\n getBoundaryCrossedAnim(this.panAnim[axis], boundOffset).start(() => {\n offsetState.boundaryCrossedAnimInEffect = false;\n });\n return;\n }\n }\n }\n\n offsetState.value = offset;\n }\n\n private __getOffset(axis: 'x' | 'y') {\n return this.__offsets[axis].value;\n }\n\n componentDidUpdate(\n prevProps: ReactNativeZoomableViewProps,\n prevState: ReactNativeZoomableViewState\n ) {\n const { zoomEnabled, initialZoom } = this.props;\n if (prevProps.zoomEnabled && !zoomEnabled && initialZoom) {\n this.zoomLevel = initialZoom;\n this.zoomAnim.setValue(this.zoomLevel);\n }\n if (\n !this.onTransformInvocationInitialized &&\n this._invokeOnTransform().successful\n ) {\n this.panAnim.addListener(() => this._invokeOnTransform());\n this.zoomAnim.addListener(() => this._invokeOnTransform());\n this.onTransformInvocationInitialized = true;\n }\n\n const currState = this.state;\n const originalMeasurementsChanged =\n currState.originalHeight !== prevState.originalHeight ||\n currState.originalWidth !== prevState.originalWidth ||\n currState.originalPageX !== prevState.originalPageX ||\n currState.originalPageY !== prevState.originalPageY;\n\n const staticPinPositionChanged =\n prevProps.staticPinPosition?.x !== this.props.staticPinPosition?.x ||\n prevProps.staticPinPosition?.y !== this.props.staticPinPosition?.y;\n\n if (\n this.onTransformInvocationInitialized &&\n (originalMeasurementsChanged || staticPinPositionChanged)\n ) {\n this._invokeOnTransform();\n }\n }\n\n componentDidMount() {\n this.grabZoomSubjectOriginalMeasurements();\n // We've already run `grabZoomSubjectOriginalMeasurements` at various events\n // to make sure the measurements are promptly updated.\n // However, there might be cases we haven't accounted for, especially when\n // native processes are involved. To account for those cases,\n // we'll use an interval here to ensure we're always up-to-date.\n // The `setState` in `grabZoomSubjectOriginalMeasurements` won't trigger a rerender\n // if the values given haven't changed, so we're not running performance risk here.\n this.measureZoomSubjectInterval = setInterval(\n this.grabZoomSubjectOriginalMeasurements,\n 1e3\n );\n }\n\n componentWillUnmount() {\n this.measureZoomSubjectInterval &&\n clearInterval(this.measureZoomSubjectInterval);\n }\n\n debouncedOnStaticPinPositionChange = debounce(\n (position: Vec2D) => this.props.onStaticPinPositionChange?.(position),\n 100\n );\n\n /**\n * try to invoke onTransform\n * @private\n */\n _invokeOnTransform() {\n const zoomableViewEvent = this._getZoomableViewEventObject();\n const position = this._staticPinPosition();\n\n if (!zoomableViewEvent.originalWidth || !zoomableViewEvent.originalHeight)\n return { successful: false };\n\n this.props.onTransform?.(zoomableViewEvent);\n\n if (position) {\n this.props.onStaticPinPositionMove?.(position);\n this.debouncedOnStaticPinPositionChange(position);\n }\n\n return { successful: true };\n }\n\n /**\n * Returns additional information about components current state for external event hooks\n *\n * @returns {{}}\n * @private\n */\n _getZoomableViewEventObject(overwriteObj = {}): ZoomableViewEvent {\n return {\n zoomLevel: this.zoomLevel,\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n originalHeight: this.state.originalHeight,\n originalWidth: this.state.originalWidth,\n originalPageX: this.state.originalPageX,\n originalPageY: this.state.originalPageY,\n ...overwriteObj,\n } as ZoomableViewEvent;\n }\n\n /**\n * Get the original box dimensions and save them for later use.\n * (They will be used to calculate boxBorders)\n *\n * @private\n */\n private grabZoomSubjectOriginalMeasurements = () => {\n // make sure we measure after animations are complete\n requestAnimationFrame(() => {\n // this setTimeout is here to fix a weird issue on iOS where the measurements are all `0`\n // when navigating back (react-navigation stack) from another view\n // while closing the keyboard at the same time\n setTimeout(() => {\n // In normal conditions, we're supposed to measure zoomSubject instead of its wrapper.\n // However, our zoomSubject may have been transformed by an initial zoomLevel or offset,\n // in which case these measurements will not represent the true \"original\" measurements.\n // We just need to make sure the zoomSubjectWrapper perfectly aligns with the zoomSubject\n // (no border, space, or anything between them)\n const zoomSubjectWrapperRef = this.zoomSubjectWrapperRef;\n // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted\n zoomSubjectWrapperRef.current?.measureInWindow(\n (x, y, width, height) => {\n this.setState({\n originalWidth: width,\n originalHeight: height,\n originalPageX: x,\n originalPageY: y,\n });\n }\n );\n });\n });\n };\n\n /**\n * Handles the start of touch events and checks for taps\n *\n * @param e\n * @param gestureState\n * @returns {boolean}\n *\n * @private\n */\n _handleStartShouldSetPanResponder = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onStartShouldSetPanResponder) {\n this.props.onStartShouldSetPanResponder(\n e,\n gestureState,\n this._getZoomableViewEventObject(),\n false\n );\n }\n\n // Always set pan responder on start\n // of gesture so we can handle tap.\n // \"Pan threshold validation\" will be handled\n // in `onPanResponderMove` instead of in `onMoveShouldSetPanResponder`\n return true;\n };\n\n /**\n * Calculates pinch distance\n *\n * @param e\n * @param gestureState\n * @private\n */\n _handlePanResponderGrant: NonNullable<\n PanResponderCallbacks['onPanResponderGrant']\n > = (e, gestureState) => {\n if (this.props.onLongPress) {\n this.longPressTimeout = setTimeout(() => {\n this.props.onLongPress?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n this.longPressTimeout = null;\n }, this.props.longPressDuration);\n }\n\n this.props.onPanResponderGrant?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n this.panAnim.stopAnimation();\n this.zoomAnim.stopAnimation();\n this.gestureStarted = true;\n\n this.raisePin();\n };\n\n /**\n * Handles the end of touch events\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderEnd: NonNullable<\n PanResponderCallbacks['onPanResponderEnd']\n > = (e, gestureState) => {\n if (!this.gestureType) {\n this._resolveAndHandleTap(e);\n }\n\n this.setState({ debugPoints: [] });\n\n this.lastGestureCenterPosition = null;\n\n const disableMomentum =\n this.props.disableMomentum ||\n (this.props.panEnabled &&\n this.gestureType === 'shift' &&\n this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom);\n\n // Trigger final shift animation unless disablePanOnInitialZoom is set and we're on the initial zoom level\n // or disableMomentum\n if (!disableMomentum) {\n getPanMomentumDecayAnim(this.panAnim, {\n x: gestureState.vx / this.zoomLevel,\n y: gestureState.vy / this.zoomLevel,\n }).start();\n }\n\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n this.props.onPanResponderEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n if (this.gestureType === 'pinch') {\n this.props.onZoomEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n } else if (this.gestureType === 'shift') {\n this.props.onShiftingEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n if (this.props.staticPinPosition) {\n this._updateStaticPin();\n }\n\n this.dropPin();\n\n this.gestureType = null;\n this.gestureStarted = false;\n };\n\n /**\n * Handles the actual movement of our pan responder\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderMove = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onPanResponderMove) {\n if (\n this.props.onPanResponderMove(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return false;\n }\n }\n\n // Only supports 2 touches and below,\n // any invalid number will cause the gesture to end.\n if (gestureState.numberActiveTouches <= 2) {\n if (!this.gestureStarted) {\n this._handlePanResponderGrant(e, gestureState);\n }\n } else {\n if (this.gestureStarted) {\n this._handlePanResponderEnd(e, gestureState);\n }\n return true;\n }\n\n if (gestureState.numberActiveTouches === 2) {\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'pinch') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n this.lastGestureTouchDistance = calcGestureTouchDistance(\n e,\n gestureState\n );\n }\n this.gestureType = 'pinch';\n this._handlePinching(e, gestureState);\n } else if (gestureState.numberActiveTouches === 1) {\n if (\n this.longPressTimeout &&\n (Math.abs(gestureState.dx) > 5 || Math.abs(gestureState.dy) > 5)\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'shift') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n }\n\n const { dx, dy } = gestureState;\n const isShiftGesture = Math.abs(dx) > 2 || Math.abs(dy) > 2;\n if (isShiftGesture) {\n this.gestureType = 'shift';\n this._handleShifting(gestureState);\n }\n }\n };\n\n /**\n * Handles the pinch movement and zooming\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePinching(\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) {\n if (!this.props.zoomEnabled) return;\n\n const {\n maxZoom,\n minZoom,\n pinchToZoomInSensitivity,\n pinchToZoomOutSensitivity,\n } = this.props;\n\n const distance = calcGestureTouchDistance(e, gestureState);\n\n if (\n this.props.onZoomBefore &&\n this.props.onZoomBefore(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return;\n }\n\n if (!distance) return;\n if (!this.lastGestureTouchDistance) return;\n\n // define the new zoom level and take zoom level sensitivity into consideration\n const zoomGrowthFromLastGestureState =\n distance / this.lastGestureTouchDistance;\n this.lastGestureTouchDistance = distance;\n\n const pinchToZoomSensitivity =\n zoomGrowthFromLastGestureState < 1\n ? pinchToZoomOutSensitivity\n : pinchToZoomInSensitivity;\n\n if (pinchToZoomSensitivity == null) return;\n const deltaGrowth = zoomGrowthFromLastGestureState - 1;\n // 0 - no resistance\n // 10 - 90% resistance\n const deltaGrowthAdjustedBySensitivity =\n deltaGrowth * (1 - (pinchToZoomSensitivity * 9) / 100);\n\n let newZoomLevel = this.zoomLevel * (1 + deltaGrowthAdjustedBySensitivity);\n\n // make sure max and min zoom levels are respected\n if (maxZoom != null && newZoomLevel > maxZoom) {\n newZoomLevel = maxZoom;\n }\n\n if (minZoom != null && newZoomLevel < minZoom) {\n newZoomLevel = minZoom;\n }\n\n const gestureCenterPoint = calcGestureCenterPoint(e, gestureState);\n\n if (!gestureCenterPoint) return;\n if (!this.state.originalPageX || !this.state.originalPageY) return;\n\n let zoomCenter = {\n x: gestureCenterPoint.x - this.state.originalPageX,\n y: gestureCenterPoint.y - this.state.originalPageY,\n };\n\n if (this.props.staticPinPosition) {\n // When we use a static pin position, the zoom centre is the same as that position,\n // otherwise the pin moves around way too much while zooming.\n zoomCenter = {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n };\n }\n\n // Uncomment to debug\n this.props.debug && this._setPinchDebugPoints(e, zoomCenter);\n\n const { originalHeight, originalWidth } = this.state;\n\n const oldOffsetX = this.offsetX;\n const oldOffsetY = this.offsetY;\n const oldScale = this.zoomLevel;\n const newScale = newZoomLevel;\n\n if (!originalHeight || !originalWidth) return;\n\n let offsetY = calcNewScaledOffsetForZoomCentering(\n oldOffsetY,\n originalHeight,\n oldScale,\n newScale,\n zoomCenter.y\n );\n let offsetX = calcNewScaledOffsetForZoomCentering(\n oldOffsetX,\n originalWidth,\n oldScale,\n newScale,\n zoomCenter.x\n );\n\n const offsetShift =\n this._calcOffsetShiftSinceLastGestureState(gestureCenterPoint);\n if (offsetShift) {\n offsetX += offsetShift.x;\n offsetY += offsetShift.y;\n }\n\n this.offsetX = offsetX;\n this.offsetY = offsetY;\n this.zoomLevel = newScale;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n this.props.onZoomAfter?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n /**\n * Used to debug pinch events\n * @param gestureResponderEvent\n * @param zoomCenter\n * @param points\n */\n _setPinchDebugPoints(\n gestureResponderEvent: GestureResponderEvent,\n zoomCenter: Vec2D,\n ...points: Vec2D[]\n ) {\n const { touches } = gestureResponderEvent.nativeEvent;\n const { originalPageY, originalPageX } = this.state;\n if (!originalPageX || !originalPageY) return;\n this.setState({\n debugPoints: [\n {\n x: touches[0].pageX - originalPageX,\n y: touches[0].pageY - originalPageY,\n },\n {\n x: touches[1].pageX - originalPageX,\n y: touches[1].pageY - originalPageY,\n },\n zoomCenter,\n ...points,\n ],\n });\n }\n\n /**\n * Calculates the amount the offset should shift since the last position during panning\n *\n * @param {Vec2D} gestureCenterPoint\n *\n * @private\n */\n _calcOffsetShiftSinceLastGestureState(gestureCenterPoint: Vec2D) {\n const { movementSensibility } = this.props;\n\n let shift = null;\n\n if (this.lastGestureCenterPosition && movementSensibility) {\n const dx = gestureCenterPoint.x - this.lastGestureCenterPosition.x;\n const dy = gestureCenterPoint.y - this.lastGestureCenterPosition.y;\n\n const shiftX = dx / this.zoomLevel / movementSensibility;\n const shiftY = dy / this.zoomLevel / movementSensibility;\n\n shift = {\n x: shiftX,\n y: shiftY,\n };\n }\n\n this.lastGestureCenterPosition = gestureCenterPoint;\n\n return shift;\n }\n\n /**\n * Handles movement by tap and move\n *\n * @param gestureState\n *\n * @private\n */\n _handleShifting(gestureState: PanResponderGestureState) {\n // Skips shifting if panEnabled is false or disablePanOnInitialZoom is true and we're on the initial zoom level\n if (\n !this.props.panEnabled ||\n (this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom)\n ) {\n return;\n }\n const shift = this._calcOffsetShiftSinceLastGestureState({\n x: gestureState.moveX,\n y: gestureState.moveY,\n });\n if (!shift) return;\n\n const offsetX = this.offsetX + shift.x;\n const offsetY = this.offsetY + shift.y;\n\n if (\n this.props.debug &&\n this.state.originalPageX &&\n this.state.originalPageY\n ) {\n const x = gestureState.moveX - this.state.originalPageX;\n const y = gestureState.moveY - this.state.originalPageY;\n this.setState({ debugPoints: [{ x, y }] });\n }\n\n this._setNewOffsetPosition(offsetX, offsetY);\n\n this.raisePin();\n }\n\n /**\n * Set the state to offset moved\n *\n * @param {number} newOffsetX\n * @param {number} newOffsetY\n * @returns\n */\n _setNewOffsetPosition(newOffsetX: number, newOffsetY: number) {\n const { onShiftingBefore, onShiftingAfter } = this.props;\n\n if (onShiftingBefore?.(null, null, this._getZoomableViewEventObject())) {\n return;\n }\n\n this.offsetX = newOffsetX;\n this.offsetY = newOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n onShiftingAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Check whether the press event is double tap\n * or single tap and handle the event accordingly\n *\n * @param e\n *\n * @private\n */\n private _resolveAndHandleTap = (e: GestureResponderEvent) => {\n const now = Date.now();\n if (\n this.doubleTapFirstTapReleaseTimestamp &&\n this.props.doubleTapDelay &&\n now - this.doubleTapFirstTapReleaseTimestamp < this.props.doubleTapDelay\n ) {\n this.doubleTapFirstTap &&\n this._addTouch({\n ...this.doubleTapFirstTap,\n id: now.toString(),\n isSecondTap: true,\n });\n this.singleTapTimeoutId && clearTimeout(this.singleTapTimeoutId);\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n delete this.doubleTapFirstTap;\n this._handleDoubleTap(e);\n } else if (this.state.originalPageX && this.state.originalPageY) {\n this.doubleTapFirstTapReleaseTimestamp = now;\n this.doubleTapFirstTap = {\n id: now.toString(),\n x: e.nativeEvent.pageX - this.state.originalPageX,\n y: e.nativeEvent.pageY - this.state.originalPageY,\n };\n this._addTouch(this.doubleTapFirstTap);\n\n // persist event so e.nativeEvent is preserved after a timeout delay\n e.persist();\n this.singleTapTimeoutId = setTimeout(() => {\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n\n // Pan to the tapped location\n if (this.props.staticPinPosition && this.doubleTapFirstTap) {\n const tapX =\n this.props.staticPinPosition.x - this.doubleTapFirstTap.x;\n const tapY =\n this.props.staticPinPosition.y - this.doubleTapFirstTap.y;\n\n Animated.timing(this.panAnim, {\n toValue: {\n x: this.offsetX + tapX / this.zoomLevel,\n y: this.offsetY + tapY / this.zoomLevel,\n },\n useNativeDriver: true,\n duration: 200,\n }).start(() => {\n this._updateStaticPin();\n });\n }\n\n this.props.onSingleTap?.(e, this._getZoomableViewEventObject());\n }, this.props.doubleTapDelay);\n }\n };\n\n moveStaticPinTo = (position: Vec2D) => {\n const { originalWidth, originalHeight } = this.state;\n const { staticPinPosition, contentWidth, contentHeight } = this.props;\n\n if (!staticPinPosition) return;\n if (!originalWidth || !originalHeight) return;\n if (!contentWidth || !contentHeight) return;\n\n // Offset for the static pin\n const pinX = staticPinPosition.x - originalWidth / 2;\n const pinY = staticPinPosition.y - originalHeight / 2;\n\n this.offsetX = contentWidth / 2 - position.x + pinX / this.zoomLevel;\n this.offsetY = contentHeight / 2 - position.y + pinY / this.zoomLevel;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n };\n\n private _staticPinPosition = () => {\n if (!this.props.staticPinPosition) return;\n if (!this.props.contentWidth || !this.props.contentHeight) return;\n\n return viewportPositionToImagePosition({\n viewportPosition: {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n },\n imageSize: {\n height: this.props.contentHeight,\n width: this.props.contentWidth,\n },\n zoomableEvent: {\n ...this._getZoomableViewEventObject(),\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n zoomLevel: this.zoomLevel,\n },\n });\n };\n\n private _updateStaticPin = () => {\n const position = this._staticPinPosition();\n if (!position) return;\n this.props.onStaticPinPositionChange?.(position);\n };\n\n private _addTouch(touch: TouchPoint) {\n this.touches.push(touch);\n this.setState({ touches: [...this.touches] });\n }\n\n private _removeTouch(touch: TouchPoint) {\n this.touches.splice(this.touches.indexOf(touch), 1);\n this.setState({ touches: [...this.touches] });\n }\n\n /**\n * Handles the double tap event\n *\n * @param e\n *\n * @private\n */\n _handleDoubleTap(e: GestureResponderEvent) {\n const { onDoubleTapBefore, onDoubleTapAfter, doubleTapZoomToCenter } =\n this.props;\n\n onDoubleTapBefore?.(e, this._getZoomableViewEventObject());\n\n const nextZoomStep = this._getNextZoomStep();\n if (nextZoomStep == null) return;\n\n const { originalPageX, originalPageY } = this.state;\n if (!originalPageX || !originalPageY) return;\n\n // define new zoom position coordinates\n const zoomPositionCoordinates = {\n x: e.nativeEvent.pageX - originalPageX,\n y: e.nativeEvent.pageY - originalPageY,\n };\n\n // if doubleTapZoomToCenter enabled -> always zoom to center instead\n if (doubleTapZoomToCenter) {\n zoomPositionCoordinates.x = 0;\n zoomPositionCoordinates.y = 0;\n }\n\n this._zoomToLocation(\n zoomPositionCoordinates.x,\n zoomPositionCoordinates.y,\n nextZoomStep\n );\n\n onDoubleTapAfter?.(\n e,\n this._getZoomableViewEventObject({ zoomLevel: nextZoomStep })\n );\n }\n\n /**\n * Returns the next zoom step based on current step and zoomStep property.\n * If we are zoomed all the way in -> return to initialzoom\n *\n * @returns {*}\n */\n _getNextZoomStep() {\n const { zoomStep, maxZoom, initialZoom } = this.props;\n const { zoomLevel } = this;\n\n if (maxZoom == null) return;\n\n if (zoomLevel.toFixed(2) === maxZoom.toFixed(2)) {\n return initialZoom;\n }\n\n if (zoomStep == null) return;\n\n const nextZoomStep = zoomLevel * (1 + zoomStep);\n if (nextZoomStep > maxZoom) {\n return maxZoom;\n }\n\n return nextZoomStep;\n }\n\n /**\n * Zooms to a specific location in our view\n *\n * @param x\n * @param y\n * @param newZoomLevel\n *\n * @private\n */\n _zoomToLocation(x: number, y: number, newZoomLevel: number) {\n if (!this.props.zoomEnabled) return;\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n\n this.props.onZoomBefore?.(null, null, this._getZoomableViewEventObject());\n\n // == Perform Zoom Animation ==\n // Calculates panAnim values based on changes in zoomAnim.\n let prevScale = this.zoomLevel;\n // Since zoomAnim is calculated in native driver,\n // it will jitter panAnim once in a while,\n // because here panAnim is being calculated in js.\n // However the jittering should mostly occur in simulator.\n const listenerId = this.zoomAnim.addListener(({ value: newScale }) => {\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n this.panAnim.setValue({\n x: calcNewScaledOffsetForZoomCentering(\n this.offsetX,\n this.state.originalWidth,\n prevScale,\n newScale,\n x\n ),\n y: calcNewScaledOffsetForZoomCentering(\n this.offsetY,\n this.state.originalHeight,\n prevScale,\n newScale,\n y\n ),\n });\n prevScale = newScale;\n });\n getZoomToAnimation(this.zoomAnim, newZoomLevel).start(() => {\n this.zoomAnim.removeListener(listenerId);\n });\n // == Zoom Animation Ends ==\n\n this.props.onZoomAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Zooms to a specificied zoom level.\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number} newZoomLevel\n *\n * @return {bool}\n */\n zoomTo(newZoomLevel: number) {\n if (\n // if we would go out of our min/max limits -> abort\n (this.props.maxZoom && newZoomLevel > this.props.maxZoom) ||\n (this.props.minZoom && newZoomLevel < this.props.minZoom)\n )\n return false;\n\n this._zoomToLocation(0, 0, newZoomLevel);\n return true;\n }\n\n /**\n * Zooms in or out by a specified change level\n * Use a positive number for `zoomLevelChange` to zoom in\n * Use a negative number for `zoomLevelChange` to zoom out\n *\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number | null} zoomLevelChange\n *\n * @return {bool}\n */\n zoomBy(zoomLevelChange: number) {\n // if no zoom level Change given -> just use zoom step\n zoomLevelChange ||= this.props.zoomStep || 0;\n return this.zoomTo(this.zoomLevel + zoomLevelChange);\n }\n\n /**\n * Moves the zoomed view to a specified position\n * Returns a promise when finished\n *\n * @param {number} newOffsetX the new position we want to move it to (x-axis)\n * @param {number} newOffsetY the new position we want to move it to (y-axis)\n *\n * @return {bool}\n */\n moveTo(newOffsetX: number, newOffsetY: number) {\n const { originalWidth, originalHeight } = this.state;\n if (!originalWidth || !originalHeight) return;\n\n const offsetX = (newOffsetX - originalWidth / 2) / this.zoomLevel;\n const offsetY = (newOffsetY - originalHeight / 2) / this.zoomLevel;\n\n this._setNewOffsetPosition(-offsetX, -offsetY);\n }\n\n /**\n * Moves the zoomed view by a certain amount.\n *\n * Returns a promise when finished\n *\n * @param {number} offsetChangeX the amount we want to move the offset by (x-axis)\n * @param {number} offsetChangeY the amount we want to move the offset by (y-axis)\n *\n * @return {bool}\n */\n moveBy(offsetChangeX: number, offsetChangeY: number) {\n const offsetX =\n (this.offsetX * this.zoomLevel - offsetChangeX) / this.zoomLevel;\n const offsetY =\n (this.offsetY * this.zoomLevel - offsetChangeY) / this.zoomLevel;\n\n this._setNewOffsetPosition(offsetX, offsetY);\n }\n\n render() {\n const {\n staticPinIcon,\n children,\n visualTouchFeedbackEnabled,\n doubleTapDelay,\n staticPinPosition,\n onStaticPinLongPress,\n onStaticPinPress,\n pinProps,\n } = this.props;\n const { pinSize, touches, debugPoints = [] } = this.state;\n\n return (\n \n \n {children}\n \n\n {visualTouchFeedbackEnabled &&\n touches?.map(\n (touch) =>\n doubleTapDelay && (\n {\n this._removeTouch(touch);\n }}\n />\n )\n )}\n\n {/* For Debugging Only */}\n {debugPoints.map(({ x, y }, index) => {\n return ;\n })}\n\n {staticPinPosition && (\n {\n this.setState({ pinSize: size });\n }}\n pinProps={pinProps}\n />\n )}\n \n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n overflow: 'hidden',\n position: 'relative',\n },\n zoomSubject: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n width: '100%',\n },\n});\n\nexport default ReactNativeZoomableView;\n\nexport { ReactNativeZoomableView };\n"]} \ No newline at end of file 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React, { Component, createRef, RefObject } from 'react';\nimport {\n Animated,\n Easing,\n GestureResponderEvent,\n PanResponder,\n PanResponderCallbacks,\n PanResponderGestureState,\n PanResponderInstance,\n StyleSheet,\n View,\n} from 'react-native';\n\nimport {\n Vec2D,\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState,\n TouchPoint,\n ZoomableViewEvent,\n Size2D,\n} from './typings';\n\nimport { AnimatedTouchFeedback } from './components';\nimport { DebugTouchPoint } from './debugHelper';\nimport {\n calcGestureCenterPoint,\n calcGestureTouchDistance,\n calcNewScaledOffsetForZoomCentering,\n} from './helper';\nimport { applyPanBoundariesToOffset } from './helper/applyPanBoundariesToOffset';\nimport { viewportPositionToImagePosition } from './helper/coordinateConversion';\nimport { StaticPin } from './components/StaticPin';\nimport { debounce } from 'lodash';\nimport {\n getBoundaryCrossedAnim,\n getPanMomentumDecayAnim,\n getZoomToAnimation,\n} from './animations';\n\nconst initialState: ReactNativeZoomableViewState = {\n originalWidth: null,\n originalHeight: null,\n originalPageX: null,\n originalPageY: null,\n pinSize: { width: 0, height: 0 },\n};\n\nclass ReactNativeZoomableView extends Component<\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState\n> {\n zoomSubjectWrapperRef: RefObject;\n gestureHandlers: PanResponderInstance;\n doubleTapFirstTapReleaseTimestamp: number | undefined;\n\n static defaultProps = {\n zoomEnabled: true,\n panEnabled: true,\n initialZoom: 1,\n initialOffsetX: 0,\n initialOffsetY: 0,\n maxZoom: 1.5,\n minZoom: 0.5,\n pinchToZoomInSensitivity: 1,\n pinchToZoomOutSensitivity: 1,\n movementSensibility: 1,\n doubleTapDelay: 300,\n bindToBorders: true,\n zoomStep: 0.5,\n onLongPress: null,\n longPressDuration: 700,\n contentWidth: undefined,\n contentHeight: undefined,\n panBoundaryPadding: 0,\n visualTouchFeedbackEnabled: true,\n staticPinPosition: undefined,\n staticPinIcon: undefined,\n onStaticPinPositionChange: undefined,\n onStaticPinPositionMove: undefined,\n animatePin: true,\n disablePanOnInitialZoom: false,\n };\n\n private panAnim = new Animated.ValueXY({ x: 0, y: 0 });\n private zoomAnim = new Animated.Value(1);\n private pinAnim = new Animated.ValueXY({ x: 0, y: 0 });\n\n private __offsets = {\n x: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n y: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n };\n\n private zoomLevel = 1;\n private lastGestureCenterPosition: { x: number; y: number } | null = null;\n private lastGestureTouchDistance: number | null = null;\n private gestureType: 'pinch' | 'shift' | null;\n\n private _gestureStarted = false;\n private set gestureStarted(v: boolean) {\n this._gestureStarted = v;\n }\n public get gestureStarted() {\n return this._gestureStarted;\n }\n\n /**\n * Last press time (used to evaluate whether user double tapped)\n * @type {number}\n */\n private longPressTimeout: NodeJS.Timeout | null = null;\n private onTransformInvocationInitialized: boolean | undefined;\n private singleTapTimeoutId: NodeJS.Timeout | undefined;\n private touches: TouchPoint[] = [];\n private doubleTapFirstTap: TouchPoint | undefined;\n private measureZoomSubjectInterval: NodeJS.Timer | undefined;\n\n constructor(props: ReactNativeZoomableViewProps) {\n super(props);\n\n this.gestureHandlers = PanResponder.create({\n onStartShouldSetPanResponder: this._handleStartShouldSetPanResponder,\n onPanResponderGrant: this._handlePanResponderGrant,\n onPanResponderMove: this._handlePanResponderMove,\n onPanResponderRelease: this._handlePanResponderEnd,\n onPanResponderTerminate: (evt, gestureState) => {\n // We should also call _handlePanResponderEnd\n // to properly perform cleanups when the gesture is terminated\n // (aka gesture handling responsibility is taken over by another component).\n // This also fixes a weird issue where\n // on real device, sometimes onPanResponderRelease is not called when you lift 2 fingers up,\n // but onPanResponderTerminate is called instead for no apparent reason.\n this._handlePanResponderEnd(evt, gestureState);\n this.props.onPanResponderTerminate?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n );\n },\n onPanResponderTerminationRequest: (evt, gestureState) =>\n !!this.props.onPanResponderTerminationRequest?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ),\n // Defaults to true to prevent parent components, such as React Navigation's tab view, from taking over as responder.\n onShouldBlockNativeResponder: (evt, gestureState) =>\n this.props.onShouldBlockNativeResponder?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ) ?? true,\n onStartShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onStartShouldSetPanResponderCapture?.(evt, gestureState),\n onMoveShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onMoveShouldSetPanResponderCapture?.(evt, gestureState),\n });\n\n this.zoomSubjectWrapperRef = createRef();\n\n if (this.props.zoomAnimatedValue)\n this.zoomAnim = this.props.zoomAnimatedValue;\n if (this.props.panAnimatedValueXY)\n this.panAnim = this.props.panAnimatedValueXY;\n\n if (this.props.initialZoom) this.zoomLevel = this.props.initialZoom;\n if (this.props.initialOffsetX != null)\n this.offsetX = this.props.initialOffsetX;\n if (this.props.initialOffsetY != null)\n this.offsetY = this.props.initialOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n this.panAnim.addListener(({ x, y }) => {\n this.offsetX = x;\n this.offsetY = y;\n });\n this.zoomAnim.addListener(({ value }) => {\n this.zoomLevel = value;\n });\n\n this.state = {\n ...initialState,\n };\n\n this.lastGestureTouchDistance = 150;\n\n this.gestureType = null;\n }\n\n private raisePin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: -10 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private dropPin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: 0 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private set offsetX(x: number) {\n this.__setOffset('x', x);\n }\n\n private set offsetY(y: number) {\n this.__setOffset('y', y);\n }\n\n private get offsetX() {\n return this.__getOffset('x');\n }\n\n private get offsetY() {\n return this.__getOffset('y');\n }\n\n private __setOffset(axis: 'x' | 'y', offset: number) {\n const offsetState = this.__offsets[axis];\n\n if (this.props.bindToBorders) {\n const containerSize =\n axis === 'x' ? this.state.originalWidth : this.state.originalHeight;\n const contentSize =\n axis === 'x'\n ? this.props.contentWidth || this.state.originalWidth\n : this.props.contentHeight || this.state.originalHeight;\n\n const boundOffset =\n contentSize && containerSize && this.props.panBoundaryPadding != null\n ? applyPanBoundariesToOffset(\n offset,\n containerSize,\n contentSize,\n this.zoomLevel,\n this.props.panBoundaryPadding\n )\n : offset;\n\n if (!this.gestureType && !offsetState.boundaryCrossedAnimInEffect) {\n const boundariesApplied =\n boundOffset !== offset &&\n boundOffset.toFixed(3) !== offset.toFixed(3);\n if (boundariesApplied) {\n offsetState.boundaryCrossedAnimInEffect = true;\n getBoundaryCrossedAnim(this.panAnim[axis], boundOffset).start(() => {\n offsetState.boundaryCrossedAnimInEffect = false;\n });\n return;\n }\n }\n }\n\n offsetState.value = offset;\n }\n\n private __getOffset(axis: 'x' | 'y') {\n return this.__offsets[axis].value;\n }\n\n componentDidUpdate(\n prevProps: ReactNativeZoomableViewProps,\n prevState: ReactNativeZoomableViewState\n ) {\n const { zoomEnabled, initialZoom } = this.props;\n if (prevProps.zoomEnabled && !zoomEnabled && initialZoom) {\n this.zoomLevel = initialZoom;\n this.zoomAnim.setValue(this.zoomLevel);\n }\n if (\n !this.onTransformInvocationInitialized &&\n this._invokeOnTransform().successful\n ) {\n this.panAnim.addListener(() => this._invokeOnTransform());\n this.zoomAnim.addListener(() => this._invokeOnTransform());\n this.onTransformInvocationInitialized = true;\n }\n\n const currState = this.state;\n const originalMeasurementsChanged =\n currState.originalHeight !== prevState.originalHeight ||\n currState.originalWidth !== prevState.originalWidth ||\n currState.originalPageX !== prevState.originalPageX ||\n currState.originalPageY !== prevState.originalPageY;\n\n const staticPinPositionChanged =\n prevProps.staticPinPosition?.x !== this.props.staticPinPosition?.x ||\n prevProps.staticPinPosition?.y !== this.props.staticPinPosition?.y;\n\n if (\n this.onTransformInvocationInitialized &&\n (originalMeasurementsChanged || staticPinPositionChanged)\n ) {\n this._invokeOnTransform();\n }\n }\n\n componentDidMount() {\n this.grabZoomSubjectOriginalMeasurements();\n // We've already run `grabZoomSubjectOriginalMeasurements` at various events\n // to make sure the measurements are promptly updated.\n // However, there might be cases we haven't accounted for, especially when\n // native processes are involved. To account for those cases,\n // we'll use an interval here to ensure we're always up-to-date.\n // The `setState` in `grabZoomSubjectOriginalMeasurements` won't trigger a rerender\n // if the values given haven't changed, so we're not running performance risk here.\n this.measureZoomSubjectInterval = setInterval(\n this.grabZoomSubjectOriginalMeasurements,\n 1e3\n );\n }\n\n componentWillUnmount() {\n this.measureZoomSubjectInterval &&\n clearInterval(this.measureZoomSubjectInterval);\n }\n\n debouncedOnStaticPinPositionChange = debounce(\n (position: Vec2D) => this.props.onStaticPinPositionChange?.(position),\n 100\n );\n\n /**\n * try to invoke onTransform\n * @private\n */\n _invokeOnTransform() {\n const zoomableViewEvent = this._getZoomableViewEventObject();\n const position = this._staticPinPosition();\n\n if (!zoomableViewEvent.originalWidth || !zoomableViewEvent.originalHeight)\n return { successful: false };\n\n this.props.onTransform?.(zoomableViewEvent);\n\n if (position) {\n this.props.onStaticPinPositionMove?.(position);\n this.debouncedOnStaticPinPositionChange(position);\n }\n\n return { successful: true };\n }\n\n /**\n * Returns additional information about components current state for external event hooks\n *\n * @returns {{}}\n * @private\n */\n _getZoomableViewEventObject(overwriteObj = {}): ZoomableViewEvent {\n return {\n zoomLevel: this.zoomLevel,\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n originalHeight: this.state.originalHeight,\n originalWidth: this.state.originalWidth,\n originalPageX: this.state.originalPageX,\n originalPageY: this.state.originalPageY,\n ...overwriteObj,\n } as ZoomableViewEvent;\n }\n\n /**\n * Get the original box dimensions and save them for later use.\n * (They will be used to calculate boxBorders)\n *\n * @private\n */\n private grabZoomSubjectOriginalMeasurements = () => {\n // make sure we measure after animations are complete\n requestAnimationFrame(() => {\n // this setTimeout is here to fix a weird issue on iOS where the measurements are all `0`\n // when navigating back (react-navigation stack) from another view\n // while closing the keyboard at the same time\n setTimeout(() => {\n // In normal conditions, we're supposed to measure zoomSubject instead of its wrapper.\n // However, our zoomSubject may have been transformed by an initial zoomLevel or offset,\n // in which case these measurements will not represent the true \"original\" measurements.\n // We just need to make sure the zoomSubjectWrapper perfectly aligns with the zoomSubject\n // (no border, space, or anything between them)\n const zoomSubjectWrapperRef = this.zoomSubjectWrapperRef;\n // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted\n zoomSubjectWrapperRef.current?.measureInWindow(\n (x, y, width, height) => {\n // When the component is off-screen, these become all 0s, so we don't set them\n // to avoid messing up calculations, especially ones that are done right after\n // the component transitions from hidden to visible.\n if (!x && !y && !width && !height) return;\n this.setState({\n originalWidth: width,\n originalHeight: height,\n originalPageX: x,\n originalPageY: y,\n });\n }\n );\n });\n });\n };\n\n /**\n * Handles the start of touch events and checks for taps\n *\n * @param e\n * @param gestureState\n * @returns {boolean}\n *\n * @private\n */\n _handleStartShouldSetPanResponder = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onStartShouldSetPanResponder) {\n this.props.onStartShouldSetPanResponder(\n e,\n gestureState,\n this._getZoomableViewEventObject(),\n false\n );\n }\n\n // Always set pan responder on start\n // of gesture so we can handle tap.\n // \"Pan threshold validation\" will be handled\n // in `onPanResponderMove` instead of in `onMoveShouldSetPanResponder`\n return true;\n };\n\n /**\n * Calculates pinch distance\n *\n * @param e\n * @param gestureState\n * @private\n */\n _handlePanResponderGrant: NonNullable<\n PanResponderCallbacks['onPanResponderGrant']\n > = (e, gestureState) => {\n if (this.props.onLongPress) {\n this.longPressTimeout = setTimeout(() => {\n this.props.onLongPress?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n this.longPressTimeout = null;\n }, this.props.longPressDuration);\n }\n\n this.props.onPanResponderGrant?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n this.panAnim.stopAnimation();\n this.zoomAnim.stopAnimation();\n this.gestureStarted = true;\n\n this.raisePin();\n };\n\n /**\n * Handles the end of touch events\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderEnd: NonNullable<\n PanResponderCallbacks['onPanResponderEnd']\n > = (e, gestureState) => {\n if (!this.gestureType) {\n this._resolveAndHandleTap(e);\n }\n\n this.setState({ debugPoints: [] });\n\n this.lastGestureCenterPosition = null;\n\n const disableMomentum =\n this.props.disableMomentum ||\n (this.props.panEnabled &&\n this.gestureType === 'shift' &&\n this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom);\n\n // Trigger final shift animation unless disablePanOnInitialZoom is set and we're on the initial zoom level\n // or disableMomentum\n if (!disableMomentum) {\n getPanMomentumDecayAnim(this.panAnim, {\n x: gestureState.vx / this.zoomLevel,\n y: gestureState.vy / this.zoomLevel,\n }).start();\n }\n\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n this.props.onPanResponderEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n if (this.gestureType === 'pinch') {\n this.props.onZoomEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n } else if (this.gestureType === 'shift') {\n this.props.onShiftingEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n if (this.props.staticPinPosition) {\n this._updateStaticPin();\n }\n\n this.dropPin();\n\n this.gestureType = null;\n this.gestureStarted = false;\n };\n\n /**\n * Handles the actual movement of our pan responder\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderMove = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onPanResponderMove) {\n if (\n this.props.onPanResponderMove(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return false;\n }\n }\n\n // Only supports 2 touches and below,\n // any invalid number will cause the gesture to end.\n if (gestureState.numberActiveTouches <= 2) {\n if (!this.gestureStarted) {\n this._handlePanResponderGrant(e, gestureState);\n }\n } else {\n if (this.gestureStarted) {\n this._handlePanResponderEnd(e, gestureState);\n }\n return true;\n }\n\n if (gestureState.numberActiveTouches === 2) {\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'pinch') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n this.lastGestureTouchDistance = calcGestureTouchDistance(\n e,\n gestureState\n );\n }\n this.gestureType = 'pinch';\n this._handlePinching(e, gestureState);\n } else if (gestureState.numberActiveTouches === 1) {\n if (\n this.longPressTimeout &&\n (Math.abs(gestureState.dx) > 5 || Math.abs(gestureState.dy) > 5)\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'shift') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n }\n\n const { dx, dy } = gestureState;\n const isShiftGesture = Math.abs(dx) > 2 || Math.abs(dy) > 2;\n if (isShiftGesture) {\n this.gestureType = 'shift';\n this._handleShifting(gestureState);\n }\n }\n };\n\n /**\n * Handles the pinch movement and zooming\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePinching(\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) {\n if (!this.props.zoomEnabled) return;\n\n const {\n maxZoom,\n minZoom,\n pinchToZoomInSensitivity,\n pinchToZoomOutSensitivity,\n } = this.props;\n\n const distance = calcGestureTouchDistance(e, gestureState);\n\n if (\n this.props.onZoomBefore &&\n this.props.onZoomBefore(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return;\n }\n\n if (!distance) return;\n if (!this.lastGestureTouchDistance) return;\n\n // define the new zoom level and take zoom level sensitivity into consideration\n const zoomGrowthFromLastGestureState =\n distance / this.lastGestureTouchDistance;\n this.lastGestureTouchDistance = distance;\n\n const pinchToZoomSensitivity =\n zoomGrowthFromLastGestureState < 1\n ? pinchToZoomOutSensitivity\n : pinchToZoomInSensitivity;\n\n if (pinchToZoomSensitivity == null) return;\n const deltaGrowth = zoomGrowthFromLastGestureState - 1;\n // 0 - no resistance\n // 10 - 90% resistance\n const deltaGrowthAdjustedBySensitivity =\n deltaGrowth * (1 - (pinchToZoomSensitivity * 9) / 100);\n\n let newZoomLevel = this.zoomLevel * (1 + deltaGrowthAdjustedBySensitivity);\n\n // make sure max and min zoom levels are respected\n if (maxZoom != null && newZoomLevel > maxZoom) {\n newZoomLevel = maxZoom;\n }\n\n if (minZoom != null && newZoomLevel < minZoom) {\n newZoomLevel = minZoom;\n }\n\n const gestureCenterPoint = calcGestureCenterPoint(e, gestureState);\n\n if (!gestureCenterPoint) return;\n if (!this.state.originalPageX || !this.state.originalPageY) return;\n\n let zoomCenter = {\n x: gestureCenterPoint.x - this.state.originalPageX,\n y: gestureCenterPoint.y - this.state.originalPageY,\n };\n\n if (this.props.staticPinPosition) {\n // When we use a static pin position, the zoom centre is the same as that position,\n // otherwise the pin moves around way too much while zooming.\n zoomCenter = {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n };\n }\n\n // Uncomment to debug\n this.props.debug && this._setPinchDebugPoints(e, zoomCenter);\n\n const { originalHeight, originalWidth } = this.state;\n\n const oldOffsetX = this.offsetX;\n const oldOffsetY = this.offsetY;\n const oldScale = this.zoomLevel;\n const newScale = newZoomLevel;\n\n if (!originalHeight || !originalWidth) return;\n\n let offsetY = calcNewScaledOffsetForZoomCentering(\n oldOffsetY,\n originalHeight,\n oldScale,\n newScale,\n zoomCenter.y\n );\n let offsetX = calcNewScaledOffsetForZoomCentering(\n oldOffsetX,\n originalWidth,\n oldScale,\n newScale,\n zoomCenter.x\n );\n\n const offsetShift =\n this._calcOffsetShiftSinceLastGestureState(gestureCenterPoint);\n if (offsetShift) {\n offsetX += offsetShift.x;\n offsetY += offsetShift.y;\n }\n\n this.offsetX = offsetX;\n this.offsetY = offsetY;\n this.zoomLevel = newScale;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n this.props.onZoomAfter?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n /**\n * Used to debug pinch events\n * @param gestureResponderEvent\n * @param zoomCenter\n * @param points\n */\n _setPinchDebugPoints(\n gestureResponderEvent: GestureResponderEvent,\n zoomCenter: Vec2D,\n ...points: Vec2D[]\n ) {\n const { touches } = gestureResponderEvent.nativeEvent;\n const { originalPageY, originalPageX } = this.state;\n if (!originalPageX || !originalPageY) return;\n this.setState({\n debugPoints: [\n {\n x: touches[0].pageX - originalPageX,\n y: touches[0].pageY - originalPageY,\n },\n {\n x: touches[1].pageX - originalPageX,\n y: touches[1].pageY - originalPageY,\n },\n zoomCenter,\n ...points,\n ],\n });\n }\n\n /**\n * Calculates the amount the offset should shift since the last position during panning\n *\n * @param {Vec2D} gestureCenterPoint\n *\n * @private\n */\n _calcOffsetShiftSinceLastGestureState(gestureCenterPoint: Vec2D) {\n const { movementSensibility } = this.props;\n\n let shift = null;\n\n if (this.lastGestureCenterPosition && movementSensibility) {\n const dx = gestureCenterPoint.x - this.lastGestureCenterPosition.x;\n const dy = gestureCenterPoint.y - this.lastGestureCenterPosition.y;\n\n const shiftX = dx / this.zoomLevel / movementSensibility;\n const shiftY = dy / this.zoomLevel / movementSensibility;\n\n shift = {\n x: shiftX,\n y: shiftY,\n };\n }\n\n this.lastGestureCenterPosition = gestureCenterPoint;\n\n return shift;\n }\n\n /**\n * Handles movement by tap and move\n *\n * @param gestureState\n *\n * @private\n */\n _handleShifting(gestureState: PanResponderGestureState) {\n // Skips shifting if panEnabled is false or disablePanOnInitialZoom is true and we're on the initial zoom level\n if (\n !this.props.panEnabled ||\n (this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom)\n ) {\n return;\n }\n const shift = this._calcOffsetShiftSinceLastGestureState({\n x: gestureState.moveX,\n y: gestureState.moveY,\n });\n if (!shift) return;\n\n const offsetX = this.offsetX + shift.x;\n const offsetY = this.offsetY + shift.y;\n\n if (\n this.props.debug &&\n this.state.originalPageX &&\n this.state.originalPageY\n ) {\n const x = gestureState.moveX - this.state.originalPageX;\n const y = gestureState.moveY - this.state.originalPageY;\n this.setState({ debugPoints: [{ x, y }] });\n }\n\n this._setNewOffsetPosition(offsetX, offsetY);\n\n this.raisePin();\n }\n\n /**\n * Set the state to offset moved\n *\n * @param {number} newOffsetX\n * @param {number} newOffsetY\n * @returns\n */\n _setNewOffsetPosition(newOffsetX: number, newOffsetY: number) {\n const { onShiftingBefore, onShiftingAfter } = this.props;\n\n if (onShiftingBefore?.(null, null, this._getZoomableViewEventObject())) {\n return;\n }\n\n this.offsetX = newOffsetX;\n this.offsetY = newOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n onShiftingAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Check whether the press event is double tap\n * or single tap and handle the event accordingly\n *\n * @param e\n *\n * @private\n */\n private _resolveAndHandleTap = (e: GestureResponderEvent) => {\n const now = Date.now();\n if (\n this.doubleTapFirstTapReleaseTimestamp &&\n this.props.doubleTapDelay &&\n now - this.doubleTapFirstTapReleaseTimestamp < this.props.doubleTapDelay\n ) {\n this.doubleTapFirstTap &&\n this._addTouch({\n ...this.doubleTapFirstTap,\n id: now.toString(),\n isSecondTap: true,\n });\n this.singleTapTimeoutId && clearTimeout(this.singleTapTimeoutId);\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n delete this.doubleTapFirstTap;\n this._handleDoubleTap(e);\n } else if (this.state.originalPageX && this.state.originalPageY) {\n this.doubleTapFirstTapReleaseTimestamp = now;\n this.doubleTapFirstTap = {\n id: now.toString(),\n x: e.nativeEvent.pageX - this.state.originalPageX,\n y: e.nativeEvent.pageY - this.state.originalPageY,\n };\n this._addTouch(this.doubleTapFirstTap);\n\n // persist event so e.nativeEvent is preserved after a timeout delay\n e.persist();\n this.singleTapTimeoutId = setTimeout(() => {\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n\n // Pan to the tapped location\n if (this.props.staticPinPosition && this.doubleTapFirstTap) {\n const tapX =\n this.props.staticPinPosition.x - this.doubleTapFirstTap.x;\n const tapY =\n this.props.staticPinPosition.y - this.doubleTapFirstTap.y;\n\n Animated.timing(this.panAnim, {\n toValue: {\n x: this.offsetX + tapX / this.zoomLevel,\n y: this.offsetY + tapY / this.zoomLevel,\n },\n useNativeDriver: true,\n duration: 200,\n }).start(() => {\n this._updateStaticPin();\n });\n }\n\n this.props.onSingleTap?.(e, this._getZoomableViewEventObject());\n }, this.props.doubleTapDelay);\n }\n };\n\n moveStaticPinTo = (position: Vec2D) => {\n const { originalWidth, originalHeight } = this.state;\n const { staticPinPosition, contentWidth, contentHeight } = this.props;\n\n if (!staticPinPosition) return;\n if (!originalWidth || !originalHeight) return;\n if (!contentWidth || !contentHeight) return;\n\n // Offset for the static pin\n const pinX = staticPinPosition.x - originalWidth / 2;\n const pinY = staticPinPosition.y - originalHeight / 2;\n\n this.offsetX = contentWidth / 2 - position.x + pinX / this.zoomLevel;\n this.offsetY = contentHeight / 2 - position.y + pinY / this.zoomLevel;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n };\n\n private _staticPinPosition = () => {\n if (!this.props.staticPinPosition) return;\n if (!this.props.contentWidth || !this.props.contentHeight) return;\n\n return viewportPositionToImagePosition({\n viewportPosition: {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n },\n imageSize: {\n height: this.props.contentHeight,\n width: this.props.contentWidth,\n },\n zoomableEvent: {\n ...this._getZoomableViewEventObject(),\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n zoomLevel: this.zoomLevel,\n },\n });\n };\n\n private _updateStaticPin = () => {\n const position = this._staticPinPosition();\n if (!position) return;\n this.props.onStaticPinPositionChange?.(position);\n };\n\n private _addTouch(touch: TouchPoint) {\n this.touches.push(touch);\n this.setState({ touches: [...this.touches] });\n }\n\n private _removeTouch(touch: TouchPoint) {\n this.touches.splice(this.touches.indexOf(touch), 1);\n this.setState({ touches: [...this.touches] });\n }\n\n /**\n * Handles the double tap event\n *\n * @param e\n *\n * @private\n */\n _handleDoubleTap(e: GestureResponderEvent) {\n const { onDoubleTapBefore, onDoubleTapAfter, doubleTapZoomToCenter } =\n this.props;\n\n onDoubleTapBefore?.(e, this._getZoomableViewEventObject());\n\n const nextZoomStep = this._getNextZoomStep();\n if (nextZoomStep == null) return;\n\n const { originalPageX, originalPageY } = this.state;\n if (!originalPageX || !originalPageY) return;\n\n // define new zoom position coordinates\n const zoomPositionCoordinates = {\n x: e.nativeEvent.pageX - originalPageX,\n y: e.nativeEvent.pageY - originalPageY,\n };\n\n // if doubleTapZoomToCenter enabled -> always zoom to center instead\n if (doubleTapZoomToCenter) {\n zoomPositionCoordinates.x = 0;\n zoomPositionCoordinates.y = 0;\n }\n\n this._zoomToLocation(\n zoomPositionCoordinates.x,\n zoomPositionCoordinates.y,\n nextZoomStep\n );\n\n onDoubleTapAfter?.(\n e,\n this._getZoomableViewEventObject({ zoomLevel: nextZoomStep })\n );\n }\n\n /**\n * Returns the next zoom step based on current step and zoomStep property.\n * If we are zoomed all the way in -> return to initialzoom\n *\n * @returns {*}\n */\n _getNextZoomStep() {\n const { zoomStep, maxZoom, initialZoom } = this.props;\n const { zoomLevel } = this;\n\n if (maxZoom == null) return;\n\n if (zoomLevel.toFixed(2) === maxZoom.toFixed(2)) {\n return initialZoom;\n }\n\n if (zoomStep == null) return;\n\n const nextZoomStep = zoomLevel * (1 + zoomStep);\n if (nextZoomStep > maxZoom) {\n return maxZoom;\n }\n\n return nextZoomStep;\n }\n\n /**\n * Zooms to a specific location in our view\n *\n * @param x\n * @param y\n * @param newZoomLevel\n *\n * @private\n */\n _zoomToLocation(x: number, y: number, newZoomLevel: number) {\n if (!this.props.zoomEnabled) return;\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n\n this.props.onZoomBefore?.(null, null, this._getZoomableViewEventObject());\n\n // == Perform Zoom Animation ==\n // Calculates panAnim values based on changes in zoomAnim.\n let prevScale = this.zoomLevel;\n // Since zoomAnim is calculated in native driver,\n // it will jitter panAnim once in a while,\n // because here panAnim is being calculated in js.\n // However the jittering should mostly occur in simulator.\n const listenerId = this.zoomAnim.addListener(({ value: newScale }) => {\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n this.panAnim.setValue({\n x: calcNewScaledOffsetForZoomCentering(\n this.offsetX,\n this.state.originalWidth,\n prevScale,\n newScale,\n x\n ),\n y: calcNewScaledOffsetForZoomCentering(\n this.offsetY,\n this.state.originalHeight,\n prevScale,\n newScale,\n y\n ),\n });\n prevScale = newScale;\n });\n getZoomToAnimation(this.zoomAnim, newZoomLevel).start(() => {\n this.zoomAnim.removeListener(listenerId);\n });\n // == Zoom Animation Ends ==\n\n this.props.onZoomAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Zooms to a specificied zoom level.\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number} newZoomLevel\n *\n * @return {bool}\n */\n zoomTo(newZoomLevel: number) {\n if (\n // if we would go out of our min/max limits -> abort\n (this.props.maxZoom && newZoomLevel > this.props.maxZoom) ||\n (this.props.minZoom && newZoomLevel < this.props.minZoom)\n )\n return false;\n\n this._zoomToLocation(0, 0, newZoomLevel);\n return true;\n }\n\n /**\n * Zooms in or out by a specified change level\n * Use a positive number for `zoomLevelChange` to zoom in\n * Use a negative number for `zoomLevelChange` to zoom out\n *\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number | null} zoomLevelChange\n *\n * @return {bool}\n */\n zoomBy(zoomLevelChange: number) {\n // if no zoom level Change given -> just use zoom step\n zoomLevelChange ||= this.props.zoomStep || 0;\n return this.zoomTo(this.zoomLevel + zoomLevelChange);\n }\n\n /**\n * Moves the zoomed view to a specified position\n * Returns a promise when finished\n *\n * @param {number} newOffsetX the new position we want to move it to (x-axis)\n * @param {number} newOffsetY the new position we want to move it to (y-axis)\n *\n * @return {bool}\n */\n moveTo(newOffsetX: number, newOffsetY: number) {\n const { originalWidth, originalHeight } = this.state;\n if (!originalWidth || !originalHeight) return;\n\n const offsetX = (newOffsetX - originalWidth / 2) / this.zoomLevel;\n const offsetY = (newOffsetY - originalHeight / 2) / this.zoomLevel;\n\n this._setNewOffsetPosition(-offsetX, -offsetY);\n }\n\n /**\n * Moves the zoomed view by a certain amount.\n *\n * Returns a promise when finished\n *\n * @param {number} offsetChangeX the amount we want to move the offset by (x-axis)\n * @param {number} offsetChangeY the amount we want to move the offset by (y-axis)\n *\n * @return {bool}\n */\n moveBy(offsetChangeX: number, offsetChangeY: number) {\n const offsetX =\n (this.offsetX * this.zoomLevel - offsetChangeX) / this.zoomLevel;\n const offsetY =\n (this.offsetY * this.zoomLevel - offsetChangeY) / this.zoomLevel;\n\n this._setNewOffsetPosition(offsetX, offsetY);\n }\n\n render() {\n const {\n staticPinIcon,\n children,\n visualTouchFeedbackEnabled,\n doubleTapDelay,\n staticPinPosition,\n onStaticPinLongPress,\n onStaticPinPress,\n pinProps,\n } = this.props;\n const { pinSize, touches, debugPoints = [] } = this.state;\n\n return (\n \n \n {children}\n \n\n {visualTouchFeedbackEnabled &&\n touches?.map(\n (touch) =>\n doubleTapDelay && (\n {\n this._removeTouch(touch);\n }}\n />\n )\n )}\n\n {/* For Debugging Only */}\n {debugPoints.map(({ x, y }, index) => {\n return ;\n })}\n\n {staticPinPosition && (\n {\n this.setState({ pinSize: size });\n }}\n pinProps={pinProps}\n />\n )}\n \n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n overflow: 'hidden',\n position: 'relative',\n },\n zoomSubject: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n width: '100%',\n },\n});\n\nexport default ReactNativeZoomableView;\n\nexport { ReactNativeZoomableView };\n"]} \ No newline at end of file diff --git a/lib/module/ReactNativeZoomableView.js b/lib/module/ReactNativeZoomableView.js index 5cb2ee4..447e01f 100644 --- a/lib/module/ReactNativeZoomableView.js +++ b/lib/module/ReactNativeZoomableView.js @@ -114,6 +114,10 @@ class ReactNativeZoomableView extends Component { const zoomSubjectWrapperRef = this.zoomSubjectWrapperRef; // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted (_zoomSubjectWrapperRe = zoomSubjectWrapperRef.current) === null || _zoomSubjectWrapperRe === void 0 ? void 0 : _zoomSubjectWrapperRe.measureInWindow((x, y, width, height) => { + // When the component is off-screen, these become all 0s, so we don't set them + // to avoid messing up calculations, especially ones that are done right after + // the component transitions from hidden to visible. + if (!x && !y && !width && !height) return; this.setState({ originalWidth: width, originalHeight: height, diff --git a/lib/module/ReactNativeZoomableView.js.map b/lib/module/ReactNativeZoomableView.js.map index bc7f34a..35fdecb 100644 --- a/lib/module/ReactNativeZoomableView.js.map +++ b/lib/module/ReactNativeZoomableView.js.map @@ -1 +1 @@ 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React, { Component, createRef, RefObject } from 'react';\nimport {\n Animated,\n Easing,\n GestureResponderEvent,\n PanResponder,\n PanResponderCallbacks,\n PanResponderGestureState,\n PanResponderInstance,\n StyleSheet,\n View,\n} from 'react-native';\n\nimport {\n Vec2D,\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState,\n TouchPoint,\n ZoomableViewEvent,\n Size2D,\n} from './typings';\n\nimport { AnimatedTouchFeedback } from './components';\nimport { DebugTouchPoint } from './debugHelper';\nimport {\n calcGestureCenterPoint,\n calcGestureTouchDistance,\n calcNewScaledOffsetForZoomCentering,\n} from './helper';\nimport { applyPanBoundariesToOffset } from './helper/applyPanBoundariesToOffset';\nimport { viewportPositionToImagePosition } from './helper/coordinateConversion';\nimport { StaticPin } from './components/StaticPin';\nimport { debounce } from 'lodash';\nimport {\n getBoundaryCrossedAnim,\n getPanMomentumDecayAnim,\n getZoomToAnimation,\n} from './animations';\n\nconst initialState: ReactNativeZoomableViewState = {\n originalWidth: null,\n originalHeight: null,\n originalPageX: null,\n originalPageY: null,\n pinSize: { width: 0, height: 0 },\n};\n\nclass ReactNativeZoomableView extends Component<\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState\n> {\n zoomSubjectWrapperRef: RefObject;\n gestureHandlers: PanResponderInstance;\n doubleTapFirstTapReleaseTimestamp: number | undefined;\n\n static defaultProps = {\n zoomEnabled: true,\n panEnabled: true,\n initialZoom: 1,\n initialOffsetX: 0,\n initialOffsetY: 0,\n maxZoom: 1.5,\n minZoom: 0.5,\n pinchToZoomInSensitivity: 1,\n pinchToZoomOutSensitivity: 1,\n movementSensibility: 1,\n doubleTapDelay: 300,\n bindToBorders: true,\n zoomStep: 0.5,\n onLongPress: null,\n longPressDuration: 700,\n contentWidth: undefined,\n contentHeight: undefined,\n panBoundaryPadding: 0,\n visualTouchFeedbackEnabled: true,\n staticPinPosition: undefined,\n staticPinIcon: undefined,\n onStaticPinPositionChange: undefined,\n onStaticPinPositionMove: undefined,\n animatePin: true,\n disablePanOnInitialZoom: false,\n };\n\n private panAnim = new Animated.ValueXY({ x: 0, y: 0 });\n private zoomAnim = new Animated.Value(1);\n private pinAnim = new Animated.ValueXY({ x: 0, y: 0 });\n\n private __offsets = {\n x: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n y: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n };\n\n private zoomLevel = 1;\n private lastGestureCenterPosition: { x: number; y: number } | null = null;\n private lastGestureTouchDistance: number | null = null;\n private gestureType: 'pinch' | 'shift' | null;\n\n private _gestureStarted = false;\n private set gestureStarted(v: boolean) {\n this._gestureStarted = v;\n }\n public get gestureStarted() {\n return this._gestureStarted;\n }\n\n /**\n * Last press time (used to evaluate whether user double tapped)\n * @type {number}\n */\n private longPressTimeout: NodeJS.Timeout | null = null;\n private onTransformInvocationInitialized: boolean | undefined;\n private singleTapTimeoutId: NodeJS.Timeout | undefined;\n private touches: TouchPoint[] = [];\n private doubleTapFirstTap: TouchPoint | undefined;\n private measureZoomSubjectInterval: NodeJS.Timer | undefined;\n\n constructor(props: ReactNativeZoomableViewProps) {\n super(props);\n\n this.gestureHandlers = PanResponder.create({\n onStartShouldSetPanResponder: this._handleStartShouldSetPanResponder,\n onPanResponderGrant: this._handlePanResponderGrant,\n onPanResponderMove: this._handlePanResponderMove,\n onPanResponderRelease: this._handlePanResponderEnd,\n onPanResponderTerminate: (evt, gestureState) => {\n // We should also call _handlePanResponderEnd\n // to properly perform cleanups when the gesture is terminated\n // (aka gesture handling responsibility is taken over by another component).\n // This also fixes a weird issue where\n // on real device, sometimes onPanResponderRelease is not called when you lift 2 fingers up,\n // but onPanResponderTerminate is called instead for no apparent reason.\n this._handlePanResponderEnd(evt, gestureState);\n this.props.onPanResponderTerminate?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n );\n },\n onPanResponderTerminationRequest: (evt, gestureState) =>\n !!this.props.onPanResponderTerminationRequest?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ),\n // Defaults to true to prevent parent components, such as React Navigation's tab view, from taking over as responder.\n onShouldBlockNativeResponder: (evt, gestureState) =>\n this.props.onShouldBlockNativeResponder?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ) ?? true,\n onStartShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onStartShouldSetPanResponderCapture?.(evt, gestureState),\n onMoveShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onMoveShouldSetPanResponderCapture?.(evt, gestureState),\n });\n\n this.zoomSubjectWrapperRef = createRef();\n\n if (this.props.zoomAnimatedValue)\n this.zoomAnim = this.props.zoomAnimatedValue;\n if (this.props.panAnimatedValueXY)\n this.panAnim = this.props.panAnimatedValueXY;\n\n if (this.props.initialZoom) this.zoomLevel = this.props.initialZoom;\n if (this.props.initialOffsetX != null)\n this.offsetX = this.props.initialOffsetX;\n if (this.props.initialOffsetY != null)\n this.offsetY = this.props.initialOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n this.panAnim.addListener(({ x, y }) => {\n this.offsetX = x;\n this.offsetY = y;\n });\n this.zoomAnim.addListener(({ value }) => {\n this.zoomLevel = value;\n });\n\n this.state = {\n ...initialState,\n };\n\n this.lastGestureTouchDistance = 150;\n\n this.gestureType = null;\n }\n\n private raisePin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: -10 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private dropPin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: 0 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private set offsetX(x: number) {\n this.__setOffset('x', x);\n }\n\n private set offsetY(y: number) {\n this.__setOffset('y', y);\n }\n\n private get offsetX() {\n return this.__getOffset('x');\n }\n\n private get offsetY() {\n return this.__getOffset('y');\n }\n\n private __setOffset(axis: 'x' | 'y', offset: number) {\n const offsetState = this.__offsets[axis];\n\n if (this.props.bindToBorders) {\n const containerSize =\n axis === 'x' ? this.state.originalWidth : this.state.originalHeight;\n const contentSize =\n axis === 'x'\n ? this.props.contentWidth || this.state.originalWidth\n : this.props.contentHeight || this.state.originalHeight;\n\n const boundOffset =\n contentSize && containerSize && this.props.panBoundaryPadding != null\n ? applyPanBoundariesToOffset(\n offset,\n containerSize,\n contentSize,\n this.zoomLevel,\n this.props.panBoundaryPadding\n )\n : offset;\n\n if (!this.gestureType && !offsetState.boundaryCrossedAnimInEffect) {\n const boundariesApplied =\n boundOffset !== offset &&\n boundOffset.toFixed(3) !== offset.toFixed(3);\n if (boundariesApplied) {\n offsetState.boundaryCrossedAnimInEffect = true;\n getBoundaryCrossedAnim(this.panAnim[axis], boundOffset).start(() => {\n offsetState.boundaryCrossedAnimInEffect = false;\n });\n return;\n }\n }\n }\n\n offsetState.value = offset;\n }\n\n private __getOffset(axis: 'x' | 'y') {\n return this.__offsets[axis].value;\n }\n\n componentDidUpdate(\n prevProps: ReactNativeZoomableViewProps,\n prevState: ReactNativeZoomableViewState\n ) {\n const { zoomEnabled, initialZoom } = this.props;\n if (prevProps.zoomEnabled && !zoomEnabled && initialZoom) {\n this.zoomLevel = initialZoom;\n this.zoomAnim.setValue(this.zoomLevel);\n }\n if (\n !this.onTransformInvocationInitialized &&\n this._invokeOnTransform().successful\n ) {\n this.panAnim.addListener(() => this._invokeOnTransform());\n this.zoomAnim.addListener(() => this._invokeOnTransform());\n this.onTransformInvocationInitialized = true;\n }\n\n const currState = this.state;\n const originalMeasurementsChanged =\n currState.originalHeight !== prevState.originalHeight ||\n currState.originalWidth !== prevState.originalWidth ||\n currState.originalPageX !== prevState.originalPageX ||\n currState.originalPageY !== prevState.originalPageY;\n\n const staticPinPositionChanged =\n prevProps.staticPinPosition?.x !== this.props.staticPinPosition?.x ||\n prevProps.staticPinPosition?.y !== this.props.staticPinPosition?.y;\n\n if (\n this.onTransformInvocationInitialized &&\n (originalMeasurementsChanged || staticPinPositionChanged)\n ) {\n this._invokeOnTransform();\n }\n }\n\n componentDidMount() {\n this.grabZoomSubjectOriginalMeasurements();\n // We've already run `grabZoomSubjectOriginalMeasurements` at various events\n // to make sure the measurements are promptly updated.\n // However, there might be cases we haven't accounted for, especially when\n // native processes are involved. To account for those cases,\n // we'll use an interval here to ensure we're always up-to-date.\n // The `setState` in `grabZoomSubjectOriginalMeasurements` won't trigger a rerender\n // if the values given haven't changed, so we're not running performance risk here.\n this.measureZoomSubjectInterval = setInterval(\n this.grabZoomSubjectOriginalMeasurements,\n 1e3\n );\n }\n\n componentWillUnmount() {\n this.measureZoomSubjectInterval &&\n clearInterval(this.measureZoomSubjectInterval);\n }\n\n debouncedOnStaticPinPositionChange = debounce(\n (position: Vec2D) => this.props.onStaticPinPositionChange?.(position),\n 100\n );\n\n /**\n * try to invoke onTransform\n * @private\n */\n _invokeOnTransform() {\n const zoomableViewEvent = this._getZoomableViewEventObject();\n const position = this._staticPinPosition();\n\n if (!zoomableViewEvent.originalWidth || !zoomableViewEvent.originalHeight)\n return { successful: false };\n\n this.props.onTransform?.(zoomableViewEvent);\n\n if (position) {\n this.props.onStaticPinPositionMove?.(position);\n this.debouncedOnStaticPinPositionChange(position);\n }\n\n return { successful: true };\n }\n\n /**\n * Returns additional information about components current state for external event hooks\n *\n * @returns {{}}\n * @private\n */\n _getZoomableViewEventObject(overwriteObj = {}): ZoomableViewEvent {\n return {\n zoomLevel: this.zoomLevel,\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n originalHeight: this.state.originalHeight,\n originalWidth: this.state.originalWidth,\n originalPageX: this.state.originalPageX,\n originalPageY: this.state.originalPageY,\n ...overwriteObj,\n } as ZoomableViewEvent;\n }\n\n /**\n * Get the original box dimensions and save them for later use.\n * (They will be used to calculate boxBorders)\n *\n * @private\n */\n private grabZoomSubjectOriginalMeasurements = () => {\n // make sure we measure after animations are complete\n requestAnimationFrame(() => {\n // this setTimeout is here to fix a weird issue on iOS where the measurements are all `0`\n // when navigating back (react-navigation stack) from another view\n // while closing the keyboard at the same time\n setTimeout(() => {\n // In normal conditions, we're supposed to measure zoomSubject instead of its wrapper.\n // However, our zoomSubject may have been transformed by an initial zoomLevel or offset,\n // in which case these measurements will not represent the true \"original\" measurements.\n // We just need to make sure the zoomSubjectWrapper perfectly aligns with the zoomSubject\n // (no border, space, or anything between them)\n const zoomSubjectWrapperRef = this.zoomSubjectWrapperRef;\n // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted\n zoomSubjectWrapperRef.current?.measureInWindow(\n (x, y, width, height) => {\n this.setState({\n originalWidth: width,\n originalHeight: height,\n originalPageX: x,\n originalPageY: y,\n });\n }\n );\n });\n });\n };\n\n /**\n * Handles the start of touch events and checks for taps\n *\n * @param e\n * @param gestureState\n * @returns {boolean}\n *\n * @private\n */\n _handleStartShouldSetPanResponder = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onStartShouldSetPanResponder) {\n this.props.onStartShouldSetPanResponder(\n e,\n gestureState,\n this._getZoomableViewEventObject(),\n false\n );\n }\n\n // Always set pan responder on start\n // of gesture so we can handle tap.\n // \"Pan threshold validation\" will be handled\n // in `onPanResponderMove` instead of in `onMoveShouldSetPanResponder`\n return true;\n };\n\n /**\n * Calculates pinch distance\n *\n * @param e\n * @param gestureState\n * @private\n */\n _handlePanResponderGrant: NonNullable<\n PanResponderCallbacks['onPanResponderGrant']\n > = (e, gestureState) => {\n if (this.props.onLongPress) {\n this.longPressTimeout = setTimeout(() => {\n this.props.onLongPress?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n this.longPressTimeout = null;\n }, this.props.longPressDuration);\n }\n\n this.props.onPanResponderGrant?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n this.panAnim.stopAnimation();\n this.zoomAnim.stopAnimation();\n this.gestureStarted = true;\n\n this.raisePin();\n };\n\n /**\n * Handles the end of touch events\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderEnd: NonNullable<\n PanResponderCallbacks['onPanResponderEnd']\n > = (e, gestureState) => {\n if (!this.gestureType) {\n this._resolveAndHandleTap(e);\n }\n\n this.setState({ debugPoints: [] });\n\n this.lastGestureCenterPosition = null;\n\n const disableMomentum =\n this.props.disableMomentum ||\n (this.props.panEnabled &&\n this.gestureType === 'shift' &&\n this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom);\n\n // Trigger final shift animation unless disablePanOnInitialZoom is set and we're on the initial zoom level\n // or disableMomentum\n if (!disableMomentum) {\n getPanMomentumDecayAnim(this.panAnim, {\n x: gestureState.vx / this.zoomLevel,\n y: gestureState.vy / this.zoomLevel,\n }).start();\n }\n\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n this.props.onPanResponderEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n if (this.gestureType === 'pinch') {\n this.props.onZoomEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n } else if (this.gestureType === 'shift') {\n this.props.onShiftingEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n if (this.props.staticPinPosition) {\n this._updateStaticPin();\n }\n\n this.dropPin();\n\n this.gestureType = null;\n this.gestureStarted = false;\n };\n\n /**\n * Handles the actual movement of our pan responder\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderMove = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onPanResponderMove) {\n if (\n this.props.onPanResponderMove(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return false;\n }\n }\n\n // Only supports 2 touches and below,\n // any invalid number will cause the gesture to end.\n if (gestureState.numberActiveTouches <= 2) {\n if (!this.gestureStarted) {\n this._handlePanResponderGrant(e, gestureState);\n }\n } else {\n if (this.gestureStarted) {\n this._handlePanResponderEnd(e, gestureState);\n }\n return true;\n }\n\n if (gestureState.numberActiveTouches === 2) {\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'pinch') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n this.lastGestureTouchDistance = calcGestureTouchDistance(\n e,\n gestureState\n );\n }\n this.gestureType = 'pinch';\n this._handlePinching(e, gestureState);\n } else if (gestureState.numberActiveTouches === 1) {\n if (\n this.longPressTimeout &&\n (Math.abs(gestureState.dx) > 5 || Math.abs(gestureState.dy) > 5)\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'shift') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n }\n\n const { dx, dy } = gestureState;\n const isShiftGesture = Math.abs(dx) > 2 || Math.abs(dy) > 2;\n if (isShiftGesture) {\n this.gestureType = 'shift';\n this._handleShifting(gestureState);\n }\n }\n };\n\n /**\n * Handles the pinch movement and zooming\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePinching(\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) {\n if (!this.props.zoomEnabled) return;\n\n const {\n maxZoom,\n minZoom,\n pinchToZoomInSensitivity,\n pinchToZoomOutSensitivity,\n } = this.props;\n\n const distance = calcGestureTouchDistance(e, gestureState);\n\n if (\n this.props.onZoomBefore &&\n this.props.onZoomBefore(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return;\n }\n\n if (!distance) return;\n if (!this.lastGestureTouchDistance) return;\n\n // define the new zoom level and take zoom level sensitivity into consideration\n const zoomGrowthFromLastGestureState =\n distance / this.lastGestureTouchDistance;\n this.lastGestureTouchDistance = distance;\n\n const pinchToZoomSensitivity =\n zoomGrowthFromLastGestureState < 1\n ? pinchToZoomOutSensitivity\n : pinchToZoomInSensitivity;\n\n if (pinchToZoomSensitivity == null) return;\n const deltaGrowth = zoomGrowthFromLastGestureState - 1;\n // 0 - no resistance\n // 10 - 90% resistance\n const deltaGrowthAdjustedBySensitivity =\n deltaGrowth * (1 - (pinchToZoomSensitivity * 9) / 100);\n\n let newZoomLevel = this.zoomLevel * (1 + deltaGrowthAdjustedBySensitivity);\n\n // make sure max and min zoom levels are respected\n if (maxZoom != null && newZoomLevel > maxZoom) {\n newZoomLevel = maxZoom;\n }\n\n if (minZoom != null && newZoomLevel < minZoom) {\n newZoomLevel = minZoom;\n }\n\n const gestureCenterPoint = calcGestureCenterPoint(e, gestureState);\n\n if (!gestureCenterPoint) return;\n if (!this.state.originalPageX || !this.state.originalPageY) return;\n\n let zoomCenter = {\n x: gestureCenterPoint.x - this.state.originalPageX,\n y: gestureCenterPoint.y - this.state.originalPageY,\n };\n\n if (this.props.staticPinPosition) {\n // When we use a static pin position, the zoom centre is the same as that position,\n // otherwise the pin moves around way too much while zooming.\n zoomCenter = {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n };\n }\n\n // Uncomment to debug\n this.props.debug && this._setPinchDebugPoints(e, zoomCenter);\n\n const { originalHeight, originalWidth } = this.state;\n\n const oldOffsetX = this.offsetX;\n const oldOffsetY = this.offsetY;\n const oldScale = this.zoomLevel;\n const newScale = newZoomLevel;\n\n if (!originalHeight || !originalWidth) return;\n\n let offsetY = calcNewScaledOffsetForZoomCentering(\n oldOffsetY,\n originalHeight,\n oldScale,\n newScale,\n zoomCenter.y\n );\n let offsetX = calcNewScaledOffsetForZoomCentering(\n oldOffsetX,\n originalWidth,\n oldScale,\n newScale,\n zoomCenter.x\n );\n\n const offsetShift =\n this._calcOffsetShiftSinceLastGestureState(gestureCenterPoint);\n if (offsetShift) {\n offsetX += offsetShift.x;\n offsetY += offsetShift.y;\n }\n\n this.offsetX = offsetX;\n this.offsetY = offsetY;\n this.zoomLevel = newScale;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n this.props.onZoomAfter?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n /**\n * Used to debug pinch events\n * @param gestureResponderEvent\n * @param zoomCenter\n * @param points\n */\n _setPinchDebugPoints(\n gestureResponderEvent: GestureResponderEvent,\n zoomCenter: Vec2D,\n ...points: Vec2D[]\n ) {\n const { touches } = gestureResponderEvent.nativeEvent;\n const { originalPageY, originalPageX } = this.state;\n if (!originalPageX || !originalPageY) return;\n this.setState({\n debugPoints: [\n {\n x: touches[0].pageX - originalPageX,\n y: touches[0].pageY - originalPageY,\n },\n {\n x: touches[1].pageX - originalPageX,\n y: touches[1].pageY - originalPageY,\n },\n zoomCenter,\n ...points,\n ],\n });\n }\n\n /**\n * Calculates the amount the offset should shift since the last position during panning\n *\n * @param {Vec2D} gestureCenterPoint\n *\n * @private\n */\n _calcOffsetShiftSinceLastGestureState(gestureCenterPoint: Vec2D) {\n const { movementSensibility } = this.props;\n\n let shift = null;\n\n if (this.lastGestureCenterPosition && movementSensibility) {\n const dx = gestureCenterPoint.x - this.lastGestureCenterPosition.x;\n const dy = gestureCenterPoint.y - this.lastGestureCenterPosition.y;\n\n const shiftX = dx / this.zoomLevel / movementSensibility;\n const shiftY = dy / this.zoomLevel / movementSensibility;\n\n shift = {\n x: shiftX,\n y: shiftY,\n };\n }\n\n this.lastGestureCenterPosition = gestureCenterPoint;\n\n return shift;\n }\n\n /**\n * Handles movement by tap and move\n *\n * @param gestureState\n *\n * @private\n */\n _handleShifting(gestureState: PanResponderGestureState) {\n // Skips shifting if panEnabled is false or disablePanOnInitialZoom is true and we're on the initial zoom level\n if (\n !this.props.panEnabled ||\n (this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom)\n ) {\n return;\n }\n const shift = this._calcOffsetShiftSinceLastGestureState({\n x: gestureState.moveX,\n y: gestureState.moveY,\n });\n if (!shift) return;\n\n const offsetX = this.offsetX + shift.x;\n const offsetY = this.offsetY + shift.y;\n\n if (\n this.props.debug &&\n this.state.originalPageX &&\n this.state.originalPageY\n ) {\n const x = gestureState.moveX - this.state.originalPageX;\n const y = gestureState.moveY - this.state.originalPageY;\n this.setState({ debugPoints: [{ x, y }] });\n }\n\n this._setNewOffsetPosition(offsetX, offsetY);\n\n this.raisePin();\n }\n\n /**\n * Set the state to offset moved\n *\n * @param {number} newOffsetX\n * @param {number} newOffsetY\n * @returns\n */\n _setNewOffsetPosition(newOffsetX: number, newOffsetY: number) {\n const { onShiftingBefore, onShiftingAfter } = this.props;\n\n if (onShiftingBefore?.(null, null, this._getZoomableViewEventObject())) {\n return;\n }\n\n this.offsetX = newOffsetX;\n this.offsetY = newOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n onShiftingAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Check whether the press event is double tap\n * or single tap and handle the event accordingly\n *\n * @param e\n *\n * @private\n */\n private _resolveAndHandleTap = (e: GestureResponderEvent) => {\n const now = Date.now();\n if (\n this.doubleTapFirstTapReleaseTimestamp &&\n this.props.doubleTapDelay &&\n now - this.doubleTapFirstTapReleaseTimestamp < this.props.doubleTapDelay\n ) {\n this.doubleTapFirstTap &&\n this._addTouch({\n ...this.doubleTapFirstTap,\n id: now.toString(),\n isSecondTap: true,\n });\n this.singleTapTimeoutId && clearTimeout(this.singleTapTimeoutId);\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n delete this.doubleTapFirstTap;\n this._handleDoubleTap(e);\n } else if (this.state.originalPageX && this.state.originalPageY) {\n this.doubleTapFirstTapReleaseTimestamp = now;\n this.doubleTapFirstTap = {\n id: now.toString(),\n x: e.nativeEvent.pageX - this.state.originalPageX,\n y: e.nativeEvent.pageY - this.state.originalPageY,\n };\n this._addTouch(this.doubleTapFirstTap);\n\n // persist event so e.nativeEvent is preserved after a timeout delay\n e.persist();\n this.singleTapTimeoutId = setTimeout(() => {\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n\n // Pan to the tapped location\n if (this.props.staticPinPosition && this.doubleTapFirstTap) {\n const tapX =\n this.props.staticPinPosition.x - this.doubleTapFirstTap.x;\n const tapY =\n this.props.staticPinPosition.y - this.doubleTapFirstTap.y;\n\n Animated.timing(this.panAnim, {\n toValue: {\n x: this.offsetX + tapX / this.zoomLevel,\n y: this.offsetY + tapY / this.zoomLevel,\n },\n useNativeDriver: true,\n duration: 200,\n }).start(() => {\n this._updateStaticPin();\n });\n }\n\n this.props.onSingleTap?.(e, this._getZoomableViewEventObject());\n }, this.props.doubleTapDelay);\n }\n };\n\n moveStaticPinTo = (position: Vec2D) => {\n const { originalWidth, originalHeight } = this.state;\n const { staticPinPosition, contentWidth, contentHeight } = this.props;\n\n if (!staticPinPosition) return;\n if (!originalWidth || !originalHeight) return;\n if (!contentWidth || !contentHeight) return;\n\n // Offset for the static pin\n const pinX = staticPinPosition.x - originalWidth / 2;\n const pinY = staticPinPosition.y - originalHeight / 2;\n\n this.offsetX = contentWidth / 2 - position.x + pinX / this.zoomLevel;\n this.offsetY = contentHeight / 2 - position.y + pinY / this.zoomLevel;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n };\n\n private _staticPinPosition = () => {\n if (!this.props.staticPinPosition) return;\n if (!this.props.contentWidth || !this.props.contentHeight) return;\n\n return viewportPositionToImagePosition({\n viewportPosition: {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n },\n imageSize: {\n height: this.props.contentHeight,\n width: this.props.contentWidth,\n },\n zoomableEvent: {\n ...this._getZoomableViewEventObject(),\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n zoomLevel: this.zoomLevel,\n },\n });\n };\n\n private _updateStaticPin = () => {\n const position = this._staticPinPosition();\n if (!position) return;\n this.props.onStaticPinPositionChange?.(position);\n };\n\n private _addTouch(touch: TouchPoint) {\n this.touches.push(touch);\n this.setState({ touches: [...this.touches] });\n }\n\n private _removeTouch(touch: TouchPoint) {\n this.touches.splice(this.touches.indexOf(touch), 1);\n this.setState({ touches: [...this.touches] });\n }\n\n /**\n * Handles the double tap event\n *\n * @param e\n *\n * @private\n */\n _handleDoubleTap(e: GestureResponderEvent) {\n const { onDoubleTapBefore, onDoubleTapAfter, doubleTapZoomToCenter } =\n this.props;\n\n onDoubleTapBefore?.(e, this._getZoomableViewEventObject());\n\n const nextZoomStep = this._getNextZoomStep();\n if (nextZoomStep == null) return;\n\n const { originalPageX, originalPageY } = this.state;\n if (!originalPageX || !originalPageY) return;\n\n // define new zoom position coordinates\n const zoomPositionCoordinates = {\n x: e.nativeEvent.pageX - originalPageX,\n y: e.nativeEvent.pageY - originalPageY,\n };\n\n // if doubleTapZoomToCenter enabled -> always zoom to center instead\n if (doubleTapZoomToCenter) {\n zoomPositionCoordinates.x = 0;\n zoomPositionCoordinates.y = 0;\n }\n\n this._zoomToLocation(\n zoomPositionCoordinates.x,\n zoomPositionCoordinates.y,\n nextZoomStep\n );\n\n onDoubleTapAfter?.(\n e,\n this._getZoomableViewEventObject({ zoomLevel: nextZoomStep })\n );\n }\n\n /**\n * Returns the next zoom step based on current step and zoomStep property.\n * If we are zoomed all the way in -> return to initialzoom\n *\n * @returns {*}\n */\n _getNextZoomStep() {\n const { zoomStep, maxZoom, initialZoom } = this.props;\n const { zoomLevel } = this;\n\n if (maxZoom == null) return;\n\n if (zoomLevel.toFixed(2) === maxZoom.toFixed(2)) {\n return initialZoom;\n }\n\n if (zoomStep == null) return;\n\n const nextZoomStep = zoomLevel * (1 + zoomStep);\n if (nextZoomStep > maxZoom) {\n return maxZoom;\n }\n\n return nextZoomStep;\n }\n\n /**\n * Zooms to a specific location in our view\n *\n * @param x\n * @param y\n * @param newZoomLevel\n *\n * @private\n */\n _zoomToLocation(x: number, y: number, newZoomLevel: number) {\n if (!this.props.zoomEnabled) return;\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n\n this.props.onZoomBefore?.(null, null, this._getZoomableViewEventObject());\n\n // == Perform Zoom Animation ==\n // Calculates panAnim values based on changes in zoomAnim.\n let prevScale = this.zoomLevel;\n // Since zoomAnim is calculated in native driver,\n // it will jitter panAnim once in a while,\n // because here panAnim is being calculated in js.\n // However the jittering should mostly occur in simulator.\n const listenerId = this.zoomAnim.addListener(({ value: newScale }) => {\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n this.panAnim.setValue({\n x: calcNewScaledOffsetForZoomCentering(\n this.offsetX,\n this.state.originalWidth,\n prevScale,\n newScale,\n x\n ),\n y: calcNewScaledOffsetForZoomCentering(\n this.offsetY,\n this.state.originalHeight,\n prevScale,\n newScale,\n y\n ),\n });\n prevScale = newScale;\n });\n getZoomToAnimation(this.zoomAnim, newZoomLevel).start(() => {\n this.zoomAnim.removeListener(listenerId);\n });\n // == Zoom Animation Ends ==\n\n this.props.onZoomAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Zooms to a specificied zoom level.\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number} newZoomLevel\n *\n * @return {bool}\n */\n zoomTo(newZoomLevel: number) {\n if (\n // if we would go out of our min/max limits -> abort\n (this.props.maxZoom && newZoomLevel > this.props.maxZoom) ||\n (this.props.minZoom && newZoomLevel < this.props.minZoom)\n )\n return false;\n\n this._zoomToLocation(0, 0, newZoomLevel);\n return true;\n }\n\n /**\n * Zooms in or out by a specified change level\n * Use a positive number for `zoomLevelChange` to zoom in\n * Use a negative number for `zoomLevelChange` to zoom out\n *\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number | null} zoomLevelChange\n *\n * @return {bool}\n */\n zoomBy(zoomLevelChange: number) {\n // if no zoom level Change given -> just use zoom step\n zoomLevelChange ||= this.props.zoomStep || 0;\n return this.zoomTo(this.zoomLevel + zoomLevelChange);\n }\n\n /**\n * Moves the zoomed view to a specified position\n * Returns a promise when finished\n *\n * @param {number} newOffsetX the new position we want to move it to (x-axis)\n * @param {number} newOffsetY the new position we want to move it to (y-axis)\n *\n * @return {bool}\n */\n moveTo(newOffsetX: number, newOffsetY: number) {\n const { originalWidth, originalHeight } = this.state;\n if (!originalWidth || !originalHeight) return;\n\n const offsetX = (newOffsetX - originalWidth / 2) / this.zoomLevel;\n const offsetY = (newOffsetY - originalHeight / 2) / this.zoomLevel;\n\n this._setNewOffsetPosition(-offsetX, -offsetY);\n }\n\n /**\n * Moves the zoomed view by a certain amount.\n *\n * Returns a promise when finished\n *\n * @param {number} offsetChangeX the amount we want to move the offset by (x-axis)\n * @param {number} offsetChangeY the amount we want to move the offset by (y-axis)\n *\n * @return {bool}\n */\n moveBy(offsetChangeX: number, offsetChangeY: number) {\n const offsetX =\n (this.offsetX * this.zoomLevel - offsetChangeX) / this.zoomLevel;\n const offsetY =\n (this.offsetY * this.zoomLevel - offsetChangeY) / this.zoomLevel;\n\n this._setNewOffsetPosition(offsetX, offsetY);\n }\n\n render() {\n const {\n staticPinIcon,\n children,\n visualTouchFeedbackEnabled,\n doubleTapDelay,\n staticPinPosition,\n onStaticPinLongPress,\n onStaticPinPress,\n pinProps,\n } = this.props;\n const { pinSize, touches, debugPoints = [] } = this.state;\n\n return (\n \n \n {children}\n \n\n {visualTouchFeedbackEnabled &&\n touches?.map(\n (touch) =>\n doubleTapDelay && (\n {\n this._removeTouch(touch);\n }}\n />\n )\n )}\n\n {/* For Debugging Only */}\n {debugPoints.map(({ x, y }, index) => {\n return ;\n })}\n\n {staticPinPosition && (\n {\n this.setState({ pinSize: size });\n }}\n pinProps={pinProps}\n />\n )}\n \n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n overflow: 'hidden',\n position: 'relative',\n },\n zoomSubject: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n width: '100%',\n },\n});\n\nexport default ReactNativeZoomableView;\n\nexport { ReactNativeZoomableView };\n"]} \ No newline at end of file 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React, { Component, createRef, RefObject } from 'react';\nimport {\n Animated,\n Easing,\n GestureResponderEvent,\n PanResponder,\n PanResponderCallbacks,\n PanResponderGestureState,\n PanResponderInstance,\n StyleSheet,\n View,\n} from 'react-native';\n\nimport {\n Vec2D,\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState,\n TouchPoint,\n ZoomableViewEvent,\n Size2D,\n} from './typings';\n\nimport { AnimatedTouchFeedback } from './components';\nimport { DebugTouchPoint } from './debugHelper';\nimport {\n calcGestureCenterPoint,\n calcGestureTouchDistance,\n calcNewScaledOffsetForZoomCentering,\n} from './helper';\nimport { applyPanBoundariesToOffset } from './helper/applyPanBoundariesToOffset';\nimport { viewportPositionToImagePosition } from './helper/coordinateConversion';\nimport { StaticPin } from './components/StaticPin';\nimport { debounce } from 'lodash';\nimport {\n getBoundaryCrossedAnim,\n getPanMomentumDecayAnim,\n getZoomToAnimation,\n} from './animations';\n\nconst initialState: ReactNativeZoomableViewState = {\n originalWidth: null,\n originalHeight: null,\n originalPageX: null,\n originalPageY: null,\n pinSize: { width: 0, height: 0 },\n};\n\nclass ReactNativeZoomableView extends Component<\n ReactNativeZoomableViewProps,\n ReactNativeZoomableViewState\n> {\n zoomSubjectWrapperRef: RefObject;\n gestureHandlers: PanResponderInstance;\n doubleTapFirstTapReleaseTimestamp: number | undefined;\n\n static defaultProps = {\n zoomEnabled: true,\n panEnabled: true,\n initialZoom: 1,\n initialOffsetX: 0,\n initialOffsetY: 0,\n maxZoom: 1.5,\n minZoom: 0.5,\n pinchToZoomInSensitivity: 1,\n pinchToZoomOutSensitivity: 1,\n movementSensibility: 1,\n doubleTapDelay: 300,\n bindToBorders: true,\n zoomStep: 0.5,\n onLongPress: null,\n longPressDuration: 700,\n contentWidth: undefined,\n contentHeight: undefined,\n panBoundaryPadding: 0,\n visualTouchFeedbackEnabled: true,\n staticPinPosition: undefined,\n staticPinIcon: undefined,\n onStaticPinPositionChange: undefined,\n onStaticPinPositionMove: undefined,\n animatePin: true,\n disablePanOnInitialZoom: false,\n };\n\n private panAnim = new Animated.ValueXY({ x: 0, y: 0 });\n private zoomAnim = new Animated.Value(1);\n private pinAnim = new Animated.ValueXY({ x: 0, y: 0 });\n\n private __offsets = {\n x: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n y: {\n value: 0,\n boundaryCrossedAnimInEffect: false,\n },\n };\n\n private zoomLevel = 1;\n private lastGestureCenterPosition: { x: number; y: number } | null = null;\n private lastGestureTouchDistance: number | null = null;\n private gestureType: 'pinch' | 'shift' | null;\n\n private _gestureStarted = false;\n private set gestureStarted(v: boolean) {\n this._gestureStarted = v;\n }\n public get gestureStarted() {\n return this._gestureStarted;\n }\n\n /**\n * Last press time (used to evaluate whether user double tapped)\n * @type {number}\n */\n private longPressTimeout: NodeJS.Timeout | null = null;\n private onTransformInvocationInitialized: boolean | undefined;\n private singleTapTimeoutId: NodeJS.Timeout | undefined;\n private touches: TouchPoint[] = [];\n private doubleTapFirstTap: TouchPoint | undefined;\n private measureZoomSubjectInterval: NodeJS.Timer | undefined;\n\n constructor(props: ReactNativeZoomableViewProps) {\n super(props);\n\n this.gestureHandlers = PanResponder.create({\n onStartShouldSetPanResponder: this._handleStartShouldSetPanResponder,\n onPanResponderGrant: this._handlePanResponderGrant,\n onPanResponderMove: this._handlePanResponderMove,\n onPanResponderRelease: this._handlePanResponderEnd,\n onPanResponderTerminate: (evt, gestureState) => {\n // We should also call _handlePanResponderEnd\n // to properly perform cleanups when the gesture is terminated\n // (aka gesture handling responsibility is taken over by another component).\n // This also fixes a weird issue where\n // on real device, sometimes onPanResponderRelease is not called when you lift 2 fingers up,\n // but onPanResponderTerminate is called instead for no apparent reason.\n this._handlePanResponderEnd(evt, gestureState);\n this.props.onPanResponderTerminate?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n );\n },\n onPanResponderTerminationRequest: (evt, gestureState) =>\n !!this.props.onPanResponderTerminationRequest?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ),\n // Defaults to true to prevent parent components, such as React Navigation's tab view, from taking over as responder.\n onShouldBlockNativeResponder: (evt, gestureState) =>\n this.props.onShouldBlockNativeResponder?.(\n evt,\n gestureState,\n this._getZoomableViewEventObject()\n ) ?? true,\n onStartShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onStartShouldSetPanResponderCapture?.(evt, gestureState),\n onMoveShouldSetPanResponderCapture: (evt, gestureState) =>\n !!this.props.onMoveShouldSetPanResponderCapture?.(evt, gestureState),\n });\n\n this.zoomSubjectWrapperRef = createRef();\n\n if (this.props.zoomAnimatedValue)\n this.zoomAnim = this.props.zoomAnimatedValue;\n if (this.props.panAnimatedValueXY)\n this.panAnim = this.props.panAnimatedValueXY;\n\n if (this.props.initialZoom) this.zoomLevel = this.props.initialZoom;\n if (this.props.initialOffsetX != null)\n this.offsetX = this.props.initialOffsetX;\n if (this.props.initialOffsetY != null)\n this.offsetY = this.props.initialOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n this.panAnim.addListener(({ x, y }) => {\n this.offsetX = x;\n this.offsetY = y;\n });\n this.zoomAnim.addListener(({ value }) => {\n this.zoomLevel = value;\n });\n\n this.state = {\n ...initialState,\n };\n\n this.lastGestureTouchDistance = 150;\n\n this.gestureType = null;\n }\n\n private raisePin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: -10 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private dropPin() {\n if (!this.props.animatePin) return;\n Animated.timing(this.pinAnim, {\n toValue: { x: 0, y: 0 },\n useNativeDriver: true,\n easing: Easing.out(Easing.ease),\n duration: 100,\n }).start();\n }\n\n private set offsetX(x: number) {\n this.__setOffset('x', x);\n }\n\n private set offsetY(y: number) {\n this.__setOffset('y', y);\n }\n\n private get offsetX() {\n return this.__getOffset('x');\n }\n\n private get offsetY() {\n return this.__getOffset('y');\n }\n\n private __setOffset(axis: 'x' | 'y', offset: number) {\n const offsetState = this.__offsets[axis];\n\n if (this.props.bindToBorders) {\n const containerSize =\n axis === 'x' ? this.state.originalWidth : this.state.originalHeight;\n const contentSize =\n axis === 'x'\n ? this.props.contentWidth || this.state.originalWidth\n : this.props.contentHeight || this.state.originalHeight;\n\n const boundOffset =\n contentSize && containerSize && this.props.panBoundaryPadding != null\n ? applyPanBoundariesToOffset(\n offset,\n containerSize,\n contentSize,\n this.zoomLevel,\n this.props.panBoundaryPadding\n )\n : offset;\n\n if (!this.gestureType && !offsetState.boundaryCrossedAnimInEffect) {\n const boundariesApplied =\n boundOffset !== offset &&\n boundOffset.toFixed(3) !== offset.toFixed(3);\n if (boundariesApplied) {\n offsetState.boundaryCrossedAnimInEffect = true;\n getBoundaryCrossedAnim(this.panAnim[axis], boundOffset).start(() => {\n offsetState.boundaryCrossedAnimInEffect = false;\n });\n return;\n }\n }\n }\n\n offsetState.value = offset;\n }\n\n private __getOffset(axis: 'x' | 'y') {\n return this.__offsets[axis].value;\n }\n\n componentDidUpdate(\n prevProps: ReactNativeZoomableViewProps,\n prevState: ReactNativeZoomableViewState\n ) {\n const { zoomEnabled, initialZoom } = this.props;\n if (prevProps.zoomEnabled && !zoomEnabled && initialZoom) {\n this.zoomLevel = initialZoom;\n this.zoomAnim.setValue(this.zoomLevel);\n }\n if (\n !this.onTransformInvocationInitialized &&\n this._invokeOnTransform().successful\n ) {\n this.panAnim.addListener(() => this._invokeOnTransform());\n this.zoomAnim.addListener(() => this._invokeOnTransform());\n this.onTransformInvocationInitialized = true;\n }\n\n const currState = this.state;\n const originalMeasurementsChanged =\n currState.originalHeight !== prevState.originalHeight ||\n currState.originalWidth !== prevState.originalWidth ||\n currState.originalPageX !== prevState.originalPageX ||\n currState.originalPageY !== prevState.originalPageY;\n\n const staticPinPositionChanged =\n prevProps.staticPinPosition?.x !== this.props.staticPinPosition?.x ||\n prevProps.staticPinPosition?.y !== this.props.staticPinPosition?.y;\n\n if (\n this.onTransformInvocationInitialized &&\n (originalMeasurementsChanged || staticPinPositionChanged)\n ) {\n this._invokeOnTransform();\n }\n }\n\n componentDidMount() {\n this.grabZoomSubjectOriginalMeasurements();\n // We've already run `grabZoomSubjectOriginalMeasurements` at various events\n // to make sure the measurements are promptly updated.\n // However, there might be cases we haven't accounted for, especially when\n // native processes are involved. To account for those cases,\n // we'll use an interval here to ensure we're always up-to-date.\n // The `setState` in `grabZoomSubjectOriginalMeasurements` won't trigger a rerender\n // if the values given haven't changed, so we're not running performance risk here.\n this.measureZoomSubjectInterval = setInterval(\n this.grabZoomSubjectOriginalMeasurements,\n 1e3\n );\n }\n\n componentWillUnmount() {\n this.measureZoomSubjectInterval &&\n clearInterval(this.measureZoomSubjectInterval);\n }\n\n debouncedOnStaticPinPositionChange = debounce(\n (position: Vec2D) => this.props.onStaticPinPositionChange?.(position),\n 100\n );\n\n /**\n * try to invoke onTransform\n * @private\n */\n _invokeOnTransform() {\n const zoomableViewEvent = this._getZoomableViewEventObject();\n const position = this._staticPinPosition();\n\n if (!zoomableViewEvent.originalWidth || !zoomableViewEvent.originalHeight)\n return { successful: false };\n\n this.props.onTransform?.(zoomableViewEvent);\n\n if (position) {\n this.props.onStaticPinPositionMove?.(position);\n this.debouncedOnStaticPinPositionChange(position);\n }\n\n return { successful: true };\n }\n\n /**\n * Returns additional information about components current state for external event hooks\n *\n * @returns {{}}\n * @private\n */\n _getZoomableViewEventObject(overwriteObj = {}): ZoomableViewEvent {\n return {\n zoomLevel: this.zoomLevel,\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n originalHeight: this.state.originalHeight,\n originalWidth: this.state.originalWidth,\n originalPageX: this.state.originalPageX,\n originalPageY: this.state.originalPageY,\n ...overwriteObj,\n } as ZoomableViewEvent;\n }\n\n /**\n * Get the original box dimensions and save them for later use.\n * (They will be used to calculate boxBorders)\n *\n * @private\n */\n private grabZoomSubjectOriginalMeasurements = () => {\n // make sure we measure after animations are complete\n requestAnimationFrame(() => {\n // this setTimeout is here to fix a weird issue on iOS where the measurements are all `0`\n // when navigating back (react-navigation stack) from another view\n // while closing the keyboard at the same time\n setTimeout(() => {\n // In normal conditions, we're supposed to measure zoomSubject instead of its wrapper.\n // However, our zoomSubject may have been transformed by an initial zoomLevel or offset,\n // in which case these measurements will not represent the true \"original\" measurements.\n // We just need to make sure the zoomSubjectWrapper perfectly aligns with the zoomSubject\n // (no border, space, or anything between them)\n const zoomSubjectWrapperRef = this.zoomSubjectWrapperRef;\n // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted\n zoomSubjectWrapperRef.current?.measureInWindow(\n (x, y, width, height) => {\n // When the component is off-screen, these become all 0s, so we don't set them\n // to avoid messing up calculations, especially ones that are done right after\n // the component transitions from hidden to visible.\n if (!x && !y && !width && !height) return;\n this.setState({\n originalWidth: width,\n originalHeight: height,\n originalPageX: x,\n originalPageY: y,\n });\n }\n );\n });\n });\n };\n\n /**\n * Handles the start of touch events and checks for taps\n *\n * @param e\n * @param gestureState\n * @returns {boolean}\n *\n * @private\n */\n _handleStartShouldSetPanResponder = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onStartShouldSetPanResponder) {\n this.props.onStartShouldSetPanResponder(\n e,\n gestureState,\n this._getZoomableViewEventObject(),\n false\n );\n }\n\n // Always set pan responder on start\n // of gesture so we can handle tap.\n // \"Pan threshold validation\" will be handled\n // in `onPanResponderMove` instead of in `onMoveShouldSetPanResponder`\n return true;\n };\n\n /**\n * Calculates pinch distance\n *\n * @param e\n * @param gestureState\n * @private\n */\n _handlePanResponderGrant: NonNullable<\n PanResponderCallbacks['onPanResponderGrant']\n > = (e, gestureState) => {\n if (this.props.onLongPress) {\n this.longPressTimeout = setTimeout(() => {\n this.props.onLongPress?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n this.longPressTimeout = null;\n }, this.props.longPressDuration);\n }\n\n this.props.onPanResponderGrant?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n this.panAnim.stopAnimation();\n this.zoomAnim.stopAnimation();\n this.gestureStarted = true;\n\n this.raisePin();\n };\n\n /**\n * Handles the end of touch events\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderEnd: NonNullable<\n PanResponderCallbacks['onPanResponderEnd']\n > = (e, gestureState) => {\n if (!this.gestureType) {\n this._resolveAndHandleTap(e);\n }\n\n this.setState({ debugPoints: [] });\n\n this.lastGestureCenterPosition = null;\n\n const disableMomentum =\n this.props.disableMomentum ||\n (this.props.panEnabled &&\n this.gestureType === 'shift' &&\n this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom);\n\n // Trigger final shift animation unless disablePanOnInitialZoom is set and we're on the initial zoom level\n // or disableMomentum\n if (!disableMomentum) {\n getPanMomentumDecayAnim(this.panAnim, {\n x: gestureState.vx / this.zoomLevel,\n y: gestureState.vy / this.zoomLevel,\n }).start();\n }\n\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n this.props.onPanResponderEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n\n if (this.gestureType === 'pinch') {\n this.props.onZoomEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n } else if (this.gestureType === 'shift') {\n this.props.onShiftingEnd?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n if (this.props.staticPinPosition) {\n this._updateStaticPin();\n }\n\n this.dropPin();\n\n this.gestureType = null;\n this.gestureStarted = false;\n };\n\n /**\n * Handles the actual movement of our pan responder\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePanResponderMove = (\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) => {\n if (this.props.onPanResponderMove) {\n if (\n this.props.onPanResponderMove(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return false;\n }\n }\n\n // Only supports 2 touches and below,\n // any invalid number will cause the gesture to end.\n if (gestureState.numberActiveTouches <= 2) {\n if (!this.gestureStarted) {\n this._handlePanResponderGrant(e, gestureState);\n }\n } else {\n if (this.gestureStarted) {\n this._handlePanResponderEnd(e, gestureState);\n }\n return true;\n }\n\n if (gestureState.numberActiveTouches === 2) {\n if (this.longPressTimeout) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'pinch') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n this.lastGestureTouchDistance = calcGestureTouchDistance(\n e,\n gestureState\n );\n }\n this.gestureType = 'pinch';\n this._handlePinching(e, gestureState);\n } else if (gestureState.numberActiveTouches === 1) {\n if (\n this.longPressTimeout &&\n (Math.abs(gestureState.dx) > 5 || Math.abs(gestureState.dy) > 5)\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = null;\n }\n // change some measurement states when switching gesture to ensure a smooth transition\n if (this.gestureType !== 'shift') {\n this.lastGestureCenterPosition = calcGestureCenterPoint(\n e,\n gestureState\n );\n }\n\n const { dx, dy } = gestureState;\n const isShiftGesture = Math.abs(dx) > 2 || Math.abs(dy) > 2;\n if (isShiftGesture) {\n this.gestureType = 'shift';\n this._handleShifting(gestureState);\n }\n }\n };\n\n /**\n * Handles the pinch movement and zooming\n *\n * @param e\n * @param gestureState\n *\n * @private\n */\n _handlePinching(\n e: GestureResponderEvent,\n gestureState: PanResponderGestureState\n ) {\n if (!this.props.zoomEnabled) return;\n\n const {\n maxZoom,\n minZoom,\n pinchToZoomInSensitivity,\n pinchToZoomOutSensitivity,\n } = this.props;\n\n const distance = calcGestureTouchDistance(e, gestureState);\n\n if (\n this.props.onZoomBefore &&\n this.props.onZoomBefore(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n )\n ) {\n return;\n }\n\n if (!distance) return;\n if (!this.lastGestureTouchDistance) return;\n\n // define the new zoom level and take zoom level sensitivity into consideration\n const zoomGrowthFromLastGestureState =\n distance / this.lastGestureTouchDistance;\n this.lastGestureTouchDistance = distance;\n\n const pinchToZoomSensitivity =\n zoomGrowthFromLastGestureState < 1\n ? pinchToZoomOutSensitivity\n : pinchToZoomInSensitivity;\n\n if (pinchToZoomSensitivity == null) return;\n const deltaGrowth = zoomGrowthFromLastGestureState - 1;\n // 0 - no resistance\n // 10 - 90% resistance\n const deltaGrowthAdjustedBySensitivity =\n deltaGrowth * (1 - (pinchToZoomSensitivity * 9) / 100);\n\n let newZoomLevel = this.zoomLevel * (1 + deltaGrowthAdjustedBySensitivity);\n\n // make sure max and min zoom levels are respected\n if (maxZoom != null && newZoomLevel > maxZoom) {\n newZoomLevel = maxZoom;\n }\n\n if (minZoom != null && newZoomLevel < minZoom) {\n newZoomLevel = minZoom;\n }\n\n const gestureCenterPoint = calcGestureCenterPoint(e, gestureState);\n\n if (!gestureCenterPoint) return;\n if (!this.state.originalPageX || !this.state.originalPageY) return;\n\n let zoomCenter = {\n x: gestureCenterPoint.x - this.state.originalPageX,\n y: gestureCenterPoint.y - this.state.originalPageY,\n };\n\n if (this.props.staticPinPosition) {\n // When we use a static pin position, the zoom centre is the same as that position,\n // otherwise the pin moves around way too much while zooming.\n zoomCenter = {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n };\n }\n\n // Uncomment to debug\n this.props.debug && this._setPinchDebugPoints(e, zoomCenter);\n\n const { originalHeight, originalWidth } = this.state;\n\n const oldOffsetX = this.offsetX;\n const oldOffsetY = this.offsetY;\n const oldScale = this.zoomLevel;\n const newScale = newZoomLevel;\n\n if (!originalHeight || !originalWidth) return;\n\n let offsetY = calcNewScaledOffsetForZoomCentering(\n oldOffsetY,\n originalHeight,\n oldScale,\n newScale,\n zoomCenter.y\n );\n let offsetX = calcNewScaledOffsetForZoomCentering(\n oldOffsetX,\n originalWidth,\n oldScale,\n newScale,\n zoomCenter.x\n );\n\n const offsetShift =\n this._calcOffsetShiftSinceLastGestureState(gestureCenterPoint);\n if (offsetShift) {\n offsetX += offsetShift.x;\n offsetY += offsetShift.y;\n }\n\n this.offsetX = offsetX;\n this.offsetY = offsetY;\n this.zoomLevel = newScale;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n this.props.onZoomAfter?.(\n e,\n gestureState,\n this._getZoomableViewEventObject()\n );\n }\n\n /**\n * Used to debug pinch events\n * @param gestureResponderEvent\n * @param zoomCenter\n * @param points\n */\n _setPinchDebugPoints(\n gestureResponderEvent: GestureResponderEvent,\n zoomCenter: Vec2D,\n ...points: Vec2D[]\n ) {\n const { touches } = gestureResponderEvent.nativeEvent;\n const { originalPageY, originalPageX } = this.state;\n if (!originalPageX || !originalPageY) return;\n this.setState({\n debugPoints: [\n {\n x: touches[0].pageX - originalPageX,\n y: touches[0].pageY - originalPageY,\n },\n {\n x: touches[1].pageX - originalPageX,\n y: touches[1].pageY - originalPageY,\n },\n zoomCenter,\n ...points,\n ],\n });\n }\n\n /**\n * Calculates the amount the offset should shift since the last position during panning\n *\n * @param {Vec2D} gestureCenterPoint\n *\n * @private\n */\n _calcOffsetShiftSinceLastGestureState(gestureCenterPoint: Vec2D) {\n const { movementSensibility } = this.props;\n\n let shift = null;\n\n if (this.lastGestureCenterPosition && movementSensibility) {\n const dx = gestureCenterPoint.x - this.lastGestureCenterPosition.x;\n const dy = gestureCenterPoint.y - this.lastGestureCenterPosition.y;\n\n const shiftX = dx / this.zoomLevel / movementSensibility;\n const shiftY = dy / this.zoomLevel / movementSensibility;\n\n shift = {\n x: shiftX,\n y: shiftY,\n };\n }\n\n this.lastGestureCenterPosition = gestureCenterPoint;\n\n return shift;\n }\n\n /**\n * Handles movement by tap and move\n *\n * @param gestureState\n *\n * @private\n */\n _handleShifting(gestureState: PanResponderGestureState) {\n // Skips shifting if panEnabled is false or disablePanOnInitialZoom is true and we're on the initial zoom level\n if (\n !this.props.panEnabled ||\n (this.props.disablePanOnInitialZoom &&\n this.zoomLevel === this.props.initialZoom)\n ) {\n return;\n }\n const shift = this._calcOffsetShiftSinceLastGestureState({\n x: gestureState.moveX,\n y: gestureState.moveY,\n });\n if (!shift) return;\n\n const offsetX = this.offsetX + shift.x;\n const offsetY = this.offsetY + shift.y;\n\n if (\n this.props.debug &&\n this.state.originalPageX &&\n this.state.originalPageY\n ) {\n const x = gestureState.moveX - this.state.originalPageX;\n const y = gestureState.moveY - this.state.originalPageY;\n this.setState({ debugPoints: [{ x, y }] });\n }\n\n this._setNewOffsetPosition(offsetX, offsetY);\n\n this.raisePin();\n }\n\n /**\n * Set the state to offset moved\n *\n * @param {number} newOffsetX\n * @param {number} newOffsetY\n * @returns\n */\n _setNewOffsetPosition(newOffsetX: number, newOffsetY: number) {\n const { onShiftingBefore, onShiftingAfter } = this.props;\n\n if (onShiftingBefore?.(null, null, this._getZoomableViewEventObject())) {\n return;\n }\n\n this.offsetX = newOffsetX;\n this.offsetY = newOffsetY;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n this.zoomAnim.setValue(this.zoomLevel);\n\n onShiftingAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Check whether the press event is double tap\n * or single tap and handle the event accordingly\n *\n * @param e\n *\n * @private\n */\n private _resolveAndHandleTap = (e: GestureResponderEvent) => {\n const now = Date.now();\n if (\n this.doubleTapFirstTapReleaseTimestamp &&\n this.props.doubleTapDelay &&\n now - this.doubleTapFirstTapReleaseTimestamp < this.props.doubleTapDelay\n ) {\n this.doubleTapFirstTap &&\n this._addTouch({\n ...this.doubleTapFirstTap,\n id: now.toString(),\n isSecondTap: true,\n });\n this.singleTapTimeoutId && clearTimeout(this.singleTapTimeoutId);\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n delete this.doubleTapFirstTap;\n this._handleDoubleTap(e);\n } else if (this.state.originalPageX && this.state.originalPageY) {\n this.doubleTapFirstTapReleaseTimestamp = now;\n this.doubleTapFirstTap = {\n id: now.toString(),\n x: e.nativeEvent.pageX - this.state.originalPageX,\n y: e.nativeEvent.pageY - this.state.originalPageY,\n };\n this._addTouch(this.doubleTapFirstTap);\n\n // persist event so e.nativeEvent is preserved after a timeout delay\n e.persist();\n this.singleTapTimeoutId = setTimeout(() => {\n delete this.doubleTapFirstTapReleaseTimestamp;\n delete this.singleTapTimeoutId;\n\n // Pan to the tapped location\n if (this.props.staticPinPosition && this.doubleTapFirstTap) {\n const tapX =\n this.props.staticPinPosition.x - this.doubleTapFirstTap.x;\n const tapY =\n this.props.staticPinPosition.y - this.doubleTapFirstTap.y;\n\n Animated.timing(this.panAnim, {\n toValue: {\n x: this.offsetX + tapX / this.zoomLevel,\n y: this.offsetY + tapY / this.zoomLevel,\n },\n useNativeDriver: true,\n duration: 200,\n }).start(() => {\n this._updateStaticPin();\n });\n }\n\n this.props.onSingleTap?.(e, this._getZoomableViewEventObject());\n }, this.props.doubleTapDelay);\n }\n };\n\n moveStaticPinTo = (position: Vec2D) => {\n const { originalWidth, originalHeight } = this.state;\n const { staticPinPosition, contentWidth, contentHeight } = this.props;\n\n if (!staticPinPosition) return;\n if (!originalWidth || !originalHeight) return;\n if (!contentWidth || !contentHeight) return;\n\n // Offset for the static pin\n const pinX = staticPinPosition.x - originalWidth / 2;\n const pinY = staticPinPosition.y - originalHeight / 2;\n\n this.offsetX = contentWidth / 2 - position.x + pinX / this.zoomLevel;\n this.offsetY = contentHeight / 2 - position.y + pinY / this.zoomLevel;\n\n this.panAnim.setValue({ x: this.offsetX, y: this.offsetY });\n };\n\n private _staticPinPosition = () => {\n if (!this.props.staticPinPosition) return;\n if (!this.props.contentWidth || !this.props.contentHeight) return;\n\n return viewportPositionToImagePosition({\n viewportPosition: {\n x: this.props.staticPinPosition.x,\n y: this.props.staticPinPosition.y,\n },\n imageSize: {\n height: this.props.contentHeight,\n width: this.props.contentWidth,\n },\n zoomableEvent: {\n ...this._getZoomableViewEventObject(),\n offsetX: this.offsetX,\n offsetY: this.offsetY,\n zoomLevel: this.zoomLevel,\n },\n });\n };\n\n private _updateStaticPin = () => {\n const position = this._staticPinPosition();\n if (!position) return;\n this.props.onStaticPinPositionChange?.(position);\n };\n\n private _addTouch(touch: TouchPoint) {\n this.touches.push(touch);\n this.setState({ touches: [...this.touches] });\n }\n\n private _removeTouch(touch: TouchPoint) {\n this.touches.splice(this.touches.indexOf(touch), 1);\n this.setState({ touches: [...this.touches] });\n }\n\n /**\n * Handles the double tap event\n *\n * @param e\n *\n * @private\n */\n _handleDoubleTap(e: GestureResponderEvent) {\n const { onDoubleTapBefore, onDoubleTapAfter, doubleTapZoomToCenter } =\n this.props;\n\n onDoubleTapBefore?.(e, this._getZoomableViewEventObject());\n\n const nextZoomStep = this._getNextZoomStep();\n if (nextZoomStep == null) return;\n\n const { originalPageX, originalPageY } = this.state;\n if (!originalPageX || !originalPageY) return;\n\n // define new zoom position coordinates\n const zoomPositionCoordinates = {\n x: e.nativeEvent.pageX - originalPageX,\n y: e.nativeEvent.pageY - originalPageY,\n };\n\n // if doubleTapZoomToCenter enabled -> always zoom to center instead\n if (doubleTapZoomToCenter) {\n zoomPositionCoordinates.x = 0;\n zoomPositionCoordinates.y = 0;\n }\n\n this._zoomToLocation(\n zoomPositionCoordinates.x,\n zoomPositionCoordinates.y,\n nextZoomStep\n );\n\n onDoubleTapAfter?.(\n e,\n this._getZoomableViewEventObject({ zoomLevel: nextZoomStep })\n );\n }\n\n /**\n * Returns the next zoom step based on current step and zoomStep property.\n * If we are zoomed all the way in -> return to initialzoom\n *\n * @returns {*}\n */\n _getNextZoomStep() {\n const { zoomStep, maxZoom, initialZoom } = this.props;\n const { zoomLevel } = this;\n\n if (maxZoom == null) return;\n\n if (zoomLevel.toFixed(2) === maxZoom.toFixed(2)) {\n return initialZoom;\n }\n\n if (zoomStep == null) return;\n\n const nextZoomStep = zoomLevel * (1 + zoomStep);\n if (nextZoomStep > maxZoom) {\n return maxZoom;\n }\n\n return nextZoomStep;\n }\n\n /**\n * Zooms to a specific location in our view\n *\n * @param x\n * @param y\n * @param newZoomLevel\n *\n * @private\n */\n _zoomToLocation(x: number, y: number, newZoomLevel: number) {\n if (!this.props.zoomEnabled) return;\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n\n this.props.onZoomBefore?.(null, null, this._getZoomableViewEventObject());\n\n // == Perform Zoom Animation ==\n // Calculates panAnim values based on changes in zoomAnim.\n let prevScale = this.zoomLevel;\n // Since zoomAnim is calculated in native driver,\n // it will jitter panAnim once in a while,\n // because here panAnim is being calculated in js.\n // However the jittering should mostly occur in simulator.\n const listenerId = this.zoomAnim.addListener(({ value: newScale }) => {\n if (this.state.originalWidth == null) return;\n if (this.state.originalHeight == null) return;\n this.panAnim.setValue({\n x: calcNewScaledOffsetForZoomCentering(\n this.offsetX,\n this.state.originalWidth,\n prevScale,\n newScale,\n x\n ),\n y: calcNewScaledOffsetForZoomCentering(\n this.offsetY,\n this.state.originalHeight,\n prevScale,\n newScale,\n y\n ),\n });\n prevScale = newScale;\n });\n getZoomToAnimation(this.zoomAnim, newZoomLevel).start(() => {\n this.zoomAnim.removeListener(listenerId);\n });\n // == Zoom Animation Ends ==\n\n this.props.onZoomAfter?.(null, null, this._getZoomableViewEventObject());\n }\n\n /**\n * Zooms to a specificied zoom level.\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number} newZoomLevel\n *\n * @return {bool}\n */\n zoomTo(newZoomLevel: number) {\n if (\n // if we would go out of our min/max limits -> abort\n (this.props.maxZoom && newZoomLevel > this.props.maxZoom) ||\n (this.props.minZoom && newZoomLevel < this.props.minZoom)\n )\n return false;\n\n this._zoomToLocation(0, 0, newZoomLevel);\n return true;\n }\n\n /**\n * Zooms in or out by a specified change level\n * Use a positive number for `zoomLevelChange` to zoom in\n * Use a negative number for `zoomLevelChange` to zoom out\n *\n * Returns a promise if everything was updated and a boolean, whether it could be updated or if it exceeded the min/max zoom limits.\n *\n * @param {number | null} zoomLevelChange\n *\n * @return {bool}\n */\n zoomBy(zoomLevelChange: number) {\n // if no zoom level Change given -> just use zoom step\n zoomLevelChange ||= this.props.zoomStep || 0;\n return this.zoomTo(this.zoomLevel + zoomLevelChange);\n }\n\n /**\n * Moves the zoomed view to a specified position\n * Returns a promise when finished\n *\n * @param {number} newOffsetX the new position we want to move it to (x-axis)\n * @param {number} newOffsetY the new position we want to move it to (y-axis)\n *\n * @return {bool}\n */\n moveTo(newOffsetX: number, newOffsetY: number) {\n const { originalWidth, originalHeight } = this.state;\n if (!originalWidth || !originalHeight) return;\n\n const offsetX = (newOffsetX - originalWidth / 2) / this.zoomLevel;\n const offsetY = (newOffsetY - originalHeight / 2) / this.zoomLevel;\n\n this._setNewOffsetPosition(-offsetX, -offsetY);\n }\n\n /**\n * Moves the zoomed view by a certain amount.\n *\n * Returns a promise when finished\n *\n * @param {number} offsetChangeX the amount we want to move the offset by (x-axis)\n * @param {number} offsetChangeY the amount we want to move the offset by (y-axis)\n *\n * @return {bool}\n */\n moveBy(offsetChangeX: number, offsetChangeY: number) {\n const offsetX =\n (this.offsetX * this.zoomLevel - offsetChangeX) / this.zoomLevel;\n const offsetY =\n (this.offsetY * this.zoomLevel - offsetChangeY) / this.zoomLevel;\n\n this._setNewOffsetPosition(offsetX, offsetY);\n }\n\n render() {\n const {\n staticPinIcon,\n children,\n visualTouchFeedbackEnabled,\n doubleTapDelay,\n staticPinPosition,\n onStaticPinLongPress,\n onStaticPinPress,\n pinProps,\n } = this.props;\n const { pinSize, touches, debugPoints = [] } = this.state;\n\n return (\n \n \n {children}\n \n\n {visualTouchFeedbackEnabled &&\n touches?.map(\n (touch) =>\n doubleTapDelay && (\n {\n this._removeTouch(touch);\n }}\n />\n )\n )}\n\n {/* For Debugging Only */}\n {debugPoints.map(({ x, y }, index) => {\n return ;\n })}\n\n {staticPinPosition && (\n {\n this.setState({ pinSize: size });\n }}\n pinProps={pinProps}\n />\n )}\n \n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n overflow: 'hidden',\n position: 'relative',\n },\n zoomSubject: {\n alignItems: 'center',\n flex: 1,\n justifyContent: 'center',\n width: '100%',\n },\n});\n\nexport default ReactNativeZoomableView;\n\nexport { ReactNativeZoomableView };\n"]} \ No newline at end of file diff --git a/src/ReactNativeZoomableView.tsx b/src/ReactNativeZoomableView.tsx index cc090d4..d8186c1 100644 --- a/src/ReactNativeZoomableView.tsx +++ b/src/ReactNativeZoomableView.tsx @@ -396,6 +396,10 @@ class ReactNativeZoomableView extends Component< // we don't wanna measure when zoomSubjectWrapperRef is not yet available or has been unmounted zoomSubjectWrapperRef.current?.measureInWindow( (x, y, width, height) => { + // When the component is off-screen, these become all 0s, so we don't set them + // to avoid messing up calculations, especially ones that are done right after + // the component transitions from hidden to visible. + if (!x && !y && !width && !height) return; this.setState({ originalWidth: width, originalHeight: height,