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globals.h
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#ifndef BW1_DECOMP_GLOBALS_INCLUDED_H
#define BW1_DECOMP_GLOBALS_INCLUDED_H
#include <d3d.h> /* For IDirect3DDevice7 */
#include <d3dtypes.h> /* For D3DMATRIX */
#include <stdbool.h> /* For bool */
#include <stdint.h> /* For int32_t, uint32_t, uint8_t */
#include <uchar.h> /* For char16_t */
#include <black/AbodeInfo.h> /* For struct GAbodeInfo */
#include <black/CitadelHeartInfo.h> /* For struct GCitadelHeartInfo */
#include <black/DanceInfo.h> /* For struct GDanceInfo */
#include <black/FieldTypeInfo.h> /* For struct GFieldTypeInfo */
#include <black/JCGameBlock.h> /* For struct GameBlock */
#include <black/MagicEffectInfo.h> /* For struct GMagicEffectInfo */
#include <black/MagicInfo.h> /* For struct GMagicInfo */
#include <black/MapCoords.h> /* For struct JustMapXZ */
#include <black/ShowNeedsInfo.h> /* For struct GShowNeedsInfo */
#include <black/SpellSeedInfo.h> /* For struct GSpellSeedInfo */
#include <black/TotemStatueInfo.h> /* For struct GTotemStatueInfo */
#include <black/TownDesire.h> /* For struct GTownDesireFunction */
#include <black/TownDesireInfo.h> /* For struct GTownDesireInfo */
#include <black/TribeInfo.h> /* For struct GTribeInfo */
#include <black/VillagerInfo.h> /* For struct DiscipleInfo, struct GVillagerInfo */
#include <black/VillagerStateTableInfo.h> /* For struct GVillagerStateTableInfo */
#include <black/WorshipSiteInfo.h> /* For struct GWorshipSiteInfo */
#include <chlasm/Enum.h> /* For enum TRIBE_TYPE */
#include <lionhead/lh3dlib/development/LH3DColor.h> /* For struct LH3DColor */
#include <lionhead/lh3dlib/development/LH3DIsland.h> /* For struct LandBlock */
#include <lionhead/lh3dlib/development/LHMatrix.h> /* For struct LHMatrix */
#include <lionhead/lhlib/ver5.0/LHScript.h> /* For struct LHScriptCommandX_c_ */
#include <reversing_utils/re_common.h> /* For RTL_CRITICAL_SECTION, bool32_t */
// Forward Declares
struct Animal__StateTable;
struct CircleHugStateInfoT;
struct CircleHugStateInfo_field_0x44_node_list;
struct FrontEnd;
struct GGame;
struct GGameInfo;
struct GGlobal;
struct GPlayer;
struct GSpellIconInfo;
struct GTownInfo;
struct GameThingWithPos;
struct GameThing_t;
struct GatheringText;
struct HelpTextDataBase;
struct InfoTransform;
struct LH3DCamera;
struct LH3DMaterial;
struct LH3DMem_t;
struct LH3DMist_namespace;
struct LH3DObject_region;
struct LH3DSubMesh;
struct LH3DTexture;
struct LHPlane;
struct LHPoint;
struct LHPoint2D;
struct LHReleasedFile;
struct LHSys;
struct LiquidParticleGroup;
struct MPFEConnectionStatus;
struct MapCoords;
struct PlayerProfile;
struct ScriptDLL;
struct SetRenderModeData;
struct SetupBox_t;
struct SetupRect;
struct SetupThing;
struct SetupThingDraw_t;
struct VillagerName;
struct Villager__StateTable;
struct ape_hair_t;
struct custom_footpath_display_control_t;
struct g_anim_pack_t;
struct g_pack_t;
struct globals_Script;
struct std__map__pMobileWallHug__ulong_node_list;
struct std__map__pQ210NewCollide3Obj__std__set__pMobileWallHug_node_list;
struct std__set__pMobileWallHug_node_list;
struct globals_t
{
const struct LH3DColor (*LH3DColor_ARRAY_008ab250)[0x4];
struct DiscipleInfo (*DiscipleInfo_ARRAY_0099a1f8)[0xd];
struct SetupThingDraw_t* SetupThingDraw; /* 0x009c8078 */
uint32_t* DAT_00be026c;
int* INT_00bec27c;
bool* DAT_00bec280;
uint32_t* DAT_00bec994;
float* DAT_00bf3380;
float* FLOAT_00bf33f0;
int* DAT_00bf42c8;
int* DAT_00bf42cc;
int* DAT_00bfe88c;
int* DAT_00bfe914;
const struct LH3DColor (*LH3DColor_ARRAY_00bff0b8)[0x8];
int* DAT_00c0297c;
uint32_t* DAT_00c20d54;
enum TRIBE_TYPE* DAT_00c20d58;
const struct LHScriptCommandX_c_ (*ScriptSignatures)[0x69]; /* 0x00c20f00 */
float (*SigmoidTable)[0x29]; /* 0x00c23284 */
float* FLOAT_00c2a150;
float* g_maxX; /* 0x00c2ab00 */
float* g_maxY; /* 0x00c2ab04 */
int32_t (*sin_lookup_table)[0x800]; /* 0x00c31614 */
int32_t (*cos_lookup_table)[0x800]; /* 0x00c31e14 */
char (*s_parsed_line)[0x200]; /* 0x00c341c0 */
float* DAT_00c371d4;
uint32_t* g_delta_time__8LH3DTech; /* 0x00c38134 */
uint32_t* DAT_00c386d0;
uint32_t* DAT_00c38714;
struct GAbodeInfo (*GAbodeInfo_ARRAY_00c3c690)[0x93];
struct SetupThing* SetupThing; /* 0x00c4cc80 */
struct SetupRect* SetupRect_00c4ccb8;
struct LH3DColor (*LH3DColor_ARRAY_00c4ccd8)[0x5];
struct LH3DColor* LH3DColor_00c4ccf8;
bool* DAT_00c4cd00;
struct SetupBox_t* SetupBox; /* 0x00c4cd1c */
struct GatheringText** PTR_00c4cd2c;
char16_t* WCHAR_00c4cd30;
uint32_t* UINT_00c58604;
struct GCitadelHeartInfo (*GCitadelHeartInfo_ARRAY_00c5e270)[0x1];
struct LHLinkedList__Creature* CreatureList; /* 0x00c5fcf8 */
struct GDanceInfo (*GDanceInfo_ARRAY_00cc4b80)[0x19];
struct GMagicEffectInfo (*GMagicEffectInfo_ARRAY_00cc6630)[0x42];
struct GFieldTypeInfo (*GFieldTypeInfo_00ccf070)[0x6];
char (*CHAR_ARRAY_00cd035c)[0x100];
uint32_t* DAT_00cd0488;
struct FrontEnd* FrontEnd_00cd0620;
char16_t (*UNICODE_00cd3a18)[0x2];
uint32_t* DAT_00cd3ae8;
uint8_t* DAT_00cd3aec;
struct GGlobal* global; /* 0x00cd3b20 */
uint32_t (*ARRAY_00d0143c)[0xa];
uint32_t (*ARRAY_00d01464)[0x64];
struct GGame** game; /* 0x00d0195c */
int* DAT_00d01978;
int* INT_00d0197c;
struct globals_Script* Script; /* 0x00d019a4 */
int* DAT_00d019b4;
int* DAT_00d019b8;
int* DAT_00d019bc;
struct GGameInfo* GGameInfo_00d019f8;
struct GameThing_t* GameThing; /* 0x00d06080 */
struct Villager__StateTable* StateTable_00d09198;
struct Animal__StateTable* StateTable_00d12108;
void** DAT_00d13f3c;
struct HelpTextDataBase* HelpTextDataBasePatch; /* 0x00d17ca0 */
struct HelpTextDataBase* HelpTextDataBase_00d17ca8;
struct GameBlock* (*GameBlock_ARRAY_00d189d8)[0x20][0x20];
struct GameBlock* GameBlock_00d199e0;
float (*FLOAT_ARRAY_00d1a280)[0x8];
struct GMagicInfo* (*MagicInfoTable)[0x2a]; /* 0x00d37d10 */
struct LHPoint2D* Point2D_00d3ee60;
struct LHPoint2D* Point2D_00d3ee68;
struct LHPoint2D* Point2D_00d3ee70;
struct CircleHugStateInfoT* CircleHugStateInfoT_00d3ee78;
bool* DAT_00d3eed0;
uint8_t* DAT_00d3eed1;
struct std__map__pMobileWallHug__ulong_node_list* DAT_00d3eed4;
struct std__map__pQ210NewCollide3Obj__std__set__pMobileWallHug_node_list* DAT_00d3eedc;
struct std__set__pMobileWallHug_node_list* DAT_00d3eee4;
struct CircleHugStateInfo_field_0x44_node_list* DAT_00d3eef4;
struct ape_hair_t* ape_hair; /* 0x00d3f004 */
struct MPFEConnectionStatus* MPFEConnectionStatus_00d40e20;
char (*CHAR_ARRAY_00d414d8)[0x80];
bool* ARGS_NEWGAME; /* 0x00d46ab9 */
bool* ARGS_MULTIPLAYER; /* 0x00d46aba */
bool* ARGS_LAND; /* 0x00d46abb */
bool* ARGS_SKIRMISH; /* 0x00d46abc */
bool* ARGS_PREINTROVIDEO; /* 0x00d46abd */
bool* ARGS_FORCEINETCONN; /* 0x00d46abe */
bool* ARGS_NOINETCONN; /* 0x00d46abf */
bool* ARGS_EDITOR; /* 0x00d46ac0 */
bool* ARGS_CONVERT; /* 0x00d46ac1 */
bool* ARGS_VERSION; /* 0x00d46ac2 */
bool* ARGS_NOLOADMUSIC; /* 0x00d46ac3 */
bool* ARGS_SETTINGS; /* 0x00d46ac4 */
struct PlayerProfile* PlayerProfile_00d4bd38;
struct GPlayer** DAT_00d4f594;
char (*ReactionInfo_ARRAY_00d4f6b0)[0x29];
uint32_t* DAT_00d95c0c;
struct ScriptDLL** script_dll; /* 0x00d95c10 */
char (*ARGS_SETTINGS_PATH)[0x108]; /* 0x00d9927c */
struct GameThingWithPos** DAT_00d99380;
struct GameThingWithPos** PTR_00d99384;
float* script_version; /* 0x00d9957c */
char (*CHAR_ARRAY_00d99580)[0xc8];
char (*CHAR_ARRAY_00d99648)[0x80];
struct MapCoords** PTR_00d99724;
struct GShowNeedsInfo (*GShowNeedsInfo_ARRAY_00d99738)[0x4];
struct GSpellIconInfo* GSpellIconInfo_00d9d3e8;
struct GSpellSeedInfo (*GSpellSeedInfo_ARRAY_00d9d678)[0x1e];
struct GTotemStatueInfo (*GTotemStatueInfo_ARRAY_00da1d18)[0x9];
struct GTownInfo* GTownInfo_00da2780;
struct GTownDesireInfo (*GTownDesireInfo_ARRAY_00da2930)[0x11];
struct GTownDesireFunction (*GTownDesireFunction_ARRAY_00da32c8)[0x11];
struct GTribeInfo (*GTribeInfo_ARRAY_00da57a8)[0x9];
struct JustMapXZ (*JustMapXZ_ARRAY_00da59fc)[0x4];
uint32_t (*UINT_ARRAY_00da5a10)[0x400];
struct GVillagerInfo (*GVillagerInfo_ARRAY_00da6be8)[0x54];
struct VillagerName** PTR_00db9e28;
struct GVillagerStateTableInfo (*GVillagerStateTableInfo_ARRAY_00db9e68)[0xff];
struct GWorshipSiteInfo (*GWorshipSiteInfo_ARRAY_00dcbd30)[0x9];
uint32_t* DAT_00e06020;
float* near_clipping; /* 0x00e839e0 */
struct InfoTransform* g_info_transform; /* 0x00e839e4 */
int* DAT_00e83a20;
struct LHSys* LHSys; /* 0x00e85040 */
RTL_CRITICAL_SECTION* lpCriticalSection_00e8c118;
RTL_CRITICAL_SECTION* lpCriticalSection_00e90650;
struct LH3DMist_namespace* LH3DMist; /* 0x00e9a11c */
struct LandBlock* (*g_ptr_blocks__10LH3DIsland)[0x100]; /* 0x00e9c564 */
uint8_t (*g_index_block__10LH3DIsland)[0x20][0x20]; /* 0x00e9c964 */
struct LHMatrix (*LH3DMesh_g_current_list_matrix)[0x100]; /* 0x00e9ce28 */
struct g_pack_t** LH3DMesh_g_pack; /* 0x00e9fe34 */
struct LHMatrix** LH3DMesh_g_current_matrix; /* 0x00e9fe48 */
bool* LH3DMesh_g_b_dont_care_about_texture; /* 0x00e9fe54 */
struct LH3DObject_region* LH3DObject; /* 0x00ea1a88 */
struct LHPoint* grosse_merde_pos; /* 0x00ea1b58 */
struct LHPoint* grosse_merde_foc; /* 0x00ea1b68 */
struct LHMatrix* g_camera_to_world; /* 0x00ea1cf8 */
struct LHMatrix* g_world_to_camera; /* 0x00ea1d28 */
struct LHMatrix* g_copy_of_world_to_clipping; /* 0x00ea1d58 */
struct LHMatrix* g_mat_paper; /* 0x00ea1d88 */
struct LH3DCamera* g_camera; /* 0x00ea1db8 */
struct LHMatrix* g_clipping_to_world; /* 0x00ea9de0 */
struct LHMatrix* g_local_to_clipping; /* 0x00ea9e10 */
struct LHMatrix* g_world_to_clipping; /* 0x00ea9e40 */
struct LHPlane* field_0x00ea9e70;
struct LHPoint* LHPoint_00ea9e70;
struct LHPlane* g_sun_light_clipping; /* 0x00ea9e80 */
struct LHPlane* field_0x00ea9e90;
struct LHMatrix** g_current_matrix; /* 0x00ea9ea0 */
uint32_t* current_time_maybe; /* 0x00ea9eb0 */
uint32_t* g_view_configuration; /* 0x00ea9ebc */
uint32_t* DAT_00ea9ec0;
uint32_t* merde_focus; /* 0x00ea9ecc */
void (__fastcall** DAT_00eb9a98)(void* this, const void* edx, struct MobileWallHug* param_3);
D3DMATRIX* g_d3d_view2proj; /* 0x00ec7fd0 */
D3DMATRIX* g_d3d_world2view; /* 0x00ec8010 */
uint32_t (*UINT_ARRAY_00ec81f0)[0x800];
uint32_t (*UINT_ARRAY_00eca1f0)[0x99];
bool32_t* LH3DRender__g_b_need_tilling; /* 0x00eca614 */
struct SetRenderModeData** PTR_00eca618;
IDirect3DDevice7** Direct3DDevice7; /* 0x00eca638 */
struct LH3DMaterial** DAT_00eca64c;
uint32_t* DAT_00eca654;
struct GatheringText** game_font; /* 0x00eccd08 */
struct LH3DMaterial** DAT_00ed92dc;
uint8_t* DAT_00edc34c;
struct LH3DMaterial** PTR_00edc368;
struct LHReleasedFile* g_cached_tex_file; /* 0x00edd3e0 */
struct LH3DTexture** LH3DTexture_first; /* 0x00edd460 */
struct LH3DMaterial** PTR_00edd494;
struct LHReleasedFile* LH3DAnim_file; /* 0x00edd498 */
struct g_anim_pack_t** PTR_g_pack; /* 0x00edd508 */
struct LH3DMem_t* LH3DMem; /* 0x00ef6540 */
struct LiquidParticleGroup** LiquidParticleGroup_first; /* 0x00ef7538 */
uint32_t* DAT_00f05220;
uint32_t* DAT_00f05420;
int32_t* INT_00fa51c4;
void (__cdecl** PTR_00fa51d0)(int param_0, int param_1);
struct LH3DSubMesh** LH3DSubMesh_g_current_sub_mesh; /* 0x00fa93bc */
struct custom_footpath_display_control_t* custom_footpath_display_control; /* 0x00fae800 */
};
static struct globals_t globals = {
.LH3DColor_ARRAY_008ab250 = (const struct LH3DColor (*)[4])0x008ab250,
.DiscipleInfo_ARRAY_0099a1f8 = (struct DiscipleInfo (*)[13])0x0099a1f8,
.SetupThingDraw = (struct SetupThingDraw_t*)0x009c8078,
.DAT_00be026c = (uint32_t*)0x00be026c,
.INT_00bec27c = (int*)0x00bec27c,
.DAT_00bec280 = (bool*)0x00bec280,
.DAT_00bec994 = (uint32_t*)0x00bec994,
.DAT_00bf3380 = (float*)0x00bf3380,
.FLOAT_00bf33f0 = (float*)0x00bf33f0,
.DAT_00bf42c8 = (int*)0x00bf42c8,
.DAT_00bf42cc = (int*)0x00bf42cc,
.DAT_00bfe88c = (int*)0x00bfe88c,
.DAT_00bfe914 = (int*)0x00bfe914,
.LH3DColor_ARRAY_00bff0b8 = (const struct LH3DColor (*)[8])0x00bff0b8,
.DAT_00c0297c = (int*)0x00c0297c,
.DAT_00c20d54 = (uint32_t*)0x00c20d54,
.DAT_00c20d58 = (enum TRIBE_TYPE*)0x00c20d58,
.ScriptSignatures = (const struct LHScriptCommandX_c_ (*)[105])0x00c20f00,
.SigmoidTable = (float (*)[41])0x00c23284,
.FLOAT_00c2a150 = (float*)0x00c2a150,
.g_maxX = (float*)0x00c2ab00,
.g_maxY = (float*)0x00c2ab04,
.sin_lookup_table = (int32_t (*)[2048])0x00c31614,
.cos_lookup_table = (int32_t (*)[2048])0x00c31e14,
.s_parsed_line = (char (*)[512])0x00c341c0,
.DAT_00c371d4 = (float*)0x00c371d4,
.g_delta_time__8LH3DTech = (uint32_t*)0x00c38134,
.DAT_00c386d0 = (uint32_t*)0x00c386d0,
.DAT_00c38714 = (uint32_t*)0x00c38714,
.GAbodeInfo_ARRAY_00c3c690 = (struct GAbodeInfo (*)[147])0x00c3c690,
.SetupThing = (struct SetupThing*)0x00c4cc80,
.SetupRect_00c4ccb8 = (struct SetupRect*)0x00c4ccb8,
.LH3DColor_ARRAY_00c4ccd8 = (struct LH3DColor (*)[5])0x00c4ccd8,
.LH3DColor_00c4ccf8 = (struct LH3DColor*)0x00c4ccf8,
.DAT_00c4cd00 = (bool*)0x00c4cd00,
.SetupBox = (struct SetupBox_t*)0x00c4cd1c,
.PTR_00c4cd2c = (struct GatheringText**)0x00c4cd2c,
.WCHAR_00c4cd30 = (char16_t*)0x00c4cd30,
.UINT_00c58604 = (uint32_t*)0x00c58604,
.GCitadelHeartInfo_ARRAY_00c5e270 = (struct GCitadelHeartInfo (*)[1])0x00c5e270,
.CreatureList = (struct LHLinkedList__Creature*)0x00c5fcf8,
.GDanceInfo_ARRAY_00cc4b80 = (struct GDanceInfo (*)[25])0x00cc4b80,
.GMagicEffectInfo_ARRAY_00cc6630 = (struct GMagicEffectInfo (*)[66])0x00cc6630,
.GFieldTypeInfo_00ccf070 = (struct GFieldTypeInfo (*)[6])0x00ccf070,
.CHAR_ARRAY_00cd035c = (char (*)[256])0x00cd035c,
.DAT_00cd0488 = (uint32_t*)0x00cd0488,
.FrontEnd_00cd0620 = (struct FrontEnd*)0x00cd0620,
.UNICODE_00cd3a18 = (char16_t (*)[2])0x00cd3a18,
.DAT_00cd3ae8 = (uint32_t*)0x00cd3ae8,
.DAT_00cd3aec = (uint8_t*)0x00cd3aec,
.global = (struct GGlobal*)0x00cd3b20,
.ARRAY_00d0143c = (uint32_t (*)[10])0x00d0143c,
.ARRAY_00d01464 = (uint32_t (*)[100])0x00d01464,
.game = (struct GGame**)0x00d0195c,
.DAT_00d01978 = (int*)0x00d01978,
.INT_00d0197c = (int*)0x00d0197c,
.Script = (struct globals_Script*)0x00d019a4,
.DAT_00d019b4 = (int*)0x00d019b4,
.DAT_00d019b8 = (int*)0x00d019b8,
.DAT_00d019bc = (int*)0x00d019bc,
.GGameInfo_00d019f8 = (struct GGameInfo*)0x00d019f8,
.GameThing = (struct GameThing_t*)0x00d06080,
.StateTable_00d09198 = (struct Villager__StateTable*)0x00d09198,
.StateTable_00d12108 = (struct Animal__StateTable*)0x00d12108,
.DAT_00d13f3c = (void**)0x00d13f3c,
.HelpTextDataBasePatch = (struct HelpTextDataBase*)0x00d17ca0,
.HelpTextDataBase_00d17ca8 = (struct HelpTextDataBase*)0x00d17ca8,
.GameBlock_ARRAY_00d189d8 = (struct GameBlock* (*)[32][32])0x00d189d8,
.GameBlock_00d199e0 = (struct GameBlock*)0x00d199e0,
.FLOAT_ARRAY_00d1a280 = (float (*)[8])0x00d1a280,
.MagicInfoTable = (struct GMagicInfo* (*)[42])0x00d37d10,
.Point2D_00d3ee60 = (struct LHPoint2D*)0x00d3ee60,
.Point2D_00d3ee68 = (struct LHPoint2D*)0x00d3ee68,
.Point2D_00d3ee70 = (struct LHPoint2D*)0x00d3ee70,
.CircleHugStateInfoT_00d3ee78 = (struct CircleHugStateInfoT*)0x00d3ee78,
.DAT_00d3eed0 = (bool*)0x00d3eed0,
.DAT_00d3eed1 = (uint8_t*)0x00d3eed1,
.DAT_00d3eed4 = (struct std__map__pMobileWallHug__ulong_node_list*)0x00d3eed4,
.DAT_00d3eedc = (struct std__map__pQ210NewCollide3Obj__std__set__pMobileWallHug_node_list*)0x00d3eedc,
.DAT_00d3eee4 = (struct std__set__pMobileWallHug_node_list*)0x00d3eee4,
.DAT_00d3eef4 = (struct CircleHugStateInfo_field_0x44_node_list*)0x00d3eef4,
.ape_hair = (struct ape_hair_t*)0x00d3f004,
.MPFEConnectionStatus_00d40e20 = (struct MPFEConnectionStatus*)0x00d40e20,
.CHAR_ARRAY_00d414d8 = (char (*)[128])0x00d414d8,
.ARGS_NEWGAME = (bool*)0x00d46ab9,
.ARGS_MULTIPLAYER = (bool*)0x00d46aba,
.ARGS_LAND = (bool*)0x00d46abb,
.ARGS_SKIRMISH = (bool*)0x00d46abc,
.ARGS_PREINTROVIDEO = (bool*)0x00d46abd,
.ARGS_FORCEINETCONN = (bool*)0x00d46abe,
.ARGS_NOINETCONN = (bool*)0x00d46abf,
.ARGS_EDITOR = (bool*)0x00d46ac0,
.ARGS_CONVERT = (bool*)0x00d46ac1,
.ARGS_VERSION = (bool*)0x00d46ac2,
.ARGS_NOLOADMUSIC = (bool*)0x00d46ac3,
.ARGS_SETTINGS = (bool*)0x00d46ac4,
.PlayerProfile_00d4bd38 = (struct PlayerProfile*)0x00d4bd38,
.DAT_00d4f594 = (struct GPlayer**)0x00d4f594,
.ReactionInfo_ARRAY_00d4f6b0 = (char (*)[41])0x00d4f6b0,
.DAT_00d95c0c = (uint32_t*)0x00d95c0c,
.script_dll = (struct ScriptDLL**)0x00d95c10,
.ARGS_SETTINGS_PATH = (char (*)[264])0x00d9927c,
.DAT_00d99380 = (struct GameThingWithPos**)0x00d99380,
.PTR_00d99384 = (struct GameThingWithPos**)0x00d99384,
.script_version = (float*)0x00d9957c,
.CHAR_ARRAY_00d99580 = (char (*)[200])0x00d99580,
.CHAR_ARRAY_00d99648 = (char (*)[128])0x00d99648,
.PTR_00d99724 = (struct MapCoords**)0x00d99724,
.GShowNeedsInfo_ARRAY_00d99738 = (struct GShowNeedsInfo (*)[4])0x00d99738,
.GSpellIconInfo_00d9d3e8 = (struct GSpellIconInfo*)0x00d9d3e8,
.GSpellSeedInfo_ARRAY_00d9d678 = (struct GSpellSeedInfo (*)[30])0x00d9d678,
.GTotemStatueInfo_ARRAY_00da1d18 = (struct GTotemStatueInfo (*)[9])0x00da1d18,
.GTownInfo_00da2780 = (struct GTownInfo*)0x00da2780,
.GTownDesireInfo_ARRAY_00da2930 = (struct GTownDesireInfo (*)[17])0x00da2930,
.GTownDesireFunction_ARRAY_00da32c8 = (struct GTownDesireFunction (*)[17])0x00da32c8,
.GTribeInfo_ARRAY_00da57a8 = (struct GTribeInfo (*)[9])0x00da57a8,
.JustMapXZ_ARRAY_00da59fc = (struct JustMapXZ (*)[4])0x00da59fc,
.UINT_ARRAY_00da5a10 = (uint32_t (*)[1024])0x00da5a10,
.GVillagerInfo_ARRAY_00da6be8 = (struct GVillagerInfo (*)[84])0x00da6be8,
.PTR_00db9e28 = (struct VillagerName**)0x00db9e28,
.GVillagerStateTableInfo_ARRAY_00db9e68 = (struct GVillagerStateTableInfo (*)[255])0x00db9e68,
.GWorshipSiteInfo_ARRAY_00dcbd30 = (struct GWorshipSiteInfo (*)[9])0x00dcbd30,
.DAT_00e06020 = (uint32_t*)0x00e06020,
.near_clipping = (float*)0x00e839e0,
.g_info_transform = (struct InfoTransform*)0x00e839e4,
.DAT_00e83a20 = (int*)0x00e83a20,
.LHSys = (struct LHSys*)0x00e85040,
.lpCriticalSection_00e8c118 = (RTL_CRITICAL_SECTION*)0x00e8c118,
.lpCriticalSection_00e90650 = (RTL_CRITICAL_SECTION*)0x00e90650,
.LH3DMist = (struct LH3DMist_namespace*)0x00e9a11c,
.g_ptr_blocks__10LH3DIsland = (struct LandBlock* (*)[256])0x00e9c564,
.g_index_block__10LH3DIsland = (uint8_t (*)[32][32])0x00e9c964,
.LH3DMesh_g_current_list_matrix = (struct LHMatrix (*)[256])0x00e9ce28,
.LH3DMesh_g_pack = (struct g_pack_t**)0x00e9fe34,
.LH3DMesh_g_current_matrix = (struct LHMatrix**)0x00e9fe48,
.LH3DMesh_g_b_dont_care_about_texture = (bool*)0x00e9fe54,
.LH3DObject = (struct LH3DObject_region*)0x00ea1a88,
.grosse_merde_pos = (struct LHPoint*)0x00ea1b58,
.grosse_merde_foc = (struct LHPoint*)0x00ea1b68,
.g_camera_to_world = (struct LHMatrix*)0x00ea1cf8,
.g_world_to_camera = (struct LHMatrix*)0x00ea1d28,
.g_copy_of_world_to_clipping = (struct LHMatrix*)0x00ea1d58,
.g_mat_paper = (struct LHMatrix*)0x00ea1d88,
.g_camera = (struct LH3DCamera*)0x00ea1db8,
.g_clipping_to_world = (struct LHMatrix*)0x00ea9de0,
.g_local_to_clipping = (struct LHMatrix*)0x00ea9e10,
.g_world_to_clipping = (struct LHMatrix*)0x00ea9e40,
.field_0x00ea9e70 = (struct LHPlane*)0x00ea9e70,
.LHPoint_00ea9e70 = (struct LHPoint*)0x00ea9e70,
.g_sun_light_clipping = (struct LHPlane*)0x00ea9e80,
.field_0x00ea9e90 = (struct LHPlane*)0x00ea9e90,
.g_current_matrix = (struct LHMatrix**)0x00ea9ea0,
.current_time_maybe = (uint32_t*)0x00ea9eb0,
.g_view_configuration = (uint32_t*)0x00ea9ebc,
.DAT_00ea9ec0 = (uint32_t*)0x00ea9ec0,
.merde_focus = (uint32_t*)0x00ea9ecc,
.DAT_00eb9a98 = (void (__fastcall**)(void* this, const void* edx, struct MobileWallHug* param_3))0x00eb9a98,
.g_d3d_view2proj = (D3DMATRIX*)0x00ec7fd0,
.g_d3d_world2view = (D3DMATRIX*)0x00ec8010,
.UINT_ARRAY_00ec81f0 = (uint32_t (*)[2048])0x00ec81f0,
.UINT_ARRAY_00eca1f0 = (uint32_t (*)[153])0x00eca1f0,
.LH3DRender__g_b_need_tilling = (bool32_t*)0x00eca614,
.PTR_00eca618 = (struct SetRenderModeData**)0x00eca618,
.Direct3DDevice7 = (IDirect3DDevice7**)0x00eca638,
.DAT_00eca64c = (struct LH3DMaterial**)0x00eca64c,
.DAT_00eca654 = (uint32_t*)0x00eca654,
.game_font = (struct GatheringText**)0x00eccd08,
.DAT_00ed92dc = (struct LH3DMaterial**)0x00ed92dc,
.DAT_00edc34c = (uint8_t*)0x00edc34c,
.PTR_00edc368 = (struct LH3DMaterial**)0x00edc368,
.g_cached_tex_file = (struct LHReleasedFile*)0x00edd3e0,
.LH3DTexture_first = (struct LH3DTexture**)0x00edd460,
.PTR_00edd494 = (struct LH3DMaterial**)0x00edd494,
.LH3DAnim_file = (struct LHReleasedFile*)0x00edd498,
.PTR_g_pack = (struct g_anim_pack_t**)0x00edd508,
.LH3DMem = (struct LH3DMem_t*)0x00ef6540,
.LiquidParticleGroup_first = (struct LiquidParticleGroup**)0x00ef7538,
.DAT_00f05220 = (uint32_t*)0x00f05220,
.DAT_00f05420 = (uint32_t*)0x00f05420,
.INT_00fa51c4 = (int32_t*)0x00fa51c4,
.PTR_00fa51d0 = (void (__cdecl**)(int param_0, int param_1))0x00fa51d0,
.LH3DSubMesh_g_current_sub_mesh = (struct LH3DSubMesh**)0x00fa93bc,
.custom_footpath_display_control = (struct custom_footpath_display_control_t*)0x00fae800,
};
#endif /* BW1_DECOMP_GLOBALS_INCLUDED_H */