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Dockerfile
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# Find eligible builder and runner images on Docker Hub. We use Ubuntu/Debian instead of
# Alpine to avoid DNS resolution issues in production.
#
# https://hub.docker.com/r/hexpm/elixir/tags?page=1&name=ubuntu
# https://hub.docker.com/_/ubuntu?tab=tags
#
#
# This file is based on these images:
#
# - https://hub.docker.com/r/hexpm/elixir/tags - for the build image
# - https://hub.docker.com/_/debian?tab=tags&page=1&name=bullseye-20210902-slim - for the release image
# - https://pkgs.org/ - resource for finding needed packages
# - Ex: hexpm/elixir:1.13.3-erlang-24.1.7-debian-bullseye-20210902-slim
#
ARG BUILDER_IMAGE="hexpm/elixir:1.13.3-erlang-24.2.1-debian-bullseye-20210902-slim"
ARG RUNNER_IMAGE="debian:bullseye-20210902-slim"
FROM ${BUILDER_IMAGE} as builder
# install build dependencies
RUN apt-get update -y && apt-get install -y build-essential git curl \
&& curl -fsSL https://deb.nodesource.com/setup_lts.x | bash - \
&& curl -sS https://dl.yarnpkg.com/debian/pubkey.gpg | apt-key add - \
&& echo "deb https://dl.yarnpkg.com/debian/ stable main" | tee /etc/apt/sources.list.d/yarn.list \
&& apt-get update -y && apt-get install -y nodejs yarn \
&& apt-get clean && rm -f /var/lib/apt/lists/*_*
RUN mkdir -p -m 0600 ~/.ssh && \
ssh-keyscan -H github.com >> ~/.ssh/known_hosts
# prepare build dir
WORKDIR /app
# install hex + rebar
RUN mix local.hex --force && \
mix local.rebar --force
# set build ENV
ENV MIX_ENV="prod"
# install mix dependencies
COPY mix.exs mix.lock ./
RUN mkdir assets
COPY assets/package.json assets/yarn.lock assets/
RUN --mount=type=ssh \
mix deps.get --only $MIX_ENV
RUN mkdir config
# copy compile-time config files before we compile dependencies
# to ensure any relevant config change will trigger the dependencies
# to be re-compiled.
COPY config/config.exs config/${MIX_ENV}.exs config/
RUN mix deps.compile
COPY priv priv
# note: if your project uses a tool like https://purgecss.com/,
# which customizes asset compilation based on what it finds in
# your Elixir templates, you will need to move the asset compilation
# step down so that `lib` is available.
COPY assets assets
# compile assets
RUN mix assets.deploy
# Compile the release
COPY lib lib
RUN mix compile
# Changes to config/runtime.exs don't require recompiling the code
COPY config/runtime.exs config/
COPY rel rel
RUN mix release
# start a new build stage so that the final image will only contain
# the compiled release and other runtime necessities
FROM ${RUNNER_IMAGE}
RUN apt-get update -y && apt-get install -y libstdc++6 openssl libncurses5 locales \
&& apt-get clean && rm -f /var/lib/apt/lists/*_*
# Set the locale
RUN sed -i '/en_US.UTF-8/s/^# //g' /etc/locale.gen && locale-gen
ENV LANG en_US.UTF-8
ENV LANGUAGE en_US:en
ENV LC_ALL en_US.UTF-8
WORKDIR "/app"
RUN chown nobody /app
# set build ENV
ENV MIX_ENV="prod"
# Only copy the final release from the build stage
COPY --from=builder --chown=nobody:root /app/_build/${MIX_ENV}/rel/sandbox ./
USER nobody
CMD ["/app/bin/server"]