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Physics PRs #169 and #183 were discussed and merged during this meeting. |
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Vehicles can make use of OMI seat, Aaron proposed new extension for OMI_vehicle_wheel and OMI_vehicle_body (shown below is vehicle wheel) Briefly discussed artist workflows, which often involves blender Lyuma helped me understand blender -> threejs/webgl platform vehicle workflow to fix wheels through parenting wheels to body, setting each wheel origin to geometry, and applying transforms for each. Here's more updated notes on interoperable vehicles, I added in some examples gathered from webgamedev discord: https://hackmd.io/@XR/interoperable-vehicles |
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This meeting is on 08/10/2023 at 9:30 PM (UTC) / 2:30 PM (PST) in the OMI Discord within the #omi-weekly-meeting channel. During the meeting, we will be using the #omi-gltf-extensions channel to manage a speaker queue, post links, and for any sidebar discussions.
To be notified of this meeting and others, subscribe to the OMI Meetings and Events Calendar or add yourself to the @omi-gltf-subgroup role in the #roles channel of the OMI Discord.
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To propose another item for the agenda, comment below (preferably before the meeting).
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