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Versions 3.1.4 and above not working on iOS #232
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i will check that |
NiL.JS might can not run on İOS , i can replace this Javascript Engine with another one that works on İOS . Do you know another JS Engine that works on IOS ? I am waiting jint release version |
Hey Omanask
Let me research a bit, try to find an alternative. |
I can confirm that even for android there are issues (not functional) because of NiL.JS library, if I'll find an alternative I'll update. |
From what i have read this version could support iOS/Android, not 100%, however, if possible to try it would be great: |
@ColorTwist we are waiting none-beta version 3.x.x (2.x.x does not work i did tried.) but you can own build from beta3 |
I can't test the build now :| Do you know when none-beta will be released? |
Hi folks. You should definitely give Jint 3.x a try even though it's marked beta. Beta label allows changing some APIs and other wiggle room but the actual JS execution is backed by thousands of tests (> 30 000), and it should get better in every release. I'd argue that Jint handles the same set of features as other libraries, if even not more. |
I changed JS Engine to Jurassic Engine. Can anyone test it ? |
@omansak just curious, why the change? Jint too slow or iOS related? |
jint does not support ES6+ |
Hmm, if you compare both projects readmes, you can see that Jint supports more of the recent features than Jurassic 🙂 Jint has things like rest, spread, destructuring, arrow functions, also the base library has more constructs implemented. |
NilJs removed |
Hi,
I am trying to fix the slow GetBytes() problem by updating to 3.1.4 as mentioned in pinned issue. But unlike earlier versions, v3.1.4 is not working on iOS.
It throws the following error:
I think this might be happening because Nil.JS is a non-mobile only library.
Is there any solution / alternative to this library?
Thanks
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