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For a given Selectable() you can pass it the ImGuiSelectableFlags_DontClosePopups flag, however I intend to add a window/popup-wide runtime setting to disable this behavior by default. It's been requested by @MrMarkie in the context of #323 as with gamepad control it may be more desirable to tweak many values from a menu at once.
Is it possible in anyway to prevent a non-modal popup menu from immediately closing after clicking a selectable?
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