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Rendering with blurring between windows #4961

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AbbyIOM opened this issue Jan 29, 2022 · 4 comments
Closed

Rendering with blurring between windows #4961

AbbyIOM opened this issue Jan 29, 2022 · 4 comments

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@AbbyIOM
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AbbyIOM commented Jan 29, 2022

My Issue/Question:

Hello, i'm using DX9 as a renderer for imgui and so far i'm enjoying it! But i wonder how could i replicate something like this. (screenshot below). I was reading few articles but i'm not familiar with shaders at all. Is there any clear documentation on how to apply a effect like this over a imgui drawings? I tried adding a shader but the result was very pixelated and wasn't even close to that picture.

Screenshots/Video

image

Regards,
Abby

@PathogenDavid
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This is outside the scope of what Dear ImGui will do for you. You're probably better off figuring out blurring outside the context of Dear ImGui and then working on applying it to it.

That being said, see similar question with answer at #1117 (Note that Unrimp does not appear to use this affect anymore, so you'll want to look at the codebase as it was when it was linked: cofenberg/unrimp@45aa431286)

@AbbyIOM
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AbbyIOM commented Jan 29, 2022

Hi, thank you.
I'm looking at it and i'm little confused where is it being applied.

@ocornut
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ocornut commented Jan 30, 2022

This is not really a question about dear imgui but rather about how you want implement a custom render with those custom blur shaders. It's not a trivial thing to setup and at the moment we don't have resources to open that kind of tangential open-ended questions, this is more something to ask on graphics programming forums.

@ocornut ocornut closed this as completed Jan 30, 2022
@ocornut ocornut changed the title Style question Rendering with blurring between windows Jan 30, 2022
@ocornut
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ocornut commented Dec 11, 2023

Also note this post on the topic
#5886 (comment)

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