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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
<meta name="robots" content="all">
<title> OBLIGE 3 Home </title>
<script type="text/javascript"></script>
<style type="text/css" title="currentStyle">
@import "main.css";
</style>
</head>
<body>
<h1>OBLIGE Level Maker <font color="#8c4">V3</font></h1>
by Andrew Apted. August 2009
<h2>INTRODUCTION</h2>
OBLIGE III is a random level maker for various games,
only DOOM 2 currently.
Version 3 was a big rewrite of the code, and not
everything that used to be supported (like all the
other games) has been added back yet.
<p>
Check out <a href="http://oblige.sourceforge.net/index_v2.html">Oblige II</a>
if you are interested in a Heretic or Hexen map generator,
or if you just want to see what the previous version was like.
<p>
OBLIGE will have the following features which set it apart
from existing programs (like the famous
<a href="http://www.doomworld.com/slige/">SLIGE</a> by David Chess)
:-
<ul>
<li>higher quality levels, e.g. outdoor areas!
<li>easy to use GUI interface (no messing with command lines)
<li>built-in node builder, so the created levels are ready to play
<li>uses the LUA scripting language for easy customisation
<li>more games, like Heretic, Hexen and Quake!
</ul>
<h2>VERSION 3.43 INFO</h2>
<PRE>
The good:
+ nicer GUI interface
+ name generator
+ sky generator
+ big rooms!
+ symmetrical rooms
+ room-in-a-room
+ diagonal walls
The bad:
- only supports DOOM 1 and DOOM 2
- only one available theme: TECH
- no traps, no cages
- no secrets, no powerups
- very limited scenery
The ugly:
- the MAP07 and MAP30 arenas
- common glitches on outside borders
- occasional wrong textures or misalignments
- lousy crates all over the place
</PRE>
<h2>SCREENSHOT</h2>
<img src="stuckie.jpg" width="640" height="480"
alt="Picture">
<h2>USAGE GUIDE</h2>
The graphical interface for OBLIGE is quite easy to use.
<p>
The top left corner is the <b>Settings</b> panel,
which contains the most important settings.
<p>
The first control is the "SEED" number.
Each SEED number produces a unique, distinctive level.
Using the same SEED number always produces the exact same level
(as long as the other settings are the same).
<p>
Other settings include:
<ul>
<li>the "Game" type (DOOM, WOLF3D, HERETIC or HEXEN),
<li>the "Mode" of the game (SINGLE-PLAYER, CO-OP, or DEATHMATCH)
<li>the "Length" of the output wad (SINGLE-LEVEL, ONE-EPISODE, FULL-GAME).
</ul>
In the <b>Level Architecture</b> panel you can control the
size of the created levels, select a theme, as well as how
much outdoors the levels will have. [Note that the 'Lighting'
and 'Detail' buttons don't do anything yet]
<p>
The <b>Playing Style</b> panel lets you control the
how many monsters and traps are added. as well as
how much health and ammunition.
OBLIGE also implements the different skill levels
for each map (e.g. Hurt-me-Plenty vs Ultra-Violence).
<p>
After you've chosen the desired settings, press the "Build..." button,
which will open a Save-File dialog asking you what the output file
should be. Enter something appropriate, e.g. TEST, and after that
OBLIGE will starting building the levels.
<p>
In Wolfenstein-3D mode, the "Build..." button does not bring up
a dialog box.
OBLIGE simply creates the output files in the same folder where
it is installed. These files are called <b>GAMEMAPS.WL6</b> and
<b>MAPHEAD.WL6</b> and you need to copy them into your
Wolf3d folder (be sure to make a backup first!).
<p>
To exit, press the "Quit" button in the bottom left panel.
<p>
The levels created by OBLIGE are ready to play. There is no
need to run the output WAD file through a node-builder program,
since OBLIGE does this automatically.
<p>
You should use a Source Port to play the levels, because the
original DOOM.EXE, DOOM2.EXE (etc..) may not cope with the
architecture which OBLIGE creates. For example, you might
get the "Visplane Overflow" error which quits the game.
<h2>DOWNLOAD</h2>
<b>Windows Package</b>:
<a href="http://downloads.sourceforge.net/oblige/oblige-343-win.zip">oblige-343-win.zip</a> (680 KB)
<p>
<b>Linux Package</b>:
<a href="http://downloads.sourceforge.net/oblige/oblige-343-linux.tar.gz">oblige-343-linux.tar.gz</a> (640 KB)
<p>
<b>Source Code</b>:
<a href="http://downloads.sourceforge.net/oblige/oblige-343-src.zip">oblige-343-src.zip</a> (610 KB)
<p>
<b>Older Versions</b>: click here to
<a href="http://sourceforge.net/project/showfiles.php?group_id=176314">Browse all Files</a>.
<h2>ACKNOWLEDGEMENTS</h2>
Thanks to Sam Trenholme for much expanded Heretic themes
and various fixes, and for beta-testing Oblige III.
Check out his "ObHack" modification for even more
interesting stuff.
<p>
Thanks to JohnnyRancid for beta-testing Oblige III,
for big help with the level-name generator,
and creating heaps of DOOM prefabs.
<p>
Thanks to Chris Pisarczyk and Esselfortium for very
detailed feedback and bug reports on OBLIGE. These guys
have even made their own Oblige mods -- they must be
nutters like me :-D
<p>
I appreciate the feedback received from the other "OB3"
beta-testers: gggmork and Csonicgo.
<p>
Big thanks to Derek "Dittohead" Braun for making a whole swag of
Prefab structures, which kicked off some big improvements to the
way OBLIGE builds stuff.
<p>
Thanks to Enhas and DoomJedi for their help.
<p>
Finally I'm grateful to everyone who provided positive
feedback, bug reports and ideas for improvements, both in
email and on the various forums. Cheers guys!
<p>
OBLIGE uses the cool FLTK widget library
(<a href="http://www.fltk.org">http://www.fltk.org</a>).
<h2>COPYRIGHT and LICENSE</h2>
<div class="legal">
OBLIGE Level Maker
<p>
Copyright (C) 2006-2009 Andrew Apted
<p>
OBLIGE is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
<p>
OBLIGE is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the <a href="http://www.gnu.org/licenses/gpl.html">GNU General Public License</a> for more details.
</div>
<h2>CONTACT DETAILS</h2>
Email:
<a href="mailto:[email protected]">
<[email protected]></a>
<p>
Website:
<a href="http://oblige.sourceforge.net/">
http://oblige.sourceforge.net/</a>
<p>
Project page:
<a href="http://sourceforge.net/projects/oblige">
http://sourceforge.net/projects/oblige</a>
<p>
Browse the code:
<a href="http://oblige.svn.sourceforge.net/viewvc/oblige/trunk">
SVN / oblige / trunk</a>
<div class="logo">
<!-- Hosted by: -->
<a HREF="http://sourceforge.net/projects/oblige">
<img src="http://sourceforge.net/sflogo.php?group_id=176314&type=4"
width="125" height="37" alt="SourceForge.net"
align="MIDDLE" border="0" hspace="1">
</a>
</div>
</body>
</html>