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lib_signal.h
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lib_signal.h
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//------------------------------------------------------------------------
// Simple Signaling
//------------------------------------------------------------------------
//
// OBSIDIAN Level Maker
//
// Copyright (C) 2021-2022 The OBSIDIAN Team
// Copyright (C) 2006-2017 Andrew Apted
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//------------------------------------------------------------------------
#ifndef __LIB_SIGNAL_H__
#define __LIB_SIGNAL_H__
#include <cstddef>
typedef void (*signal_notify_f)(const char *name, void *priv_dat);
void Signal_Watch(const char *name, signal_notify_f func,
void *priv_dat = NULL);
// adds a signal notifier function for the signal name.
// If the same name/func pair already exists, it is simply
// replaced (useful for changing the private data pointer).
void Signal_DontCare(const char *name, signal_notify_f func);
// stop watching the given signal.
void Signal_Raise(const char *name);
// raises the named signal. If this is called during a
// signal notification run, then it is remembered and another
// run will occur after the current run, even if the raised
// signal is the same one.
//
// Care must be taked to prevent infinite loops (excessive
// looping will be detected and cause a fatal error).
#endif /* __LIB_SIGNAL_H__ */
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