kanban-plugin | show-checkboxes | hide-tags-in-title |
---|---|---|
basic |
false |
true |
- Start Menu Frame
- Tops Again Area
- Auto next in Home image cover picture
- Separate Comfort Room Section in Building pane
- Dynamic Section Heading in Building pane
- Floor indicator per room
- HotKeyManager
- Preload on first usage
- GrassShader Interactable
- Close function and confirmation
- Improvements on Nav pane press animation/tweening
- Fluid or enum TopNav manager access rather than gameobjects
- Calculate FPS
- Culling
- Flashy start page with character and moving grass
- Add navigation indicator for debug or responsiveness
- Adjust Aerial Follow Camera
- Create custom focus for path finding
- LineRenderer somethimes going beyond index
- Initial Terrain
- [x] Roads
- [x] Grass
- [x] Trees - Environment Particle System
- Terrain Textures
- Fix Roads
- .fbx import Errors due to huge material numbers
- [ ] Main Building
- [ ] Main Canteen - ST Building: unexplorable semi-inner side
- Error if button is an acronym
this is due to search algo
Complete
Complete
- Path finding flags
- Resolution/Quality strategies
- Zoom follow not being retained when resuming PathFindingMode
- Improve Path finding visuals
- Quick Search
- Camera Switching
- Top Navigation bar
- Queries Contents
- Home Contents
- TourMode UI
- PathFinding
- Add Interactive Mode (for visitors) that allows every UI clicks, camera, movement and events to be interactive
- Add PathFinding Mode (for help) where the app provides tools to help users find their chosen path
- PathFinding UI Enhancement: Origin, Destination, Move, Lock, Follow
- Update TourMode with progress bar, auto switch, and ON/OFF label indicator
- Delegate currentlyActivePanel controls to TopNavManager
- Tour feature with auto switch building using coroutine
- Change style of building place holders to suit theme
- Resize cursor to improve accuracy
- Back function when selecting a building
- Hide Labels on FocusedView mode