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http,async_hooks: keep resource object alive from socket
If `asyncReset()` is used to specify an alternative resource object to mark a re-used socket in the HTTP Agent implementation, store that object and keep it alive, because domains rely on GC tracking for resource objects to manage their own lifetimes, and previously that resource object might have been garbage-collected too early, leading to crashes. Fixes: #30122 PR-URL: #30196 Reviewed-By: Vladimir de Turckheim <[email protected]> Reviewed-By: Gireesh Punathil <[email protected]>
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// Flags: --expose-gc --expose-internals | ||
'use strict'; | ||
const common = require('../common'); | ||
const http = require('http'); | ||
const async_hooks = require('async_hooks'); | ||
const makeDuplexPair = require('../common/duplexpair'); | ||
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// Regression test for https://github.com/nodejs/node/issues/30122 | ||
// When a domain is attached to an http Agent’s ReusedHandle object, that | ||
// domain should be kept alive through the ReusedHandle and that in turn | ||
// through the actual underlying handle. | ||
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// Consistency check: There is a ReusedHandle being used, and it emits events. | ||
// We also use this async hook to manually trigger GC just before the domain’s | ||
// own `before` hook runs, in order to reproduce the bug above (the ReusedHandle | ||
// being collected and the domain with it while the handle is still alive). | ||
const checkInitCalled = common.mustCall(); | ||
const checkBeforeCalled = common.mustCallAtLeast(); | ||
let reusedHandleId; | ||
async_hooks.createHook({ | ||
init(id, type, triggerId, resource) { | ||
if (resource.constructor.name === 'ReusedHandle') { | ||
reusedHandleId = id; | ||
checkInitCalled(); | ||
} | ||
}, | ||
before(id) { | ||
if (id === reusedHandleId) { | ||
global.gc(); | ||
checkBeforeCalled(); | ||
} | ||
} | ||
}).enable(); | ||
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// We use a DuplexPair rather than TLS sockets to keep the domain from being | ||
// attached to too many objects that use strong references (timers, the network | ||
// socket handle, etc.) and wrap the client side in a JSStreamSocket so we don’t | ||
// have to implement the whole _handle API ourselves. | ||
const { serverSide, clientSide } = makeDuplexPair(); | ||
const JSStreamSocket = require('internal/js_stream_socket'); | ||
const wrappedClientSide = new JSStreamSocket(clientSide); | ||
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// Consistency check: We use asyncReset exactly once. | ||
wrappedClientSide._handle.asyncReset = | ||
common.mustCall(wrappedClientSide._handle.asyncReset); | ||
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// Dummy server implementation, could be any server for this test... | ||
const server = http.createServer(common.mustCall((req, res) => { | ||
res.writeHead(200, { | ||
'Content-Type': 'text/plain' | ||
}); | ||
res.end('Hello, world!'); | ||
}, 2)); | ||
server.emit('connection', serverSide); | ||
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// HTTP Agent that only returns the fake connection. | ||
class TestAgent extends http.Agent { | ||
createConnection = common.mustCall(() => wrappedClientSide) | ||
} | ||
const agent = new TestAgent({ keepAlive: true, maxSockets: 1 }); | ||
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function makeRequest(cb) { | ||
const req = http.request({ agent }, common.mustCall((res) => { | ||
res.resume(); | ||
res.on('end', cb); | ||
})); | ||
req.end(''); | ||
} | ||
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// The actual test starts here: | ||
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const domain = require('domain'); | ||
// Create the domain in question and a dummy “noDomain” domain that we use to | ||
// avoid attaching new async resources to the original domain. | ||
const d = domain.create(); | ||
const noDomain = domain.create(); | ||
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d.run(common.mustCall(() => { | ||
// Create a first request only so that we can get a “re-used” socket later. | ||
makeRequest(common.mustCall(() => { | ||
// Schedule the second request. | ||
setImmediate(common.mustCall(() => { | ||
makeRequest(common.mustCall(() => { | ||
// The `setImmediate()` is run inside of `noDomain` so that it doesn’t | ||
// keep the actual target domain alive unnecessarily. | ||
noDomain.run(common.mustCall(() => { | ||
setImmediate(common.mustCall(() => { | ||
// This emits an async event on the reused socket, so it should | ||
// run the domain’s `before` hooks. | ||
// This should *not* throw an error because the domain was garbage | ||
// collected too early. | ||
serverSide.end(); | ||
})); | ||
})); | ||
})); | ||
})); | ||
})); | ||
})); |