diff --git a/lib/internal/bootstrap/pre_execution.js b/lib/internal/bootstrap/pre_execution.js index 7891370fbed0da..59df3d1ceb328d 100644 --- a/lib/internal/bootstrap/pre_execution.js +++ b/lib/internal/bootstrap/pre_execution.js @@ -123,6 +123,12 @@ function patchProcessObject(expandArgv1) { } } + // We need to initialize the global console here again with process.stdout + // and friends for snapshot deserialization. + const globalConsole = require('internal/console/global'); + const { initializeGlobalConsole } = require('internal/console/constructor'); + initializeGlobalConsole(globalConsole); + // TODO(joyeecheung): most of these should be deprecated and removed, // except some that we need to be able to mutate during run time. addReadOnlyProcessAlias('_eval', '--eval'); diff --git a/lib/internal/bootstrap/switches/is_main_thread.js b/lib/internal/bootstrap/switches/is_main_thread.js index 15977f0d57bbf3..54a2863c73b286 100644 --- a/lib/internal/bootstrap/switches/is_main_thread.js +++ b/lib/internal/bootstrap/switches/is_main_thread.js @@ -122,15 +122,34 @@ let stdin; let stdout; let stderr; +let stdoutDestroy; +let stderrDestroy; + +function refreshStdoutOnSigWinch() { + stdout._refreshSize(); +} + +function refreshStderrOnSigWinch() { + stderr._refreshSize(); +} + function getStdout() { if (stdout) return stdout; stdout = createWritableStdioStream(1); stdout.destroySoon = stdout.destroy; // Override _destroy so that the fd is never actually closed. + stdoutDestroy = stdout._destroy; stdout._destroy = dummyDestroy; if (stdout.isTTY) { - process.on('SIGWINCH', () => stdout._refreshSize()); + process.on('SIGWINCH', refreshStdoutOnSigWinch); } + + internalBinding('mksnapshot').cleanups.push(function cleanupStdout() { + stdout._destroy = stdoutDestroy; + stdout.destroy(); + process.removeListener('SIGWINCH', refreshStdoutOnSigWinch); + stdout = undefined; + }); return stdout; } @@ -138,11 +157,18 @@ function getStderr() { if (stderr) return stderr; stderr = createWritableStdioStream(2); stderr.destroySoon = stderr.destroy; + stderrDestroy = stderr._destroy; // Override _destroy so that the fd is never actually closed. stderr._destroy = dummyDestroy; if (stderr.isTTY) { - process.on('SIGWINCH', () => stderr._refreshSize()); + process.on('SIGWINCH', refreshStderrOnSigWinch); } + internalBinding('mksnapshot').cleanups.push(function cleanupStderr() { + stderr._destroy = stderrDestroy; + stderr.destroy(); + process.removeListener('SIGWINCH', refreshStderrOnSigWinch); + stderr = undefined; + }); return stderr; } @@ -233,6 +259,10 @@ function getStdin() { } } + internalBinding('mksnapshot').cleanups.push(function cleanupStdin() { + stdin.destroy(); + stdin = undefined; + }); return stdin; } diff --git a/lib/internal/console/constructor.js b/lib/internal/console/constructor.js index 695a56164b7d84..5ad57be3bed6a8 100644 --- a/lib/internal/console/constructor.js +++ b/lib/internal/console/constructor.js @@ -669,9 +669,15 @@ Console.prototype.dirxml = Console.prototype.log; Console.prototype.error = Console.prototype.warn; Console.prototype.groupCollapsed = Console.prototype.group; +function initializeGlobalConsole(globalConsole) { + globalConsole[kBindStreamsLazy](process); + globalConsole[kBindProperties](true, 'auto'); +} + module.exports = { Console, kBindStreamsLazy, kBindProperties, + initializeGlobalConsole, formatTime // exported for tests }; diff --git a/lib/internal/console/global.js b/lib/internal/console/global.js index d6c0c24d529dcc..782a585957f746 100644 --- a/lib/internal/console/global.js +++ b/lib/internal/console/global.js @@ -21,9 +21,7 @@ const { } = primordials; const { - Console, - kBindStreamsLazy, - kBindProperties + Console } = require('internal/console/constructor'); const globalConsole = ObjectCreate({}); @@ -44,9 +42,6 @@ for (const prop of ReflectOwnKeys(Console.prototype)) { ReflectDefineProperty(globalConsole, prop, desc); } -globalConsole[kBindStreamsLazy](process); -globalConsole[kBindProperties](true, 'auto'); - // This is a legacy feature - the Console constructor is exposed on // the global console instance. globalConsole.Console = Console;