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process: move environment variable proxy code into node_env_var.cc
Instead of exposing all the NamedPropertyHandlerConfiguration() parameters in node_internals, simply expose a CreateEnvVarProxy() method that returns a Local<Value> that implements process.env, and mark all the property handlers static in node_env_var.cc. This makes the code more encapsulated. PR-URL: #25067 Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: James M Snell <[email protected]>
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Original file line number | Diff line number | Diff line change |
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#include "node_internals.h" | ||
#include "node_errors.h" | ||
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#ifdef __APPLE__ | ||
#include <crt_externs.h> | ||
#define environ (*_NSGetEnviron()) | ||
#elif !defined(_MSC_VER) | ||
extern char** environ; | ||
#endif | ||
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namespace node { | ||
using v8::Array; | ||
using v8::Boolean; | ||
using v8::Context; | ||
using v8::EscapableHandleScope; | ||
using v8::Integer; | ||
using v8::Isolate; | ||
using v8::Local; | ||
using v8::Name; | ||
using v8::NamedPropertyHandlerConfiguration; | ||
using v8::NewStringType; | ||
using v8::Object; | ||
using v8::ObjectTemplate; | ||
using v8::PropertyCallbackInfo; | ||
using v8::String; | ||
using v8::Value; | ||
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static void EnvGetter(Local<Name> property, | ||
const PropertyCallbackInfo<Value>& info) { | ||
Isolate* isolate = info.GetIsolate(); | ||
if (property->IsSymbol()) { | ||
return info.GetReturnValue().SetUndefined(); | ||
} | ||
Mutex::ScopedLock lock(environ_mutex); | ||
#ifdef __POSIX__ | ||
node::Utf8Value key(isolate, property); | ||
const char* val = getenv(*key); | ||
if (val) { | ||
return info.GetReturnValue().Set( | ||
String::NewFromUtf8(isolate, val, NewStringType::kNormal) | ||
.ToLocalChecked()); | ||
} | ||
#else // _WIN32 | ||
node::TwoByteValue key(isolate, property); | ||
WCHAR buffer[32767]; // The maximum size allowed for environment variables. | ||
SetLastError(ERROR_SUCCESS); | ||
DWORD result = GetEnvironmentVariableW( | ||
reinterpret_cast<WCHAR*>(*key), buffer, arraysize(buffer)); | ||
// If result >= sizeof buffer the buffer was too small. That should never | ||
// happen. If result == 0 and result != ERROR_SUCCESS the variable was not | ||
// found. | ||
if ((result > 0 || GetLastError() == ERROR_SUCCESS) && | ||
result < arraysize(buffer)) { | ||
const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(buffer); | ||
v8::MaybeLocal<String> rc = String::NewFromTwoByte( | ||
isolate, two_byte_buffer, NewStringType::kNormal); | ||
if (rc.IsEmpty()) { | ||
isolate->ThrowException(ERR_STRING_TOO_LONG(isolate)); | ||
return; | ||
} | ||
return info.GetReturnValue().Set(rc.ToLocalChecked()); | ||
} | ||
#endif | ||
} | ||
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static void EnvSetter(Local<Name> property, | ||
Local<Value> value, | ||
const PropertyCallbackInfo<Value>& info) { | ||
Environment* env = Environment::GetCurrent(info); | ||
if (env->options()->pending_deprecation && env->EmitProcessEnvWarning() && | ||
!value->IsString() && !value->IsNumber() && !value->IsBoolean()) { | ||
if (ProcessEmitDeprecationWarning( | ||
env, | ||
"Assigning any value other than a string, number, or boolean to a " | ||
"process.env property is deprecated. Please make sure to convert " | ||
"the " | ||
"value to a string before setting process.env with it.", | ||
"DEP0104") | ||
.IsNothing()) | ||
return; | ||
} | ||
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Mutex::ScopedLock lock(environ_mutex); | ||
#ifdef __POSIX__ | ||
node::Utf8Value key(info.GetIsolate(), property); | ||
node::Utf8Value val(info.GetIsolate(), value); | ||
setenv(*key, *val, 1); | ||
#else // _WIN32 | ||
node::TwoByteValue key(info.GetIsolate(), property); | ||
node::TwoByteValue val(info.GetIsolate(), value); | ||
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key); | ||
// Environment variables that start with '=' are read-only. | ||
if (key_ptr[0] != L'=') { | ||
SetEnvironmentVariableW(key_ptr, reinterpret_cast<WCHAR*>(*val)); | ||
} | ||
#endif | ||
// Whether it worked or not, always return value. | ||
info.GetReturnValue().Set(value); | ||
} | ||
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static void EnvQuery(Local<Name> property, | ||
const PropertyCallbackInfo<Integer>& info) { | ||
Mutex::ScopedLock lock(environ_mutex); | ||
int32_t rc = -1; // Not found unless proven otherwise. | ||
if (property->IsString()) { | ||
#ifdef __POSIX__ | ||
node::Utf8Value key(info.GetIsolate(), property); | ||
if (getenv(*key)) rc = 0; | ||
#else // _WIN32 | ||
node::TwoByteValue key(info.GetIsolate(), property); | ||
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key); | ||
SetLastError(ERROR_SUCCESS); | ||
if (GetEnvironmentVariableW(key_ptr, nullptr, 0) > 0 || | ||
GetLastError() == ERROR_SUCCESS) { | ||
rc = 0; | ||
if (key_ptr[0] == L'=') { | ||
// Environment variables that start with '=' are hidden and read-only. | ||
rc = static_cast<int32_t>(v8::ReadOnly) | | ||
static_cast<int32_t>(v8::DontDelete) | | ||
static_cast<int32_t>(v8::DontEnum); | ||
} | ||
} | ||
#endif | ||
} | ||
if (rc != -1) info.GetReturnValue().Set(rc); | ||
} | ||
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static void EnvDeleter(Local<Name> property, | ||
const PropertyCallbackInfo<Boolean>& info) { | ||
Mutex::ScopedLock lock(environ_mutex); | ||
if (property->IsString()) { | ||
#ifdef __POSIX__ | ||
node::Utf8Value key(info.GetIsolate(), property); | ||
unsetenv(*key); | ||
#else | ||
node::TwoByteValue key(info.GetIsolate(), property); | ||
WCHAR* key_ptr = reinterpret_cast<WCHAR*>(*key); | ||
SetEnvironmentVariableW(key_ptr, nullptr); | ||
#endif | ||
} | ||
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// process.env never has non-configurable properties, so always | ||
// return true like the tc39 delete operator. | ||
info.GetReturnValue().Set(true); | ||
} | ||
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static void EnvEnumerator(const PropertyCallbackInfo<Array>& info) { | ||
Environment* env = Environment::GetCurrent(info); | ||
Isolate* isolate = env->isolate(); | ||
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Mutex::ScopedLock lock(environ_mutex); | ||
Local<Array> envarr; | ||
int env_size = 0; | ||
#ifdef __POSIX__ | ||
while (environ[env_size]) { | ||
env_size++; | ||
} | ||
std::vector<Local<Value>> env_v(env_size); | ||
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for (int i = 0; i < env_size; ++i) { | ||
const char* var = environ[i]; | ||
const char* s = strchr(var, '='); | ||
const int length = s ? s - var : strlen(var); | ||
env_v[i] = String::NewFromUtf8(isolate, var, NewStringType::kNormal, length) | ||
.ToLocalChecked(); | ||
} | ||
#else // _WIN32 | ||
std::vector<Local<Value>> env_v; | ||
WCHAR* environment = GetEnvironmentStringsW(); | ||
if (environment == nullptr) return; // This should not happen. | ||
WCHAR* p = environment; | ||
while (*p) { | ||
WCHAR* s; | ||
if (*p == L'=') { | ||
// If the key starts with '=' it is a hidden environment variable. | ||
p += wcslen(p) + 1; | ||
continue; | ||
} else { | ||
s = wcschr(p, L'='); | ||
} | ||
if (!s) { | ||
s = p + wcslen(p); | ||
} | ||
const uint16_t* two_byte_buffer = reinterpret_cast<const uint16_t*>(p); | ||
const size_t two_byte_buffer_len = s - p; | ||
v8::MaybeLocal<String> rc = String::NewFromTwoByte( | ||
isolate, two_byte_buffer, NewStringType::kNormal, two_byte_buffer_len); | ||
if (rc.IsEmpty()) { | ||
isolate->ThrowException(ERR_STRING_TOO_LONG(isolate)); | ||
FreeEnvironmentStringsW(environment); | ||
return; | ||
} | ||
env_v.push_back(rc.ToLocalChecked()); | ||
p = s + wcslen(s) + 1; | ||
} | ||
FreeEnvironmentStringsW(environment); | ||
#endif | ||
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envarr = Array::New(isolate, env_v.data(), env_v.size()); | ||
info.GetReturnValue().Set(envarr); | ||
} | ||
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Local<Object> CreateEnvVarProxy(Local<Context> context, | ||
Isolate* isolate, | ||
Local<Value> data) { | ||
EscapableHandleScope scope(isolate); | ||
Local<ObjectTemplate> env_proxy_template = ObjectTemplate::New(isolate); | ||
env_proxy_template->SetHandler(NamedPropertyHandlerConfiguration( | ||
EnvGetter, EnvSetter, EnvQuery, EnvDeleter, EnvEnumerator, data)); | ||
Local<Object> env_proxy = | ||
env_proxy_template->NewInstance(context).ToLocalChecked(); | ||
return scope.Escape(env_proxy); | ||
} | ||
} // namespace node |
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