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buffer_list.js
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buffer_list.js
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'use strict';
const {
SymbolIterator,
} = primordials;
const { Buffer } = require('buffer');
const { inspect } = require('internal/util/inspect');
module.exports = class BufferList {
constructor() {
this.head = null;
this.tail = null;
this.length = 0;
}
push(v) {
const entry = { data: v, next: null };
if (this.length > 0)
this.tail.next = entry;
else
this.head = entry;
this.tail = entry;
++this.length;
}
unshift(v) {
const entry = { data: v, next: this.head };
if (this.length === 0)
this.tail = entry;
this.head = entry;
++this.length;
}
shift() {
if (this.length === 0)
return;
const ret = this.head.data;
if (this.length === 1)
this.head = this.tail = null;
else
this.head = this.head.next;
--this.length;
return ret;
}
clear() {
this.head = this.tail = null;
this.length = 0;
}
join(s) {
if (this.length === 0)
return '';
let p = this.head;
let ret = '' + p.data;
while (p = p.next)
ret += s + p.data;
return ret;
}
concat(n) {
if (this.length === 0)
return Buffer.alloc(0);
const ret = Buffer.allocUnsafe(n >>> 0);
let p = this.head;
let i = 0;
while (p) {
ret.set(p.data, i);
i += p.data.length;
p = p.next;
}
return ret;
}
// Consumes a specified amount of bytes or characters from the buffered data.
consume(n, hasStrings) {
const data = this.head.data;
if (n < data.length) {
// `slice` is the same for buffers and strings.
const slice = data.slice(0, n);
this.head.data = data.slice(n);
return slice;
}
if (n === data.length) {
// First chunk is a perfect match.
return this.shift();
}
// Result spans more than one buffer.
return hasStrings ? this._getString(n) : this._getBuffer(n);
}
first() {
return this.head.data;
}
*[SymbolIterator]() {
for (let p = this.head; p; p = p.next) {
yield p.data;
}
}
// Consumes a specified amount of characters from the buffered data.
_getString(n) {
let ret = '';
let p = this.head;
let c = 0;
do {
const str = p.data;
if (n > str.length) {
ret += str;
n -= str.length;
} else {
if (n === str.length) {
ret += str;
++c;
if (p.next)
this.head = p.next;
else
this.head = this.tail = null;
} else {
ret += str.slice(0, n);
this.head = p;
p.data = str.slice(n);
}
break;
}
++c;
} while (p = p.next);
this.length -= c;
return ret;
}
// Consumes a specified amount of bytes from the buffered data.
_getBuffer(n) {
const ret = Buffer.allocUnsafe(n);
const retLen = n;
let p = this.head;
let c = 0;
do {
const buf = p.data;
if (n > buf.length) {
ret.set(buf, retLen - n);
n -= buf.length;
} else {
if (n === buf.length) {
ret.set(buf, retLen - n);
++c;
if (p.next)
this.head = p.next;
else
this.head = this.tail = null;
} else {
ret.set(new Uint8Array(buf.buffer, buf.byteOffset, n), retLen - n);
this.head = p;
p.data = buf.slice(n);
}
break;
}
++c;
} while (p = p.next);
this.length -= c;
return ret;
}
// Make sure the linked list only shows the minimal necessary information.
[inspect.custom](_, options) {
return inspect(this, {
...options,
// Only inspect one level.
depth: 0,
// It should not recurse.
customInspect: false
});
}
};