This is currently a work in progress, expect the API to change significantly. Specifically, the APIs returning strings as results of inspection should return structured data instead for ease of use.
class LLNode {
/**
* @param {string} dump path to the coredump
* @param {string} executable path to the node executable
* @returns {LLNode} an LLNode instance
*/
static fromCoredump(dump, executable) {}
/**
* @returns {string} SBProcess information
*/
getProcessInfo() {}
/**
* @typedef {object} Frame
* @property {string} function
*
* @typedef {object} Thread
* @property {number} threadId
* @property {number} frameCount
* @property {Frame[]} frames
*
* @typedef {object} Process
* @property {number} pid
* @property {string} state
* @property {number} threadCount
* @property {Thread[]} threads
*
* @returns {Process} Process data
*/
getProcessObject() {}
/**
* @typedef {object} HeapInstance
* @property {string} address
* @property {string} value
*
* @typedef {object} HeapType
* @property {string} typeName
* @property {string} instanceCount
* @property {string} totalSize
* @property {LLNode} llnode
* @property {Iterator<HeapInstance>} instances
*
* @returns {HeapType[]}
*/
getHeapTypes() {}
/**
* TODO: rematerialize object
* @returns {HeapInstance}
*/
getObjectAtAddress(address) {}
}