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Releases: nicloay/unity-spine-importer

unitySpineImporter v0.5 (beta) (Unity5 version)

15 Jul 08:12
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Features:

  • Unity5 support

Notes:

Unity 4 no longer supported. please use v0.4 version if you still on Unity4

unitySpineImporter v0.4 (beta)

22 Aug 15:11
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Features:

  • Draw Order Animation (#15)
  • Events Support

Notes:

Special mega thanks to abraksil, All features has been done by him. Grate job man! Keep going.

unitySpineImporter v0.3.4 (beta)

08 Aug 10:47
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Bugfix

  • NPE with nullattachments at slot animation

unitySpineImporter v0.3.3 (beta)

08 Jun 04:14
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Bugfix

  • Null reference exception with no animation inside

unitySpineImporter v0.3.2 (beta)

23 May 06:01
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Bugfix

  • No attachments slot fix

unitySpineImporter v0.3.1 (beta)

22 May 07:25
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Bugfix

  • Support new parameter for atlas metadata img size, (new Spine release)
  • Rotation through quaternion (Euler angles gave odd keyframes)

unitySpineImporter v0.3 (beta)

14 Feb 10:51
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Features:

  • Update existing animation instead of creation new one's (#5)
  • Smooth curves partial support (#10)

Bugfix

  • full round rotation fix (#11)

unitySpineImporter v0.2.2 (beta)

08 Feb 07:26
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Bugfixes:

  • Forward slash in attachment names can't be added to animation curves properly (#9)
  • Slot animation wrong sequence fixed (#8)

unitySpineImporter v0.2.1 (beta)

30 Jan 18:46
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Bugfixes:

  • Arrange prefab structure (#4)
  • Remove debug texture size change call (#1)

unitySpineImporter v0.2 (beta)

30 Jan 10:23
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Features:

  • Avatar mask for mecanim animatotr
  • Automatically recognize atlas size (#1)
  • Import settings switch between mecanim and legacy animation (#2)

Bugfix

  • Skincontroller setDirty() on skin update (#3)