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autoexec.cfg
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autoexec.cfg
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echo ╔═════════════════╗
echo ║ autoexec start ║
echo ╚═════════════════╝
// Preference
sensitivity "0.62"
zoom_sensitivity_ratio "0.8189"
mm_dedicated_search_maxping "50"
cl_color "0" // 0: blue, 1: green, 2: yellow, 3: orange, 4: purple
viewmodel_presetpos "2" // 1: desktop, 2: classic
r_fullscreen_gamma "1.8" // 2.4: 87% brightness, 2.0: 100% brightness, 1.6: 113% brightness
r_drawtracers_firstperson "false"
// Crosshair
cl_crosshair_friendly_warning "0"
cl_show_observer_crosshair "2"
cl_crosshair_sniper_width "2"
cl_crosshair_recoil "false"
cl_crosshairgap_useweaponvalue "false"
cl_crosshairusealpha "true"
cl_crosshairalpha "255"
cl_crosshair_t "false"
cl_crosshair_outlinethickness "1"
alias xh_static "cl_crosshairstyle 4"
alias xh_dynamic "cl_crosshairstyle 5"
alias xh_green "cl_crosshaircolor 1"
alias xh_yellow "cl_crosshaircolor 2"
alias xh_aqua "cl_crosshaircolor 4"
alias xh_blue "cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_g 150; cl_crosshaircolor_r 0"
alias xh_black "cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_g 0; cl_crosshaircolor_r 0"
alias xh_white "cl_crosshaircolor 5; cl_crosshaircolor_b 255; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255"
alias xh_small "xh_dynamic; cl_crosshairgap -4; cl_crosshairsize 1; cl_crosshairthickness 0; cl_crosshairdot false; cl_crosshair_drawoutline false"
alias xh_chunky "xh_static; cl_crosshairgap -3; cl_crosshairsize 1; cl_crosshairthickness 0; cl_crosshairdot true; cl_crosshair_drawoutline true"
alias xh_donk "xh_static; cl_crosshairgap -4; cl_crosshairsize 1; cl_crosshairthickness 0; cl_crosshairdot false; cl_crosshair_drawoutline false"
alias xh_m0nesy "xh_static; cl_crosshairgap -3; cl_crosshairsize 2; cl_crosshairthickness 0; cl_crosshairdot false; cl_crosshair_drawoutline false"
alias xh_s1mple "xh_static; cl_crosshairgap -2; cl_crosshairsize 1; cl_crosshairthickness 0; cl_crosshairdot true; cl_crosshair_drawoutline false"
alias xh_woro2k "xh_static; cl_crosshairgap -4; cl_crosshairsize 1; cl_crosshairthickness 1; cl_crosshairdot false; cl_crosshair_drawoutline false"
// Performance
engine_low_latency_sleep_after_client_tick "false" // need more testing, set to false for better fps
fps_max "999" // limit fps using gpu driver (more stable)
rate "786432" // 786432 == unrestricted
cl_net_buffer_ticks "0" // set to 1 or 2 if you have packet loss
// Other
con_enable "true"
cl_dm_buyrandomweapons "false"
cl_autohelp "false"
gameinstructor_enable "false"
// UI
cl_radar_rotate "false"
cl_radar_always_centered "false"
cl_radar_square_with_scoreboard "false"
cl_radar_scale "0.4"
cl_radar_icon_scale_min "0.4"
cl_hud_radar_scale "1.3"
hud_scaling "1.1"
cl_hud_color "12"
cl_showloadout "true"
cl_teamid_overhead_mode "1"
cl_teamid_overhead_colors_show "true"
cl_allow_animated_avatars "false"
cl_teamcounter_playercount_instead_of_avatars "true"
r_show_build_info "true"
cl_showfps "0"
cl_hud_telemetry_frametime_show "2"
cl_hud_telemetry_frametime_poor "20" // 20 ms == 50 fps
cl_hud_telemetry_ping_show "2"
cl_hud_telemetry_ping_poor "50"
// Sound
snd_spatialize_lerp "0.5"
snd_steamaudio_enable_perspective_correction "false"
snd_headphone_eq "0" // 0: natural, 1: crisp, 2: smooth
voice_always_sample_mic "true"
voice_threshold "-55"
snd_mute_losefocus "false"
snd_mute_mvp_music_live_players "true"
snd_deathcamera_volume "0"
snd_mapobjective_volume "0"
snd_menumusic_volume "0"
snd_roundstart_volume "0"
snd_roundaction_volume "0"
snd_roundend_volume "0"
snd_tensecondwarning_volume "0.25"
snd_mvp_volume "0.25"
cl_player_ping_mute "1"
// Offline server aliases
alias reflex "bot_kick; bot_add_t; bot_add_t; bot_add_t; mp_respawn_immunitytime 0; mp_buy_anywhere 1; mp_buy_during_immunity 0; mp_buytime 1000000; mp_maxmoney 60000; mp_startmoney 60000; mp_free_armor 2; mp_max_armor 2; sv_buy_status_override 1"
alias set_bots "bot_allow_shotguns 0; bot_allow_snipers 0; bot_allow_pistols 1; bot_allow_grenades 0; bot_allow_rifles 1; bot_allow_sub_machine_guns 0; bot_allow_machine_guns 0; bot_chatter off; bot_difficulty 4; custom_bot_difficulty 4; bot_autodifficulty_threshold_high 20; bot_autodifficulty_threshold_low 15; bot_quota 10"
alias set_dm "set_bots; mp_roundtime 100000; sv_buy_status_override 0; mp_buy_allow_grenades 0; mp_free_armor 2; mp_teammates_are_enemies 1; mp_solid_teammates 1; mp_respawn_immunitytime 0; mp_buy_anywhere 1; mp_buy_during_immunity 0; mp_buytime 100000"
alias warmup "set_dm; mp_restartgame 1"
alias pistol "set_dm; bot_allow_pistols 1; bot_allow_rifles 0; mp_free_armor 1; sv_buy_status_override 3; mp_restartgame 1"
alias kz "sv_accelerate 6.5; sv_airaccelerate 100; sv_friction 5; sv_gravity 800; sv_enablebunnyhopping 1; sv_maxspeed 320; sv_maxvelocity 2000; sv_staminalandcost 0; sv_staminajumpcost 0"
// Desubtick jump alias
alias "+jump_" "+jump; +jump"
alias "-jump_" "-jump; -jump; -jump"
alias "jmp" "+jump_; -jump_"
// Volume control aliases
alias "volume_up" "volume 1.000; snd_voipvolume 1.00"
alias "volume_down" "volume 0.050; snd_voipvolume 1.00"
// Quick switch alias
alias "+quick_switch" "slot3"
alias "-quick_switch" "slot2; slot1"
// Jump throw alias
alias "jumpthrow" "jmp; -attack; -attack2"
// Ctrl alias
alias "+custom_ctrl" "cl_radar_scale 1.0; cl_teamid_overhead_mode 3"
alias "-custom_ctrl" "cl_radar_scale 0.4; cl_teamid_overhead_mode 1"
// Binds
bind "x" "jumpthrow"
bind "]" "volume_up; play buttons\blip1"
bind "[" "volume_down; play buttons\blip1"
bind "rshift" "+quick_switch"
bind "ctrl" "+custom_ctrl"
bind "mwheeldown" "jmp"
bind "mwheelup" "slot2"
bind "mouse3" "player_ping"
bind "mouse4" "+jump"
bind "mouse5" "+voicerecord"
bind "alt" "+lookatweapon"
bind "space" "+duck"
bind "c" "slot6" // HE grenade
bind "f" "slot7" // flash
bind "g" "slot8" // smoke
bind "4" "slot9" // decoy
bind "v" "slot10" // molo
bind "z" "drop"
bind "." "noclip"
bind "backspace" "say !r" // reset for surf/bhop
// Finish
volume_down
snd_async_flush
host_writeconfig
echo ╔═════════════════╗
echo ║ autoexec finish ║
echo ╚═════════════════╝