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Fling animation overrides moveTo calls #84

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markusressel opened this issue Feb 6, 2019 · 0 comments · Fixed by #85
Closed

Fling animation overrides moveTo calls #84

markusressel opened this issue Feb 6, 2019 · 0 comments · Fixed by #85

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@markusressel
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markusressel commented Feb 6, 2019

When a fling animation is in progress all calls to moveTo (and similar methods without animation I guess) are executed but useless since the position will instantly be changed again by the active fling animation.

I don't know what the best solution to this is. I think there are two options:

  • automatically stop any fling when one of the methods for changing pan is called
  • provide a method (f.ex. cancelFling) to let the dev decide if a fling should be cancelled

or maybe even both?

@natario1 thoughts on that?

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