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Added Super Street Fighter II Turbo Hyper Fighting SNES game support #22

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6 changes: 6 additions & 0 deletions src/environment/Settings.cxx
Original file line number Diff line number Diff line change
Expand Up @@ -339,6 +339,12 @@ void Settings::setDefaultSettings() {
// Super Mario Kart
stringSettings.emplace(std::make_pair("SUPER_MARIO_KART_player1_character", "bowser"));

// Street Fighter 2 Turbo: Hyper Fighting
stringSettings.emplace(std::make_pair("SF2THF_player1_character", "ryu"));
stringSettings.emplace(std::make_pair("SF2THF_reward_strategy", "score"));
intSettings.emplace(std::make_pair("SF2THF_speed", 3));
intSettings.emplace(std::make_pair("SF2THF_difficulty", 3));

for (map<string, string>::iterator it = stringSettings.begin();
it != stringSettings.end(); it++) {
this->setString(it->first, it->second);
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2 changes: 2 additions & 0 deletions src/games/Roms.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -32,6 +32,7 @@
#include "supported/Wolfenstein.hpp"
#include "supported/Aladdin.hpp"
#include "supported/StreetFighterII.hpp"
#include "supported/StreetFighterIITurboHyperFighting.hpp"
#include "supported/BustAMove.hpp"
#include "supported/SuperMarioKart.hpp"

Expand Down Expand Up @@ -175,6 +176,7 @@ static const RomSettings *roms[] = {
new WolfensteinSettings(),
new AladdinSettings(),
new StreetFighterIISettings(),
new StreetFighterIITurboHyperFightingSettings(),
new BustAMoveSettings(),
// Genesis games
new SonicTheHedgehogSettings()
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