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game_over() set to True when Mario gets a Mushroom in Super Mario World #36
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If you change these lines: Retro-Learning-Environment/src/games/supported/SuperMarioWorld.cpp Lines 77 to 84 in 0269da8
To
it works |
Thanks. Looks like it does fix it. Though it seems the starting actions are broken. I vaguely remember that the first set of actions doesn't work once you start a game because of the internal saves in Mario. |
it seems fine to me. Do you mean the initial inputs are not processed or the actions to start the game are not performed? |
Once mario dies, I go to Yoshi's island rather than the beginning of the level. |
that already happened before. My temp solution was to start a new RLE object |
While that may work, it has a larger overhead compared to a simple reset. |
Whenever Mario hits a mushroom (and possibly any other item) the game returns True to game_over().
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