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useControlled.js
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useControlled.js
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'use client';
// TODO: uncomment once we enable eslint-plugin-react-compiler // eslint-disable-next-line react-compiler/react-compiler -- process.env never changes, dependency arrays are intentionally ignored
/* eslint-disable react-hooks/rules-of-hooks, react-hooks/exhaustive-deps */
import * as React from 'react';
export default function useControlled({ controlled, default: defaultProp, name, state = 'value' }) {
// isControlled is ignored in the hook dependency lists as it should never change.
const { current: isControlled } = React.useRef(controlled !== undefined);
const [valueState, setValue] = React.useState(defaultProp);
const value = isControlled ? controlled : valueState;
if (process.env.NODE_ENV !== 'production') {
React.useEffect(() => {
if (isControlled !== (controlled !== undefined)) {
console.error(
[
`MUI: A component is changing the ${
isControlled ? '' : 'un'
}controlled ${state} state of ${name} to be ${isControlled ? 'un' : ''}controlled.`,
'Elements should not switch from uncontrolled to controlled (or vice versa).',
`Decide between using a controlled or uncontrolled ${name} ` +
'element for the lifetime of the component.',
"The nature of the state is determined during the first render. It's considered controlled if the value is not `undefined`.",
'More info: https://fb.me/react-controlled-components',
].join('\n'),
);
}
}, [state, name, controlled]);
const { current: defaultValue } = React.useRef(defaultProp);
React.useEffect(() => {
// Object.is() is not equivalent to the === operator.
// See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is for more details.
if (!isControlled && !Object.is(defaultValue, defaultProp)) {
console.error(
[
`MUI: A component is changing the default ${state} state of an uncontrolled ${name} after being initialized. ` +
`To suppress this warning opt to use a controlled ${name}.`,
].join('\n'),
);
}
}, [JSON.stringify(defaultProp)]);
}
const setValueIfUncontrolled = React.useCallback((newValue) => {
if (!isControlled) {
setValue(newValue);
}
}, []);
return [value, setValueIfUncontrolled];
}