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The two scene options Sphere_horosphere and Sphere_plane are a bit awkward because we can automatically pick the correct cut for a vertex (sphere, horosphere, plane) depending on whether the vertex figure is spherical, euclidean, or hyperbolic. Though it can produce cool looking results, it doesn't really make sense to construct a horosphere cut when you have a hyperbolic vertex figure.
Another option would be to have separate scenes for whether to include cell-centered cuts, vertex-centered cuts, or both.
The text was updated successfully, but these errors were encountered:
I called this "Simplex_cuts", though it is easy to change if there are better thoughts. I don't like Simplex_cuts much, but couldn't think of anything better that was short.
The two scene options Sphere_horosphere and Sphere_plane are a bit awkward because we can automatically pick the correct cut for a vertex (sphere, horosphere, plane) depending on whether the vertex figure is spherical, euclidean, or hyperbolic. Though it can produce cool looking results, it doesn't really make sense to construct a horosphere cut when you have a hyperbolic vertex figure.
Another option would be to have separate scenes for whether to include cell-centered cuts, vertex-centered cuts, or both.
The text was updated successfully, but these errors were encountered: