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lines changed Original file line number Diff line number Diff line change @@ -80,7 +80,7 @@ const GTAOShader = {
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fragmentShader : /* glsl */ `
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varying vec2 vUv;
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- uniform sampler2D tNormal;
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+ uniform highp sampler2D tNormal;
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uniform highp sampler2D tDepth;
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uniform sampler2D tNoise;
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uniform vec2 resolution;
Original file line number Diff line number Diff line change @@ -58,7 +58,7 @@ const SAOShader = {
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#endif
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uniform highp sampler2D tDepth;
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- uniform sampler2D tNormal;
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+ uniform highp sampler2D tNormal;
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uniform float cameraNear;
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uniform float cameraFar;
Original file line number Diff line number Diff line change @@ -49,7 +49,7 @@ const SSAOShader = {
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}` ,
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fragmentShader : /* glsl */ `
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- uniform sampler2D tNormal;
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+ uniform highp sampler2D tNormal;
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uniform highp sampler2D tDepth;
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uniform sampler2D tNoise;
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