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Examples: Sorted webgpu_* alphabetically and renamed webgl2_* to webgl_*.
1 parent f0f0e19 commit 1603f76

37 files changed

+32
-34
lines changed

examples/files.json

+32-34
Original file line numberDiff line numberDiff line change
@@ -255,6 +255,8 @@
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],
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"webgl / advanced": [
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"webgl_buffergeometry",
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"webgl_buffergeometry_attributes_integer",
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"webgl_buffergeometry_attributes_none",
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"webgl_buffergeometry_compression",
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"webgl_buffergeometry_custom_attributes_particles",
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"webgl_buffergeometry_drawrange",
@@ -270,6 +272,7 @@
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"webgl_buffergeometry_rawshader",
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"webgl_buffergeometry_selective_draw",
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"webgl_buffergeometry_uint",
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"webgl_clipculldistance",
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"webgl_custom_attributes",
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"webgl_custom_attributes_lines",
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"webgl_custom_attributes_points",
@@ -280,30 +283,25 @@
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"webgl_gpgpu_water",
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"webgl_gpgpu_protoplanet",
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"webgl_materials_modified",
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"webgl_multiple_rendertargets",
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"webgl_multisampled_renderbuffers",
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"webgl_raymarching_reflect",
289+
"webgl_rendertarget_texture2darray",
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"webgl_shadowmap_csm",
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"webgl_shadowmap_pcss",
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"webgl_shadowmap_progressive",
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"webgl_simple_gi",
294+
"webgl_texture2darray",
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"webgl_texture2darray_compressed",
296+
"webgl_texture3d",
297+
"webgl_texture3d_partialupdate",
298+
"webgl_ubo",
299+
"webgl_ubo_arrays",
300+
"webgl_volume_cloud",
301+
"webgl_volume_instancing",
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"webgl_volume_perlin",
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"webgl_worker_offscreencanvas"
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],
290-
"webgl2": [
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"webgl2_buffergeometry_attributes_integer",
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"webgl2_buffergeometry_attributes_none",
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"webgl2_clipculldistance",
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"webgl2_materials_texture2darray",
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"webgl2_materials_texture3d",
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"webgl2_materials_texture3d_partialupdate",
297-
"webgl2_multiple_rendertargets",
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"webgl2_multisampled_renderbuffers",
299-
"webgl2_rendertarget_texture2darray",
300-
"webgl2_texture2darray_compressed",
301-
"webgl2_ubo",
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"webgl2_ubo_arrays",
303-
"webgl2_volume_cloud",
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"webgl2_volume_instancing",
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"webgl2_volume_perlin"
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],
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"webgpu (wip)": [
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"webgpu_backdrop",
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"webgpu_backdrop_area",
@@ -329,6 +327,7 @@
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"webgpu_instance_mesh",
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"webgpu_instance_points",
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"webgpu_instance_uniform",
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"webgpu_instancing_morph",
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"webgpu_lights_custom",
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"webgpu_lights_ies_spotlight",
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"webgpu_lights_phong",
@@ -351,43 +350,42 @@
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"webgpu_materials_toon",
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"webgpu_materials_video",
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"webgpu_materialx_noise",
354-
"webgpu_multiple_rendertargets",
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"webgpu_multiple_rendertargets_readback",
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"webgpu_mesh_batch",
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"webgpu_mirror",
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"webgpu_morphtargets",
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"webgpu_morphtargets_face",
357+
"webgpu_multiple_rendertargets",
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"webgpu_multiple_rendertargets_readback",
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"webgpu_multisampled_renderbuffers",
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"webgpu_occlusion",
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"webgpu_parallax_uv",
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"webgpu_particles",
363+
"webgpu_performance_renderbundle",
364+
"webgpu_pmrem_cubemap",
365+
"webgpu_pmrem_equirectangular",
366+
"webgpu_pmrem_scene",
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"webgpu_portal",
368+
"webgpu_postprocessing_afterimage",
369+
"webgpu_postprocessing_anamorphic",
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"webgpu_reflection",
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"webgpu_rtt",
364-
"webgpu_materials_texture_partialupdate",
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"webgpu_sandbox",
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"webgpu_shadertoy",
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"webgpu_shadowmap",
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"webgpu_skinning",
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"webgpu_skinning_instancing",
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"webgpu_skinning_points",
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"webgpu_sprites",
379+
"webgpu_storage_buffer",
380+
"webgpu_texturegrad",
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"webgpu_textures_2d-array",
382+
"webgpu_textures_anisotropy",
383+
"webgpu_textures_partialupdate",
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"webgpu_tsl_editor",
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"webgpu_tsl_transpiler",
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"webgpu_video_panorama",
376-
"webgpu_pmrem_cubemap",
377-
"webgpu_pmrem_equirectangular",
378-
"webgpu_pmrem_scene",
379-
"webgpu_postprocessing_afterimage",
380-
"webgpu_postprocessing_anamorphic",
381-
"webgpu_mirror",
382-
"webgpu_multisampled_renderbuffers",
383-
"webgpu_materials_texture_anisotropy",
384-
"webgpu_storage_buffer",
385-
"webgpu_mesh_batch",
386-
"webgpu_instancing_morph",
387-
"webgpu_texturegrad",
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"webgpu_volume_cloud",
389-
"webgpu_volume_perlin",
390-
"webgpu_renderbundle"
388+
"webgpu_volume_perlin"
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],
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"webaudio": [
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"webaudio_orientation",
File renamed without changes.
File renamed without changes.
File renamed without changes.

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