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Copy file name to clipboardExpand all lines: docs/examples/en/misc/Timer.html
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<ul>
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<li>[name] has an [page:.update]() method that updates its internal state. That makes it possible to call [page:.getDelta]() and [page:.getElapsed]() multiple times per simulation step without getting different values.</li>
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<li>The class uses the Page Visibility API to avoid large time delta values when the app is inactive (e.g. tab switched or browser hidden).</li>
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<li>It's possible to configure a fixed time delta and a time scale value (similar to Unity's Time interface).</li>
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</ul>
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</p>
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<h2>Methods</h2>
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<h3>[method:this disableFixedDelta]()</h3>
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<p>
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Disables the usage of a fixed delta time.
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</p>
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<h3>[method:this dispose]()</h3>
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<p>
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Can be used to free all internal resources. Usually called when the timer instance isn't required anymore.
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