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vb_gui.h
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#ifndef VB_GUI_H
#define VB_GUI_H
#include "allegro_compat.h"
#define AKILL 0x01
#define GUISTATUS 0x02
#define GUIEXIT 0x04
#define VBRESET 0x08
#define SAVESTATE_VER 0x00000001
#define LENGTH(array) (sizeof(array)/sizeof(array[0]))
int guiop;
extern menu_item_t main_menu_items[];
extern menu_item_t file_menu_items[];
extern menu_item_t options_menu_items[];
extern menu_item_t emulation_menu_items[];
extern menu_item_t debug_menu_items[];
extern menu_item_t debug_view_menu_items[];
extern menu_item_t emulation_cheat_menu_items[];
extern menu_item_t help_menu_items[];
extern menu_t main_menu;
extern menu_t file_menu;
extern menu_t options_menu;
extern menu_t emulation_menu;
extern menu_t debug_menu;
extern menu_t debug_view_menu;
extern menu_t emulation_cheat_menu;
extern menu_t help_menu;
u32 waitForInput();
void save_sram(void);
int file_loadrom(void);
int file_closerom(void);
int file_exit(void);
int options_maxcycles(void);
int options_frameskip(void);
int options_debug(void);
int options_sound(void);
int options_input(void);
int options_saveoptions(void);
int emulation_resume(void);
int emulation_reset(void);
int emulation_sstate(void);
int emulation_lstate(void);
int debug_trace(void);
int debug_showinfo(void);
int debug_dumpinfo(void);
int debug_watchpoints(void);
int debug_write_info(void);
int debug_write_affine(void);
int debug_dumpvbram(void);
int debug_dumpgameram(void);
int debug_dumpdrccache(void);
int debug_view_memory(void);
int debug_view_chars(void);
int debug_view_bgmaps(void);
int debug_view_worlds(void);
int debug_view_obj(void);
int debug_cheat_browse(void);
int debug_cheat_search_exact(void);
int debug_cheat_search_comp(void);
int debug_cheat_view(void);
int help_about(void);
#endif //VB_GUI_H