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maplegend.c
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/******************************************************************************
* $Id$
*
* Project: MapServer
* Purpose: Legend generation.
* Author: Steve Lime and the MapServer team.
*
******************************************************************************
* Copyright (c) 1996-2005 Regents of the University of Minnesota.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of this Software or works derived from this Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*****************************************************************************/
#include "mapserver.h"
#define PSF .8
#define VMARGIN 5 /* margin at top and bottom of legend graphic */
#define HMARGIN 5 /* margin at left and right of legend graphic */
/*
* generic function for drawing a legend icon. (added for bug #2348)
* renderer specific drawing functions shouldn't be called directly, but through
* this function
*/
int msDrawLegendIcon(mapObj *map, layerObj *lp, classObj *theclass,
int width, int height, imageObj *image, int dstX, int dstY,
int scale_independant)
{
int i, type, hasmarkersymbol;
double offset;
double polygon_contraction = 0.5; /* used to account for the width of a polygon's outline */
shapeObj box, zigzag;
pointObj marker;
char szPath[MS_MAXPATHLEN];
styleObj outline_style;
imageObj *image_draw = image;
int originalopacity = lp->opacity;
rendererVTableObj *renderer;
outputFormatObj *transFormat = NULL, *altFormat=NULL;
const char *alternativeFormatString = NULL;
if(!MS_RENDERER_PLUGIN(image->format)) {
msSetError(MS_MISCERR,"unsupported image format","msDrawLegendIcon()");
return MS_FAILURE;
}
alternativeFormatString = msLayerGetProcessingKey(lp, "RENDERER");
if (MS_RENDERER_PLUGIN(image_draw->format) && alternativeFormatString!=NULL &&
(altFormat= msSelectOutputFormat(map, alternativeFormatString))) {
msInitializeRendererVTable(altFormat);
image_draw = msImageCreate(image->width, image->height,
altFormat, image->imagepath, image->imageurl, map->resolution, map->defresolution, &map->imagecolor);
renderer = MS_IMAGE_RENDERER(image_draw);
} else {
renderer = MS_IMAGE_RENDERER(image_draw);
if (lp->opacity > 0 && lp->opacity < 100) {
if (!renderer->supports_transparent_layers) {
image_draw = msImageCreate(image->width, image->height,
image->format, image->imagepath, image->imageurl, map->resolution, map->defresolution, NULL);
if (!image_draw) {
msSetError(MS_MISCERR, "Unable to initialize temporary transparent image.",
"msDrawLegendIcon()");
return (MS_FAILURE);
}
/* set opacity to full, as the renderer should be rendering a fully opaque image */
lp->opacity=100;
}
}
}
if(renderer->supports_clipping && MS_VALID_COLOR(map->legend.outlinecolor)) {
/* keep GD specific code here for now as it supports clipping */
rectObj clip;
clip.maxx = dstX + width - 1;
clip.maxy = dstY + height -1;
clip.minx = dstX;
clip.miny = dstY;
renderer->setClip(image_draw,clip);
}
/* if the class has a keyimage, treat it as a point layer
* (the keyimage will be treated there) */
if(theclass->keyimage != NULL) {
type = MS_LAYER_POINT;
} else {
/* some polygon layers may be better drawn using zigzag if there is no fill */
type = lp->type;
if(type == MS_LAYER_POLYGON) {
type = MS_LAYER_LINE;
for(i=0; i<theclass->numstyles; i++) {
if(MS_VALID_COLOR(theclass->styles[i]->color)) { /* there is a fill */
type = MS_LAYER_POLYGON;
}
if(MS_VALID_COLOR(theclass->styles[i]->outlinecolor)) { /* there is an outline */
polygon_contraction = MS_MAX(polygon_contraction, theclass->styles[i]->width / 2.0);
}
}
}
}
/* initialize the box used for polygons and for outlines */
box.line = (lineObj *)msSmallMalloc(sizeof(lineObj));
box.numlines = 1;
box.line[0].point = (pointObj *)msSmallMalloc(sizeof(pointObj)*5);
box.line[0].numpoints = 5;
box.line[0].point[0].x = dstX + polygon_contraction;
box.line[0].point[0].y = dstY + polygon_contraction;
box.line[0].point[1].x = dstX + width - polygon_contraction;
box.line[0].point[1].y = dstY + polygon_contraction;
box.line[0].point[2].x = dstX + width - polygon_contraction;
box.line[0].point[2].y = dstY + height - polygon_contraction;
box.line[0].point[3].x = dstX + polygon_contraction;
box.line[0].point[3].y = dstY + height - polygon_contraction;
box.line[0].point[4].x = box.line[0].point[0].x;
box.line[0].point[4].y = box.line[0].point[0].y;
box.line[0].numpoints = 5;
/*
** now draw the appropriate color/symbol/size combination
*/
switch(type) {
case MS_LAYER_ANNOTATION:
marker.x = dstX + MS_NINT(width / 2.0);
marker.y = dstY + MS_NINT(height / 2.0);
hasmarkersymbol = 0;
for(i=0; i<theclass->numstyles; i++) {
if(!scale_independant && map->scaledenom > 0) {
styleObj *lp = theclass->styles[i];
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
if (theclass->styles[i]->symbol < map->symbolset.numsymbols && theclass->styles[i]->symbol > 0) {
hasmarkersymbol = 1;
break;
}
}
if (hasmarkersymbol) {
for(i=0; i<theclass->numstyles; i++)
if(!scale_independant && map->scaledenom > 0) {
styleObj *lp = theclass->styles[i];
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
msDrawMarkerSymbol(&map->symbolset, image_draw, &marker, theclass->styles[i], lp->scalefactor);
} else if (theclass->labels && theclass->numlabels > 0) {
labelObj *label = theclass->labels[0]; /* use the first label definition */
double lsize = label->size;
double langle = label->angle;
int lpos = label->position;
int loffsetx = label->offsetx;
int loffsety = label->offsety;
int lstatus = label->status;
label->offsetx = 0;
label->offsety = 0;
label->angle = 0;
label->position = MS_CC;
if (label->type == MS_TRUETYPE) label->size = height;
label->status = MS_ON;
msDrawLabel(map, image_draw, marker, (char*)"Az", label,1.0);
label->size = lsize;
label->position = lpos;
label->angle = langle;
label->offsetx = loffsetx;
label->offsety = loffsety;
label->status = lstatus;
}
break;
case MS_LAYER_POINT:
marker.x = dstX + MS_NINT(width / 2.0);
marker.y = dstY + MS_NINT(height / 2.0);
if(theclass->keyimage != NULL) {
int symbolNum;
styleObj imgStyle;
symbolObj *symbol=NULL;
symbolNum = msAddImageSymbol(&(map->symbolset), msBuildPath(szPath, map->mappath, theclass->keyimage));
if(symbolNum == -1) {
msSetError(MS_GDERR, "Failed to open legend key image", "msCreateLegendIcon()");
return(MS_FAILURE);
}
symbol = map->symbolset.symbol[symbolNum];
initStyle(&imgStyle);
/*set size so that symbol will be scaled properly #3296*/
if (width/symbol->sizex < height/symbol->sizey)
imgStyle.size = symbol->sizey*(width/symbol->sizex);
else
imgStyle.size = symbol->sizey*(height/symbol->sizey);
if (imgStyle.size > imgStyle.maxsize)
imgStyle.maxsize = imgStyle.size;
imgStyle.symbol = symbolNum;
msDrawMarkerSymbol(&map->symbolset,image_draw,&marker,&imgStyle,lp->scalefactor);
/* TO DO: we may want to handle this differently depending on the relative size of the keyimage */
} else {
for(i=0; i<theclass->numstyles; i++) {
if(!scale_independant && map->scaledenom > 0) {
styleObj *lp = theclass->styles[i];
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
msDrawMarkerSymbol(&map->symbolset, image_draw, &marker, theclass->styles[i], lp->scalefactor);
}
}
break;
case MS_LAYER_LINE:
offset = 1;
/* To set the offset, we only check the size/width parameter of the first style */
if (theclass->numstyles > 0) {
if (theclass->styles[0]->symbol > 0 && theclass->styles[0]->symbol < map->symbolset.numsymbols &&
map->symbolset.symbol[theclass->styles[0]->symbol]->type != MS_SYMBOL_SIMPLE)
offset = theclass->styles[0]->size/2;
else
offset = theclass->styles[0]->width/2;
}
zigzag.line = (lineObj *)msSmallMalloc(sizeof(lineObj));
zigzag.numlines = 1;
zigzag.line[0].point = (pointObj *)msSmallMalloc(sizeof(pointObj)*4);
zigzag.line[0].numpoints = 4;
zigzag.line[0].point[0].x = dstX + offset;
zigzag.line[0].point[0].y = dstY + height - offset;
zigzag.line[0].point[1].x = dstX + MS_NINT(width / 3.0) - 1;
zigzag.line[0].point[1].y = dstY + offset;
zigzag.line[0].point[2].x = dstX + MS_NINT(2.0 * width / 3.0) - 1;
zigzag.line[0].point[2].y = dstY + height - offset;
zigzag.line[0].point[3].x = dstX + width - offset;
zigzag.line[0].point[3].y = dstY + offset;
for(i=0; i<theclass->numstyles; i++) {
if(!scale_independant && map->scaledenom > 0) {
styleObj *lp = theclass->styles[i];
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
if (theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_NONE ||
theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT ||
theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOLY)
msDrawLineSymbol(&map->symbolset, image_draw, &zigzag, theclass->styles[i], lp->scalefactor);
else
msDrawTransformedShape(map, &map->symbolset, image_draw, &zigzag,
theclass->styles[i], lp->scalefactor);
}
free(zigzag.line[0].point);
free(zigzag.line);
break;
case MS_LAYER_CIRCLE:
case MS_LAYER_RASTER:
case MS_LAYER_CHART:
case MS_LAYER_POLYGON:
for(i=0; i<theclass->numstyles; i++) {
if(!scale_independant && map->scaledenom > 0) {
styleObj *lp = theclass->styles[i];
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
}
for(i=0; i<theclass->numstyles; i++)
if (theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_NONE ||
theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOINT ||
theclass->styles[i]->_geomtransform.type == MS_GEOMTRANSFORM_LABELPOLY)
msDrawShadeSymbol(&map->symbolset, image_draw, &box, theclass->styles[i], lp->scalefactor);
else
msDrawTransformedShape(map, &map->symbolset, image_draw, &box,
theclass->styles[i], lp->scalefactor);
break;
default:
return MS_FAILURE;
break;
} /* end symbol drawing */
/* handle an outline if necessary */
if(MS_VALID_COLOR(map->legend.outlinecolor)) {
initStyle(&outline_style);
outline_style.color = map->legend.outlinecolor;
msDrawLineSymbol(&map->symbolset, image_draw, &box, &outline_style, 1.0);
/* reset clipping rectangle */
if(renderer->supports_clipping)
renderer->resetClip(image_draw);
}
if (altFormat) {
rendererVTableObj *renderer = MS_IMAGE_RENDERER(image);
rendererVTableObj *altrenderer = MS_IMAGE_RENDERER(image_draw);
rasterBufferObj rb;
memset(&rb,0,sizeof(rasterBufferObj));
altrenderer->getRasterBufferHandle(image_draw,&rb);
renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
/*
* hack to work around bug #3834: if we have use an alternate renderer, the symbolset may contain
* symbols that reference it. We want to remove those references before the altFormat is destroyed
* to avoid a segfault and/or a leak, and so the the main renderer doesn't pick the cache up thinking
* it's for him.
*/
for(i=0; i<map->symbolset.numsymbols; i++) {
if (map->symbolset.symbol[i]!=NULL) {
symbolObj *s = map->symbolset.symbol[i];
if(s->renderer == altrenderer) {
altrenderer->freeSymbol(s);
s->renderer = NULL;
}
}
}
msFreeImage(image_draw);
} else if(image != image_draw) {
rendererVTableObj *renderer = MS_IMAGE_RENDERER(image_draw);
rasterBufferObj rb;
memset(&rb,0,sizeof(rasterBufferObj));
lp->opacity = originalopacity;
renderer->getRasterBufferHandle(image_draw,&rb);
renderer->mergeRasterBuffer(image,&rb,lp->opacity*0.01,0,0,0,0,rb.width,rb.height);
msFreeImage(image_draw);
/* deref and possibly free temporary transparent output format. */
msApplyOutputFormat( &transFormat, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE );
}
free(box.line[0].point);
free(box.line);
return MS_SUCCESS;
}
imageObj *msCreateLegendIcon(mapObj* map, layerObj* lp, classObj* class, int width, int height, int scale_independant)
{
imageObj *image;
outputFormatObj *format = NULL;
int i = 0;
rendererVTableObj *renderer = MS_MAP_RENDERER(map);
if( !renderer ) {
msSetError(MS_MISCERR, "invalid map outputformat", "msCreateLegendIcon()");
return(NULL);
}
/* ensure we have an image format representing the options for the legend */
msApplyOutputFormat(&format, map->outputformat, map->legend.transparent, map->legend.interlace, MS_NOOVERRIDE);
image = msImageCreate(width,height,format,map->web.imagepath, map->web.imageurl,
map->resolution, map->defresolution, &(map->legend.imagecolor));
/* drop this reference to output format */
msApplyOutputFormat( &format, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE );
if(image == NULL) {
msSetError(MS_GDERR, "Unable to initialize image.","msCreateLegendIcon()");
return(NULL);
}
/* Call drawLegendIcon with destination (0, 0) */
/* Return an empty image if lp==NULL || class=NULL */
/* (If class is NULL draw the legend for all classes. Modifications done */
/* Fev 2004 by AY) */
if (lp) {
#ifdef USE_GD
msClearLayerPenValues(lp); /* just in case the mapfile has already been processed */
#endif
if (class) {
msDrawLegendIcon(map, lp, class, width, height, image, 0, 0, scale_independant);
} else {
for (i=0; i<lp->numclasses; i++) {
msDrawLegendIcon(map, lp, lp->class[i], width, height, image, 0, 0, scale_independant);
}
}
}
return image;
}
/*
* Calculates the optimal size for the legend. If the optional layerObj
* argument is given, the legend size will be calculated for only that
* layer. Otherwise, the legend size is calculated for all layers that
* are not MS_OFF or of MS_LAYER_QUERY type.
*
* Returns one of:
* MS_SUCCESS
* MS_FAILURE
*/
int msLegendCalcSize(mapObj *map, int scale_independent, int *size_x, int *size_y,
int *layer_index, int num_layers)
{
int i, j;
int status, maxwidth=0, nLegendItems=0;
char *text, *transformedText; /* legend text before/after applying wrapping, encoding if necessary */
layerObj *lp;
rectObj rect;
int current_layers=0;
/* reset sizes */
*size_x = 0;
*size_y = 0;
/* enable scale-dependent calculations */
if(!scale_independent) {
map->cellsize = msAdjustExtent(&(map->extent), map->width, map->height);
status = msCalculateScale(map->extent, map->units, map->width, map->height, map->resolution, &map->scaledenom);
if(status != MS_SUCCESS) return MS_FAILURE;
}
/*
* step through all map classes, and for each one that will be displayed
* calculate the label size
*/
if (layer_index != NULL && num_layers >0)
current_layers = num_layers;
else
current_layers = map->numlayers;
for(i=0; i< current_layers; i++) {
if (layer_index != NULL && num_layers > 0)
lp = GET_LAYER(map, layer_index[i]);
else
lp = (GET_LAYER(map, map->layerorder[i]));
if((lp->status == MS_OFF && (layer_index == NULL || num_layers <= 0)) || (lp->type == MS_LAYER_QUERY)) /* skip it */
continue;
if(!scale_independent && map->scaledenom > 0) {
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
for(j=lp->numclasses-1; j>=0; j--) {
text = lp->class[j]->title?lp->class[j]->title:lp->class[j]->name; /* point to the right legend text, title takes precedence */
if(!text) continue; /* skip it */
/* skip the class if the classgroup is defined */
if(lp->classgroup && (lp->class[j]->group == NULL || strcasecmp(lp->class[j]->group, lp->classgroup) != 0))
continue;
/* verify class scale */
if(!scale_independent && map->scaledenom > 0) {
if((lp->class[j]->maxscaledenom > 0) && (map->scaledenom > lp->class[j]->maxscaledenom)) continue;
if((lp->class[j]->minscaledenom > 0) && (map->scaledenom <= lp->class[j]->minscaledenom)) continue;
}
/*
* apply encoding and line wrapping to the legend label if requested
* this is done conditionally as the text transformation function
* does some memory allocations that can be avoided in most cases.
* the transformed text must be freed once finished, this must be done
* conditionnally by testing if the transformed text pointer is the
* same as the class name pointer
*/
if(map->legend.label.encoding || map->legend.label.wrap)
transformedText = msTransformLabelText(map,&map->legend.label, text);
else
transformedText = msStrdup(text);
if(transformedText == NULL || msGetLabelSize(map, &map->legend.label, transformedText, map->legend.label.size, &rect, NULL) != MS_SUCCESS) { /* something bad happened */
if(transformedText) msFree(transformedText);
return MS_FAILURE;
}
msFree(transformedText);
maxwidth = MS_MAX(maxwidth, MS_NINT(rect.maxx - rect.minx));
*size_y += MS_MAX(MS_NINT(rect.maxy - rect.miny), map->legend.keysizey);
nLegendItems++;
}
}
/* Calculate the size of the legend: */
/* - account for the Y keyspacing */
*size_y += (2*VMARGIN) + ((nLegendItems-1) * map->legend.keyspacingy);
/* - determine the legend width */
*size_x = (2*HMARGIN) + maxwidth + map->legend.keyspacingx + map->legend.keysizex;
if(*size_y <=0 || *size_x <=0)
return MS_FAILURE;
return MS_SUCCESS;
}
/*
** Creates a GD image of a legend for a specific map. msDrawLegend()
** respects the current scale, and classes without a name are not
** added to the legend.
**
** scale_independent is used for WMS GetLegendGraphic. It should be set to
** MS_FALSE in most cases. If it is set to MS_TRUE then the layers' minscale
** and maxscale are ignored and layers that are currently out of scale still
** show up in the legend.
*/
imageObj *msDrawLegend(mapObj *map, int scale_independent)
{
int i,j; /* loop counters */
pointObj pnt;
int size_x, size_y=0;
layerObj *lp;
rectObj rect;
imageObj *image = NULL;
outputFormatObj *format = NULL;
char *text;
struct legend_struct {
int height;
char *transformedText;
layerObj *layer;
classObj *theclass;
struct legend_struct* pred;
};
typedef struct legend_struct legendlabel;
legendlabel *head=NULL,*cur=NULL;
if(!MS_RENDERER_PLUGIN(map->outputformat)) {
msSetError(MS_MISCERR,"unsupported output format","msDrawLegend()");
return NULL;
}
if(msValidateContexts(map) != MS_SUCCESS) return NULL; /* make sure there are no recursive REQUIRES or LABELREQUIRES expressions */
if(msLegendCalcSize(map, scale_independent, &size_x, &size_y, NULL, 0) != MS_SUCCESS) return NULL;
/*
* step through all map classes, and for each one that will be displayed
* keep a reference to its label size and text
*/
for(i=0; i<map->numlayers; i++) {
lp = (GET_LAYER(map, map->layerorder[i]));
if((lp->status == MS_OFF) || (lp->type == MS_LAYER_QUERY)) /* skip it */
continue;
if(!scale_independent && map->scaledenom > 0) {
if((lp->maxscaledenom > 0) && (map->scaledenom > lp->maxscaledenom)) continue;
if((lp->minscaledenom > 0) && (map->scaledenom <= lp->minscaledenom)) continue;
}
if(!scale_independent && lp->maxscaledenom <=0 && lp->minscaledenom <=0) {
if((lp->maxgeowidth > 0) && ((map->extent.maxx - map->extent.minx) > lp->maxgeowidth)) continue;
if((lp->mingeowidth > 0) && ((map->extent.maxx - map->extent.minx) < lp->mingeowidth)) continue;
}
for(j=lp->numclasses-1; j>=0; j--) {
text = lp->class[j]->title?lp->class[j]->title:lp->class[j]->name; /* point to the right legend text, title takes precedence */
if(!text) continue; /* skip it */
/* skip the class if the classgroup is defined */
if(lp->classgroup && (lp->class[j]->group == NULL || strcasecmp(lp->class[j]->group, lp->classgroup) != 0))
continue;
if(!scale_independent && map->scaledenom > 0) { /* verify class scale here */
if((lp->class[j]->maxscaledenom > 0) && (map->scaledenom > lp->class[j]->maxscaledenom)) continue;
if((lp->class[j]->minscaledenom > 0) && (map->scaledenom <= lp->class[j]->minscaledenom)) continue;
}
cur = (legendlabel*) msSmallMalloc(sizeof(legendlabel));
/*
* apply encoding and line wrapping to the legend label if requested
* this is done conditionnally as the text transformation function
* does some memory allocations that can be avoided in most cases.
* the transformed text must be freed once finished, this must be done
* conditionally by testing if the transformed text pointer is the
* same as the class name pointer
*/
if(map->legend.label.encoding || map->legend.label.wrap)
cur->transformedText = msTransformLabelText(map,&map->legend.label,text);
else
cur->transformedText = msStrdup(text); /* so we can always do msFree() when cleaning up */
cur->theclass = lp->class[j];
cur->layer = lp;
cur->pred = head;
head = cur;
if(cur->transformedText==NULL ||
msGetLabelSize(map, &map->legend.label, cur->transformedText, map->legend.label.size, &rect, NULL) != MS_SUCCESS) { /* something bad happened, free allocated mem */
while(cur) {
free(cur->transformedText);
head = cur;
cur = cur->pred;
free(head);
}
return(NULL);
}
cur->height = MS_MAX(MS_NINT(rect.maxy - rect.miny), map->legend.keysizey);
}
}
/* ensure we have an image format representing the options for the legend. */
msApplyOutputFormat(&format, map->outputformat, map->legend.transparent, map->legend.interlace, MS_NOOVERRIDE);
/* initialize the legend image */
image = msImageCreate(size_x, size_y, format, map->web.imagepath, map->web.imageurl, map->resolution, map->defresolution, &map->legend.imagecolor);
if(!image) {
msSetError(MS_MISCERR, "Unable to initialize image.", "msDrawLegend()");
return NULL;
}
/* image = renderer->createImage(size_x,size_y,format,&(map->legend.imagecolor)); */
/* drop this reference to output format */
msApplyOutputFormat(&format, NULL, MS_NOOVERRIDE, MS_NOOVERRIDE, MS_NOOVERRIDE);
#ifdef USE_GD
msClearPenValues(map); /* just in case the mapfile has already been processed */
#endif
pnt.y = VMARGIN;
pnt.x = HMARGIN + map->legend.keysizex + map->legend.keyspacingx;
while(cur) { /* cur initially points on the last legend item, i.e. the one that should be at the top */
int number_of_newlines=0, offset=0;
/* set the scale factor so that scale dependant symbols are drawn in the legend with their default size */
if(cur->layer->sizeunits != MS_PIXELS) {
map->cellsize = msAdjustExtent(&(map->extent), map->width, map->height);
cur->layer->scalefactor = (msInchesPerUnit(cur->layer->sizeunits,0)/msInchesPerUnit(map->units,0)) / map->cellsize;
}
if(msDrawLegendIcon(map, cur->layer, cur->theclass, map->legend.keysizex, map->legend.keysizey, image, HMARGIN, (int) pnt.y, scale_independent) != MS_SUCCESS)
return NULL;
/*
* adjust the baseline for multiline truetype labels. the label point is the bottom left
* corner of the *first* line, which we do not know exactly as we only have the
* bounding box of the whole label. current approach is to suppose that all lines
* mostly have the same height, and offset the starting point by the mean hight of
* one line. This isn't perfect but still much better than the previous approach
*/
if(map->legend.label.type==MS_TRUETYPE && (number_of_newlines=msCountChars(cur->transformedText,'\n')) > 0) {
offset=cur->height/(number_of_newlines+1);
pnt.y += offset;
} else
pnt.y += cur->height;
/* TODO: note tbonfort: if this todo concerned treating the individual heights of the legend labels, then this is now done */
msDrawLabel(map, image, pnt, cur->transformedText, &(map->legend.label), 1.0);
if(offset) {
/* if we had multiple lines, adjust the current position so it points to the bottom of the current label */
pnt.y += cur->height-offset;
}
pnt.y += map->legend.keyspacingy; /* bump y for next label */
/* clean up */
free(cur->transformedText);
head = cur;
cur = cur->pred;
free(head);
} /* next legend */
return(image);
}
/* TODO */
int msEmbedLegend(mapObj *map, imageObj *img)
{
int s,l;
pointObj point;
imageObj *image = NULL;
symbolObj *legendSymbol;
char* imageType = NULL;
rendererVTableObj *renderer;
s = msGetSymbolIndex(&(map->symbolset), "legend", MS_FALSE);
if(s != -1)
msRemoveSymbol(&(map->symbolset), s); /* solves some caching issues in AGG with long-running processes */
if(msGrowSymbolSet(&map->symbolset) == NULL)
return -1;
s = map->symbolset.numsymbols;
legendSymbol = map->symbolset.symbol[s];
map->symbolset.numsymbols++;
initSymbol(legendSymbol);
if(!MS_RENDERER_PLUGIN(map->outputformat) || !MS_MAP_RENDERER(map)->supports_pixel_buffer) {
imageType = msStrdup(map->imagetype); /* save format */
if MS_DRIVER_CAIRO(map->outputformat)
map->outputformat = msSelectOutputFormat( map, "cairopng" );
else
map->outputformat = msSelectOutputFormat( map, "png" );
msInitializeRendererVTable(map->outputformat);
}
renderer = MS_MAP_RENDERER(map);
/* render the legend. */
image = msDrawLegend(map, MS_FALSE);
if( image == NULL ) return -1;
if (imageType) {
map->outputformat = msSelectOutputFormat( map, imageType ); /* restore format */
msFree(imageType);
}
/* copy renderered legend image into symbol */
legendSymbol->pixmap_buffer = calloc(1,sizeof(rasterBufferObj));
MS_CHECK_ALLOC(legendSymbol->pixmap_buffer, sizeof(rasterBufferObj), MS_FAILURE);
if(MS_SUCCESS != renderer->getRasterBufferCopy(image,legendSymbol->pixmap_buffer))
return MS_FAILURE;
legendSymbol->renderer = renderer;
msFreeImage( image );
if(!legendSymbol->pixmap_buffer) return(-1); /* something went wrong creating scalebar */
legendSymbol->type = MS_SYMBOL_PIXMAP; /* intialize a few things */
legendSymbol->name = msStrdup("legend");
legendSymbol->sizex = legendSymbol->pixmap_buffer->width;
legendSymbol->sizey = legendSymbol->pixmap_buffer->height;
/* I'm not too sure this test is sufficient ... NFW. */
/* if(map->legend.transparent == MS_ON) */
/* gdImageColorTransparent(legendSymbol->img_deprecated, 0); */
switch(map->legend.position) {
case(MS_LL):
point.x = MS_NINT(legendSymbol->sizex/2.0);
point.y = map->height - MS_NINT(legendSymbol->sizey/2.0);
break;
case(MS_LR):
point.x = map->width - MS_NINT(legendSymbol->sizex/2.0);
point.y = map->height - MS_NINT(legendSymbol->sizey/2.0);
break;
case(MS_LC):
point.x = MS_NINT(map->width/2.0);
point.y = map->height - MS_NINT(legendSymbol->sizey/2.0);
break;
case(MS_UR):
point.x = map->width - MS_NINT(legendSymbol->sizex/2.0);
point.y = MS_NINT(legendSymbol->sizey/2.0);
break;
case(MS_UL):
point.x = MS_NINT(legendSymbol->sizex/2.0);
point.y = MS_NINT(legendSymbol->sizey/2.0);
break;
case(MS_UC):
point.x = MS_NINT(map->width/2.0);
point.y = MS_NINT(legendSymbol->sizey/2.0);
break;
}
l = msGetLayerIndex(map, "__embed__legend");
if(l == -1) {
if(msGrowMapLayers(map) == NULL)
return(-1);
l = map->numlayers;
map->numlayers++;
if(initLayer((GET_LAYER(map, l)), map) == -1) return(-1);
GET_LAYER(map, l)->name = msStrdup("__embed__legend");
GET_LAYER(map, l)->type = MS_LAYER_POINT;
if(msGrowLayerClasses( GET_LAYER(map, l) ) == NULL)
return(-1);
if(initClass(GET_LAYER(map, l)->class[0]) == -1) return(-1);
GET_LAYER(map, l)->numclasses = 1; /* so we make sure to free it */
/* update the layer order list with the layer's index. */
map->layerorder[l] = l;
}
GET_LAYER(map, l)->status = MS_ON;
if(map->legend.postlabelcache) { /* add it directly to the image */
if(msMaybeAllocateClassStyle(GET_LAYER(map, l)->class[0], 0)==MS_FAILURE) return MS_FAILURE;
GET_LAYER(map, l)->class[0]->styles[0]->symbol = s;
msDrawMarkerSymbol(&map->symbolset, img, &point, GET_LAYER(map, l)->class[0]->styles[0], 1.0);
} else {
if(!GET_LAYER(map, l)->class[0]->labels) {
if(msGrowClassLabels(GET_LAYER(map, l)->class[0]) == NULL) return MS_FAILURE;
initLabel(GET_LAYER(map, l)->class[0]->labels[0]);
GET_LAYER(map, l)->class[0]->numlabels = 1;
GET_LAYER(map, l)->class[0]->labels[0]->force = MS_TRUE;
GET_LAYER(map, l)->class[0]->labels[0]->size = MS_MEDIUM; /* must set a size to have a valid label definition */
GET_LAYER(map, l)->class[0]->labels[0]->priority = MS_MAX_LABEL_PRIORITY;
GET_LAYER(map, l)->class[0]->labels[0]->annotext = NULL;
}
if(GET_LAYER(map, l)->class[0]->labels[0]->numstyles == 0) {
if(msGrowLabelStyles(GET_LAYER(map,l)->class[0]->labels[0]) == NULL)
return(MS_FAILURE);
GET_LAYER(map,l)->class[0]->labels[0]->numstyles = 1;
initStyle(GET_LAYER(map,l)->class[0]->labels[0]->styles[0]);
GET_LAYER(map,l)->class[0]->labels[0]->styles[0]->_geomtransform.type = MS_GEOMTRANSFORM_LABELPOINT;
}
GET_LAYER(map,l)->class[0]->labels[0]->styles[0]->symbol = s;
msAddLabel(map, GET_LAYER(map, l)->class[0]->labels[0], l, 0, NULL, &point, NULL, -1);
}
/* Mark layer as deleted so that it doesn't interfere with html legends or with saving maps */
GET_LAYER(map, l)->status = MS_DELETE;
return(0);
}