Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unified Node basted structured #62

Open
morganbengtsson opened this issue May 25, 2020 · 0 comments
Open

Unified Node basted structured #62

morganbengtsson opened this issue May 25, 2020 · 0 comments

Comments

@morganbengtsson
Copy link
Owner

It might be a good idea to have a unified node basted structure for audio and graphics. Probably with a Node class that contains a std::variant corresponding to gfx or audio data. Then This is traversed with a visitor for each system. The audio renderer and the gfx renderer.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant