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SKSurfaceTest.cs
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SKSurfaceTest.cs
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using System;
using Xunit;
using SkiaSharp.Tests;
namespace SkiaSharp.Vulkan.Tests
{
public class SKSurfaceTest : VKTest
{
[Trait(Traits.Category.Key, Traits.Category.Values.Gpu)]
[SkippableFact]
public void VkGpuSurfaceIsCreated()
{
using var ctx = CreateVkContext();
using var grVkBackendContext = new GRVkBackendContext
{
VkInstance = (IntPtr)ctx.Instance.RawHandle.ToUInt64(),
VkPhysicalDevice = (IntPtr)ctx.PhysicalDevice.RawHandle.ToUInt64(),
VkDevice = (IntPtr)ctx.Device.RawHandle.ToUInt64(),
VkQueue = (IntPtr)ctx.GraphicsQueue.RawHandle.ToUInt64(),
GraphicsQueueIndex = ctx.GraphicsFamily,
GetProcedureAddress = ctx.GetProc
};
Assert.NotNull(grVkBackendContext);
using var grContext = GRContext.CreateVulkan(grVkBackendContext);
using var surface = SKSurface.Create(grContext, true, new SKImageInfo(100, 100));
Assert.NotNull(surface);
var canvas = surface.Canvas;
Assert.NotNull(canvas);
canvas.Clear(SKColors.Transparent);
canvas.Flush();
}
[Trait(Traits.Category.Key, Traits.Category.Values.Gpu)]
[SkippableFact]
public void VkGpuSurfaceIsCreatedSharpVkTypes()
{
using var ctx = CreateVkContext();
using var grVkBackendContext = new GRSharpVkBackendContext
{
VkInstance = ctx.Instance,
VkPhysicalDevice = ctx.PhysicalDevice,
VkDevice = ctx.Device,
VkQueue = ctx.GraphicsQueue,
GraphicsQueueIndex = ctx.GraphicsFamily,
GetProcedureAddress = ctx.SharpVkGetProc
};
Assert.NotNull(grVkBackendContext);
using var grContext = GRContext.CreateVulkan(grVkBackendContext);
using var surface = SKSurface.Create(grContext, true, new SKImageInfo(100, 100));
Assert.NotNull(surface);
var canvas = surface.Canvas;
Assert.NotNull(canvas);
canvas.Clear(SKColors.Transparent);
canvas.Flush();
}
}
}