We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Area lights are expensive for low-end GPUs. Benchmark against lower spec Intels
The text was updated successfully, but these errors were encountered:
Looks like an improved shader is on the way https://github.com/mrdoob/three.js/blob/1558bf0ec01e5b16e26db26bba5495fa0e49f24d/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl
Sorry, something went wrong.
mokargas
No branches or pull requests
Area lights are expensive for low-end GPUs. Benchmark against lower spec Intels
The text was updated successfully, but these errors were encountered: