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Seems it gets varyings from both vertex and frag shader. This happens when using the combined format.
The text was updated successfully, but these errors were encountered:
einarf
changed the title
Program loader fails to identiry varyings in transform geo shaders
Program loader fails to identify varyings in transform geo shaders
May 13, 2021
Seems it gets varyings from both vertex and frag shader. This happens when using the combined format.
The text was updated successfully, but these errors were encountered: