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giveInput Error message for Mobile users using Joystick #132

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willkillyaquick opened this issue Mar 14, 2020 · 0 comments
Open

giveInput Error message for Mobile users using Joystick #132

willkillyaquick opened this issue Mar 14, 2020 · 0 comments

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@willkillyaquick
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Following error is received if a mobile user uses the provided joystick. Joystick works on Web Browser.

Error: Error while processing method: giveInput. Error message: Object reference not set to an instance of an object
UnityEngine.Debug:Log(Object)
Microsoft.Mixer.InteractivityManager:_Log(String, LoggingLevel) (at Assets/MixerInteractive/Source/Scripts/InteractivityManager.cs:3911)
Microsoft.Mixer.InteractivityManager:_LogError(String, Int32) (at Assets/MixerInteractive/Source/Scripts/InteractivityManager.cs:3901)
Microsoft.Mixer.InteractivityManager:_LogError(String) (at Assets/MixerInteractive/Source/Scripts/InteractivityManager.cs:3895)
Microsoft.Mixer.InteractivityManager:ProcessMethod(JsonReader) (at Assets/MixerInteractive/Source/Scripts/InteractivityManager.cs:1540)
Microsoft.Mixer.InteractivityManager:ProcessWebSocketMessage(String) (at Assets/MixerInteractive/Source/Scripts/InteractivityManager.cs:1464)
Microsoft.Mixer.InteractivityManager:OnWebSocketMessage(Object, MessageEventArgs) (at Assets/MixerInteractive/Source/Scripts/InteractivityManager.cs:923)
WebSocketSharp.Ext:Emit(EventHandler`1, Object, MessageEventArgs)
WebSocketSharp.WebSocket:messagec(MessageEventArgs)
WebSocketSharp.WebSocket:message()
WebSocketSharp.<>c__DisplayClass179_0:<startReceiving>b__1(WebSocketFrame)
WebSocketSharp.<>c__DisplayClass83_0:<ReadFrameAsync>b__3(WebSocketFrame)
WebSocketSharp.<>c__DisplayClass77_0:<readPayloadDataAsync>b__0(Byte[])
WebSocketSharp.<>c__DisplayClass55_0:<ReadBytesAsync>b__0(IAsyncResult)
System.Threading.Tasks.TaskToApm:Begin(Task, AsyncCallback, Object)
Mono.Net.Security.MobileAuthenticatedStream:BeginRead(Byte[], Int32, Int32, AsyncCallback, Object)
System.Net.Security.SslStream:BeginRead(Byte[], Int32, Int32, AsyncCallback, Object)
WebSocketSharp.Ext:ReadBytesAsync(Stream, Int32, Action`1, Action`1)
WebSocketSharp.WebSocketFrame:readPayloadDataAsync(Stream, WebSocketFrame, Action`1, Action`1)
WebSocketSharp.<>c__DisplayClass83_0:<ReadFrameAsync>b__2(WebSocketFrame)
WebSocketSharp.WebSocketFrame:readMaskingKeyAsync(Stream, WebSocketFrame, Action`1, Action`1)
WebSocketSharp.<>c__DisplayClass83_0:<ReadFrameAsync>b__1(WebSocketFrame)
WebSocketSharp.<>c__DisplayClass71_0:<readExtendedPayloadLengthAsync>b__0(Byte[])
WebSocketSharp.<>c__DisplayClass55_0:<ReadBytesAsync>b__0(IAsyncResult)
System.Threading.Tasks.TaskToApm:Begin(Task, AsyncCallback, Object)
Mono.Net.Security.MobileAuthenticatedStream:BeginRead(Byte[], Int32, Int32, AsyncCallback, Object)
System.Net.Security.SslStream:BeginRead(Byte[], Int32, Int32, AsyncCallback, Object)
WebSocketSharp.Ext:ReadBytesAsync(Stream, Int32, Action`1, Action`1)
WebSocketSharp.WebSocketFrame:readExtendedPayloadLengthAsync(Stream, WebSocketFrame, Action`1, Action`1)
WebSocketSharp.<>c__DisplayClass83_0:<ReadFrameAsync>b__0(WebSocketFrame)
WebSocketSharp.<>c__DisplayClass73_0:<readHeaderAsync>b__0(Byte[])
WebSocketSharp.<>c__DisplayClass55_0:<ReadBytesAsync>b__0(IAsyncResult)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<StartOperation>d__58:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(AsyncProtocolResult)
Mono.Net.Security.<StartOperation>d__23:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult()
Mono.Net.Security.<ProcessOperation>d__24:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Nullable`1)
Mono.Net.Security.<InnerRead>d__25:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Int32)
Mono.Net.Security.<InnerRead>d__66:MoveNext()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback()

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