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I have tried with the newest version of editly: npm i -g editly or npm i editly@latest
I have tried ffmpeg newest stable version
I have searched for existing issues
Firstly thanks for this wonderful app. I'm new to JS and learnt a lot of things thru editly and TBH it's overwhelming.
My requirement is to use image filters of canvas some of which are written in glsl. I looked into videoframesource.js where the filters can be applied, but since the canvas used in editly is 2D context, how do I convert the canvas to webgl and do the post processing, convert it back to 2d before returning the frame?
I checked glframesource where the shader is run directly, but I prefer to use the filters workflow of canvas to do the job.
Thanks
The text was updated successfully, but these errors were encountered:
npm i -g editly
ornpm i editly@latest
Firstly thanks for this wonderful app. I'm new to JS and learnt a lot of things thru editly and TBH it's overwhelming.
My requirement is to use image filters of canvas some of which are written in glsl. I looked into videoframesource.js where the filters can be applied, but since the canvas used in editly is 2D context, how do I convert the canvas to webgl and do the post processing, convert it back to 2d before returning the frame?
I checked glframesource where the shader is run directly, but I prefer to use the filters workflow of canvas to do the job.
Thanks
The text was updated successfully, but these errors were encountered: