diff --git a/eng/Versions.props b/eng/Versions.props
index 8f74c66bb2..8bd7ac70ca 100644
--- a/eng/Versions.props
+++ b/eng/Versions.props
@@ -59,7 +59,7 @@
17.13.39960
17.13.24
16.3.90
- 17.14.2117
+ 17.14.2119
5.0.0
13.0.3
8.0.0
@@ -67,7 +67,7 @@
8.0.0
18.0.0-preview-1-10911-061
18.0.0-preview-1-10911-061
- 17.12.35519.223
+ 18.0.11024.295
5.0.0
6.1.0
diff --git a/playground/TestPlatform.Playground/Program.cs b/playground/TestPlatform.Playground/Program.cs
index b79b82c5f2..81a3d588e4 100644
--- a/playground/TestPlatform.Playground/Program.cs
+++ b/playground/TestPlatform.Playground/Program.cs
@@ -35,23 +35,61 @@ static void Main()
var thisAssemblyPath = Assembly.GetEntryAssembly()!.Location;
var here = Path.GetDirectoryName(thisAssemblyPath)!;
+ var playground = Path.GetFullPath(Path.Combine(here, "..", "..", "..", ".."));
var console = Path.Combine(here, "vstest.console", "netfx", "vstest.console.exe");
var sourceSettings = $$$"""
-
- true
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+ true
+ True
+
+
+ 999999
+
+
+
+
+
+
+
+
+
+
+
""";
var sources = new[] {
- @"S:\t\UnitTestProject14\UnitTestProject14\bin\Debug\UnitTestProject14.dll"
+ Path.Combine(playground, "bin", "MSTest1", "Debug", "net48", "MSTest1.dll"),
+ Path.Combine(playground, "bin", "MSTest2", "Debug", "net48", "MSTest2.dll"),
// The built in .NET projects don't now work right now in Playground, there is some conflict with Arcade.
// But if you create one outside of Playground it will work.
//Path.Combine(playground, "bin", "MSTest1", "Debug", "net7.0", "MSTest1.dll"),
@@ -88,8 +126,8 @@ static void Main()
var consoleOptions = new ConsoleParameters
{
EnvironmentVariables = EnvironmentVariables.Variables,
- // LogFilePath = Path.Combine(here, "logs", "log.txt"),
- // TraceLevel = TraceLevel.Verbose,
+ LogFilePath = Path.Combine(here, "logs", "log.txt"),
+ TraceLevel = TraceLevel.Verbose,
};
var options = new TestPlatformOptions
{