diff --git a/eng/Versions.props b/eng/Versions.props index 8f74c66bb2..8bd7ac70ca 100644 --- a/eng/Versions.props +++ b/eng/Versions.props @@ -59,7 +59,7 @@ 17.13.39960 17.13.24 16.3.90 - 17.14.2117 + 17.14.2119 5.0.0 13.0.3 8.0.0 @@ -67,7 +67,7 @@ 8.0.0 18.0.0-preview-1-10911-061 18.0.0-preview-1-10911-061 - 17.12.35519.223 + 18.0.11024.295 5.0.0 6.1.0 diff --git a/playground/TestPlatform.Playground/Program.cs b/playground/TestPlatform.Playground/Program.cs index b79b82c5f2..81a3d588e4 100644 --- a/playground/TestPlatform.Playground/Program.cs +++ b/playground/TestPlatform.Playground/Program.cs @@ -35,23 +35,61 @@ static void Main() var thisAssemblyPath = Assembly.GetEntryAssembly()!.Location; var here = Path.GetDirectoryName(thisAssemblyPath)!; + var playground = Path.GetFullPath(Path.Combine(here, "..", "..", "..", "..")); var console = Path.Combine(here, "vstest.console", "netfx", "vstest.console.exe"); var sourceSettings = $$$""" - - true - - - - - - + + + + + + + + + + + + true + True + + + 999999 + + + + + + + + + + + """; var sources = new[] { - @"S:\t\UnitTestProject14\UnitTestProject14\bin\Debug\UnitTestProject14.dll" + Path.Combine(playground, "bin", "MSTest1", "Debug", "net48", "MSTest1.dll"), + Path.Combine(playground, "bin", "MSTest2", "Debug", "net48", "MSTest2.dll"), // The built in .NET projects don't now work right now in Playground, there is some conflict with Arcade. // But if you create one outside of Playground it will work. //Path.Combine(playground, "bin", "MSTest1", "Debug", "net7.0", "MSTest1.dll"), @@ -88,8 +126,8 @@ static void Main() var consoleOptions = new ConsoleParameters { EnvironmentVariables = EnvironmentVariables.Variables, - // LogFilePath = Path.Combine(here, "logs", "log.txt"), - // TraceLevel = TraceLevel.Verbose, + LogFilePath = Path.Combine(here, "logs", "log.txt"), + TraceLevel = TraceLevel.Verbose, }; var options = new TestPlatformOptions {