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[BUG] Unity Package Netcode for Entities
crashes the LanguageServerHost
#333
Comments
Hi @976047167, Thanks a lot for reporting this. I can reproduce the issue. We'll look into it and get back to you. |
Netcode for Entities
crashes the LanguageServerHost
Keeping on dotnettools for now since we are not sure if this could be a RPC issue yet. @beccamc feel free to move when ready. |
Do you have any progress on fixing this issue? Can you share the estimated finish time? |
Choose JetBrains Rider instead of VSC |
Same issue on Ubuntu 22.04, just no errors in the C# logs. On a project without Entities it does work. |
Good news folks, our LSP team has identified the issue and has a fix that is being reviewed. Hopefully the fix lands soon, we'll close the issue when it does. |
Roslyn pipe server stream was merged and fixing this error doesn’t block anything. What are the next steps? |
@SoprachevAK the fix has been merged but it hasn't shipped yet. |
We just released version 2.3.27 of the C# extension (changelog) which contains the fix. If you're still having problems after upgrading, please open a new issue. |
Describe the Issue
My unity project requires the "net code for entities" package. When I import it, the vscdoe spell checking is not working. And it starts reporting errors
Steps To Reproduce
1、create a unity project
2、choose "window/package manager"
3、import "Netcode for Entities"
4、run vscode
Expected Behavior
No response
Environment Information
-VS code:
Version: 1.81.0 (user setup)
Commit: 6445d93c81ebe42c4cbd7a60712e0b17d9463e97
Date: 2023-08-02T12:37:13.485Z
Electron: 22.3.18
ElectronBuildId: 22689846
Chromium: 108.0.5359.215
Node.js: 16.17.1
V8: 10.8.168.25-electron.0
OS: Windows_NT x64 10.0.25217
Netcode for Entities: 1.0.12
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